deadparadox
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GOTY '23
Participated in the 2023 Game of the Year Event
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I'm not against the idea of a Silent Hill game about bullying and suicide. The first game even touched on bullying a little. Someone who's been bullied would likely find the stuff here very tame though. The story here just felt very surface level and not very good. The game play, what little of it, is just running around abstract mazes with a stalker chasing you. It's glorified Pac-Man. The last maze is really annoying too, taking what little horror the game had and breaking it over its knee. The live action cut scenes are jarring. There's technically a puzzle in the middle but it's laughably easy.
I'll give it points for being different and trying something new though.
The game also gives you a suicide warning several times during gameplay, including when starting the game, and even when loading your save. It feels excessive. Though I wonder if Konami felt legally obligated to do this. Still it took me out of the experience and given how tame the story felt, it led me to expect something darker than what we got. Plus, it's a horror game. I expect unpleasant things to happen.
I'll give it points for being different and trying something new though.
The game also gives you a suicide warning several times during gameplay, including when starting the game, and even when loading your save. It feels excessive. Though I wonder if Konami felt legally obligated to do this. Still it took me out of the experience and given how tame the story felt, it led me to expect something darker than what we got. Plus, it's a horror game. I expect unpleasant things to happen.