2021

Genuinely enjoyed the hell out of this game. The puzzle aspects really worked for me, and I took so many pictures that were just for me. While the game can be goofy, it knows when it needs to be sincere. I never wanted this game to end.

Really enjoyed the beginning of this game.

But once I got a bit further into the main story (P F****), it just got way too repetitive for me. My other big beefs: dance battles are my favorite part of the game and until you unlock a cool tournament spot it's hard to actually do them consistently. Secondly, the cool-ironic internet-y writing just irked me. I just wanted an ounce of sincerity, please.

But! I still had fun, and maybe one day I'll head back when I have more patience.

Enjoyed the hell out of this game. Maybe it's because I'm a librarian, but a game where the mechanics involve looking things up, organizing, labeling, and understanding clues are right up my alley. So excited to see what this team puts out next!

I enjoyed so much of this game, but the copaganda was off the charts.

Suspects are MORE suspicious because they don't want to talk to the cops. Oh no, suspects who know their rights must be guilty. Paperwork and processes meant to protect people from overzealous cops just get in the way of cops catching the Real bad guys.

Not to mention, just like, the way that the big bad is written.

Crossing my fingers that I'll enjoy Nirvana Initiative more.

2020

The longer this game sits with me, the more it means to me and the more I love it.

I love the take on a turn-based combat system which ties thematically into the themes of trauma, disassociation, and emotions. While I have some issues with parts of the plot, the writing of the main characters, these children and teens, carried such weight across their arcs. The balancing of tone, between grim horror, grief, playfulness, and humor helped me keep playing even in moments that were difficult. The artwork especially transitioning between different parts of the game has stayed with me.

And most of all, I love how much it made me feel, even when it was hard. I'm so glad I finally played this game.

i resonated with a lot of the story's emphasis on accepting and embracing difficult emotions rather than suppressing/avoiding them, which carries the whole game for me, thematically. The voice acting performances were incredible, the setting beautiful, and all of that made up for some of the more mediocre plot elements. Controversial take here, I personally think this is a better game than LiS 1.

2021

Honestly, it was fine. I personally didn't think the writing was strong enough to make this a truly emotional story (especially with the romantic dialogue), but it's pretty and relaxing!

So impressed with how the minimalist UI and simple topographic maps could feel so immersive, like I was truly uncovering alien life on another planet. Amos Roddy's score and sound design are absolutely incredible, and add so much to the ambience of the experience.

I will be thinking about the oceans of Gliese 667 for a long time.

Knights of the Old Republic was my high school game. The Dragon Age Series were my college games. It feels good to be back on my Bioware bullshit, and I'm so glad I waited until the Legendary Edition to do it.

My first rhythm game! Turns out, I really like them. I had a lot of fun with this one, just playing a song or two at a time during breaks from studying during grad school.

The songs are vocaloid classics. As a rhythm game beginner, I found the mechanics straightforward and easy to learn, hard to master. I used button controls and found that better than touchscreen controls.

I didn't mess with the life sim stuff as much, I don't feel like it was very fleshed out. But the rhythm stuff was so so fun!

This review contains spoilers

Ended up abandoning this game because I just couldn't take the constant homophobia aimed at Kanji and pervasive misogyny. No shade at anyone who loves this game, but I do wish those who loved it and reviewed it with such enthusiasm talked about these problems, cause as a queer gamer whose experienced so much homophobia personally...it was too painful to keep playing.

I played Wind Waker, Twilight Princess, Ocarina of Time, AND Majora's Mask last year, so I was happy to finally get around to beating Skyward Sword.

Not my favorite of the 3d Zeldas. I missed towns, though Skyloft was so memorable, and I wish the overworld had a little more variety than three areas.

Lanayru was the standout dungeon and area of the overworld, just so fun. And this game does have an amazing establishment of Zelda and Link's relationship. I also loved the collectibles and all the side quests.

But compared to the other 3d Zeldas? I wasn't quite as invested. Definitely worth playing, I had a lot of fun, just not personally as meaningful as the others for me.

I enjoyed this! Personally I found the controls on the switch to be a little tedious, so I would recommend a mouse for this game, otherwise the dragging over of items to organize gets a little tired. Still a relaxing, enjoyable experience, with a lovely ending.

This game expects a lot from its players/readers. The text is dense, heavily metaphorical. But as a sapphic who loves mech stories and lyrical New Weird science fiction (like the Annhilation trilogy) this was absolutely my shit. Not for most people probably, but great for me! I still prefer We Know the Devil for personal reasons, but damn I did enjoy this.

Loved, loved, loved this game. Needed some refining in the final boss fights, but I was so impressed with how much this game made me feel.