This is one of those games you suck horribly at when you're a kid cuz you suck at most games in general but then you get older and realize the controls were ACTUALLY what sucked. It's a shame because the art style and concepts around this game are so fun but even with cheats this just feels like a missed opportunity. Hopefully they'll remake this someday, cmon Jim make it happen.

Some clunky controls but visually this just works at capturing the Looney Tunes creativity in video game form. Lots of imaginative settings that keep you wanting to see what the next crazy world has in store, set pieces that unfold like real cartoon shorts.

A pretty good attempt at emulating the films but hoo boy did almost everything about this game age like milk. I guess this is still prolly the best 3D Indiana Jones game but that's also kind of a bummer.

Overstays it's welcome big time.

yo this game is wild. you attack people by getting flat really fast and the game has a story tho they didn't bother translating the localization to America. But it doesn't even matter because there's so much personality in each stage. Now's the time for a Switch remake with ray-tracing.

best garage sale purchase I've ever made.

back when movie tie-in games were a dime a dozen and usually pretty terrible, this was actually a great companion piece to the film.

the Pirates of the Caribbean level was a blast but that's really all that's worth remembering about this game.

*it is kinda weird you have to beat the game to unlock multiplayer, a lot of people don't even know this is a party game??

We all dogpile "No Man's Sky" and "Fallout 76" for false advertising but this stung worse. I wouldn't have minded if they were just more upfront about it being a tower-defense strategy game and not the God of War-style brawler they promoted it as, but I think the bait and switch is why people don't remember this as fondly as other Double Fine projects.

Another case where I feel like people wouldn't have such a vitriolic memory of this otherwise fun GameCube adventure title if the publisher's were more upfront about what kind of game this was. Even before it was common knowledge this originally had nothing to do with Star Fox, you could tell right away that this was weirdly dangling the IP in front of the player to keep you invested rather than winning you over with it's own ideas. I think the dinosaur worlds are really imaginative and discovering them was genuinely exciting but as far as the actual storytelling this game's got really nothing.

Very cute and has its own distinct personality while still being a convincing retro game. The issue is that it’s probably too simple/short to recommend. Would love to see what else these developers make.

hope you like looking at the same building anywhere you go outside, yuck. The idea of a heist is a potentially great idea but like most of the New Vegas DLC, everything feels like a list of chores.

James Urbaniak and the rest of the voice actors make this the most fun of the Fallout New Vegas DLC even if the world feels empty. Still, in comparison to the others which feel like mods slapped together by fans at a sleepover, this does a decent job setting up the stakes of the story and has creative ideas mostly throughout.

Still effectively creepy, which for a typing game meant to teach the importance of grammar is really saying something.