Not for everyone but highly recommended for people who like classic RE, Silent Hill, and Haunting Ground. the va is not great, it's a bit glitchy, and fairly easy to exploit (the stalker enemy is easily avoided by just entering and exiting the room.) the story is fun but the writing is a bit butt ass. i think hokey va can be fun in stuff like re or even adds a twin peaks vibe, but it definitely hurts this game. otherwise, the level design is great. the puzzles are fun, even if they can be a little obtuse. the map is kinda bad objectively but I think it helps this game. it shows you your general area but doesn't show you your exact location so you have to get somewhat familiar with the hallways. this game has a lot of flaws but just as much heart. if you love classic survival horror and have a tolerance for some jank, you should definitely grab this game before the sequel.

a nice afternoon game. puss n boots meets sekiro lol. great artstyle, fun combat, and actually funny. worth the handful of hours to finish.

i'm currently really loving my new vegas playthrough but this dlc is easily the worst part so far. the difficulty is not the problem. it's that it's boring and the level design is bland. this could've been like hl2's ravenholm but i just found it tedious. at least i was able to leave sierra madre with 37 gold bars shoved up my ass.

this games sucks but it has a weird charm. honestly enjoyed my 5 hours with it. highly recommended for people who like odd, janky, and dare i say “crusty” games.

this game is so interesting. it's janky, looks crusty, and doesn't have much gameplay variety. but it's also not like anything i've played. i feel like this game very suited to a specific crowd. if you like the parts of yakuza where you just explore, talk to NPCs, find weird events, and have a tolerance to jank: then play this. it's got a lot of heart and it's overall a great experience (besides one poorly handled plot point towards the end.) definitely gonna play the rest of the series.

one of the games that made me love ps2. sly was always my favorite of the playstation mascot platformers at the time (jak and ratchet are still pretty great too.) the artstyle, the characters, the story... it's all a lot of fun. the presentation reminds me of those cartoons that present themself like a more grown up story but targeted towards a younger audience (stuff like ben 10, avatar, teen titans.) i would love to see sly come back.

i played this game way after release, emulated, so i didn't really have technical issues too often. the game was a near steady 4k 30fps, so I can't speak to how the game launched. but oh my god, this game was so fun. the most fun pokemon experience i've since x and y (haven't played arceus yet) i love the mix of classic pokemon progression with a more open world. area zero was really cool and i liked seeing the story take some weird turns that i wasn't expecting. but please add voice acting, especially if you're gonna animate the scenes like there is. overall, a little janky, but i didn't have many issues that people dealt with on launch. this game was honestly such a joy, i was just happy to play a pokemon game.

mission 15 rules. such a cool night time level. the rest of the game is neat too. this is my in depth review. thanks.

i got this game years ago for like $5 because the box art interested me and i'd never heard of it. i'm writing this review because i plan on finishing the trilogy this year. this game is weird. long, dialogue driven cutscenes. empty, liminal space ships. convoluted story. one of the more interesting ps2 rpgs. if you like space operas and anime, i recommend this.

wonderful. incredible. the camera is the enemy in this game sometimes but it's okay because this game was so made for me. my second favorite ps4 exclusive after bloodborne. the art and story are wonderful. soundtrack also rules. i adore this game. i'm so sad we'll most likely never get gr3 because sony hates us.

played through another grand prix last night. i love this game so much. top tier soundtrack, unmatched style, unique stories for each team, and simple but fun controls. when you're trying to squeeze into first while "the objective" is building into some genuinely great, tense techno music, the feeling is rarely felt in any other racer. like, i feel like my life is on the line if i lose. what a masterpiece.

this $10 DLC feels more like a full game than RE3R lol. Just more reasons to replay this game.

really cozy ps2 game. it's pretty dated, and still had a lot of ps1 action game dna, but it's definitely worth a shot if you're patient with older game design. the dungeons are random so they're kinda bland and the gameplay is nothing special. but as a whole this game is comfy and fairly engaging. it's pretty cheap so i was able to play this on real hardware. a really sweet early 2000's town building/dungeon crawler. tons of charm.

gackt gaming. this is a ps2 ass ps2 game. worth the afternoon it takes to beat.