My Thumb is Not an Arm

Games that require controller players to push a mouse cursor around the screen with the thumbstick, with no D-pad bindings or other accessibility options.

Map screens or similar imagemap-type content get a pass as long as the rest of the game is effectively paused while the player is "mousing."

Microsoft Flight Simulator
Microsoft Flight Simulator
Remnant II
Remnant II
7 Days to Die
7 Days to Die
Immortals Fenyx Rising
Immortals Fenyx Rising
Hypnospace Outlaw
Hypnospace Outlaw
Loop Hero
Loop Hero
OneShot
OneShot
Ark: Survival Evolved
Ark: Survival Evolved
Also commits the cardinal sin of having teeny tiny text with no font size options.
Starfield
Starfield
The map gets a pass, but why do the talent and power selection screens use mouse controls? It would be so trivial to give them d-pad bindings
Final Fantasy XIV Online
Final Fantasy XIV Online
Destiny
Destiny
No Man's Sky
No Man's Sky
Absolutely unforgivable UI. I think it's actually the worst I've ever seen.
Unpacking
Unpacking
Yakuza Kiwami 2
Yakuza Kiwami 2
Clan Creator
Assassin's Creed Origins
Assassin's Creed Origins
Compared to everything that made it into this game, it would have been so simple to give us D-pad mappings for the menus.
Elden Ring
Elden Ring
This one barely qualifies just because the map screen doesn't pause the game.

Comments




Last updated: