Bio
I love engaging gameplay with variety and depth
or fun characters that I can fell in love and admire
or really good at pacing with throwing my face a new content at least in every 20 minute
or have a really mysterious atmosphere that makes me want to uncover it.

I enjoy respectable discussions too, as long as you don't use curse words or hateful sentences, I am open to game discussions.

Btw if you want to look at summaries of my reviews you can check out "lists" tab

Note: If you want to start a discussion, I know english, turkish and beginner at japanese(don't know kanji tho).
Personal Ratings
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5★

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Played 100+ games

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1 Years of Service

Being part of the Backloggd community for 1 year

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Created 10+ public lists

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Become mutual friends with at least 3 others

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Journaled games once a day for a week straight

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Favorite Games

Ico
Ico
Spider-Man
Spider-Man
Ghost Trick: Phantom Detective
Ghost Trick: Phantom Detective
The Legend of Zelda: Majora's Mask 3D
The Legend of Zelda: Majora's Mask 3D
Ace Combat 2
Ace Combat 2

121

Total Games Played

018

Played in 2024

000

Games Backloggd


Recently Played See More

Baroque
Baroque

Jul 23

Metal Gear Solid 2: Sons of Liberty - HD Edition
Metal Gear Solid 2: Sons of Liberty - HD Edition

Jul 06

Panzer Dragoon
Panzer Dragoon

Jun 22

Resistance: Fall of Man
Resistance: Fall of Man

Jun 15

Gravity Rush
Gravity Rush

Jun 07

Recently Reviewed See More

Going mad? Don't worry. Everyone has that. Everyone has a... baroque of theirs after all.

But what is baroque? And Why is baroque?

Baroque is a distorted substance that grants people the will to keep living in this post apocalyptic world and for that, to stay alive: You will kill, destroy, burn and murder.

In a world where god was actually a being that is the heart of the world and humans choose to tamper it with taking it's ability to feel "pain" resulting a giant distortion wave that turns majority of the living things into grotesques and also condemning the world into an eternal wheel of distorted reincarnation

Even tho, it's not possible to save this world entirely, we are choosen and sent by the council of angels that built by humanity to destroy the god. But can we erase this world without going mad with guilt and insanity in this unending cycle? Or should we choose our own and actually embrace this world?

Yeah that's my summary of the baroque(can be faulty at some places tho), but tbh you won't find most of the information in the game without looking at outside sources. It tells it's story more like a dark souls titles where if you don't find a specific npc, you won't understand a thing what's going on in this game (and to do that prepare to read guides). Honestly, this is not my favorite kind of storytelling and it's roguelite gameplay is ten times are not (this the only one I had played until now. Bc I hate anything rogue).

Then why baroque? That's simple. Because I am an adventurer at heart and the distorted world of baroque locked my interests in the moment I saw it's gameplay videos. Even tho I haven't played smt3, it kinda gave similar feelings to me where you really want to know what the heck is going on and how this world operates and I love that kind of thing where you slowly piece by piece see the world's deeper parts and in that sense it didn't disappointed me. It's variety is vast and somehow game manages to surprise you with it's dungeon gimmicks and monsters even in it's last hours unlike something like persona(tbh I only played 3 and 4 ).

Anyway, Did you know that this game hugely inspired by the dragon-quest spin-off Torneko? I thought it was smt but I guess it's not good to prejudge things (just like berserk fandom whenever they see a big sword or grotesque monsters, they scream: omg berserk reference??? Even tho berserk didn't invent them... I still love berserk But I just hate them)

So back to the game, how is gameplay? It's... alright. You have only 3 gameplay mechanics. Use item, Throw item, Attack with item. That's it.

Also movement is tank movement but with strafing buttons included.

How the most of the gameplay goes is, you attack an enemy, then back up or strafe around it to dodge it's attack, then attack back with items or use/throw them for status effects... rince and repeat

What makes the baroque's gameplay interesting is it's actually an item management game rather than an action game. Game's attack system is entirely dependant on the status effects and elements. Physical, lust, confuse, burn, freeze, paralyse, stomachache, randomized, teleport and more. And of course this effects are stored in the items you find or combine.

Oh also there are some small gameplay elements as well, there is a robot? That can combine things and give a item with random stats, there are npc's that give specific rewards to specific items, there are "cores" where you can throw your items and it will send that item to entrance that will make your next game session much easier(thankkkk goooooddddd)

But you can't be lazy. Why? Because in this game you have not just a health bar but also a vitality bar that goes down every second and that's where the tension comes in. You need to kill enemies fast enough or find heart items to refill it back before you die.

Combine this with the entirely randomized nature of this game like sometimes game decides to prank you and spawn you into a group of monsters or in front of a canon trap machine, also combination with the one time save feature(you can only save once and load that save once) and that's what changes your current run session to great or awful (ngl sometimes rng really really hate you to the point trying to cheaply kill you).

Honestly it's a short and still an easy game despite it's rng issues as long as you play it like a dark souls game(first slow titles to be exact) where you stay cautious and don't be too greedy and always look out for enemy openings, then you won't die many times or even once. It's mostly fair... Mostly... (Aside from the rng examples I gave of course...).

For finishing this game, I played 5 runs for it(only 2 deaths where one of them is rng's fault and other is mine with forgetting to save). But honestly you only need 2 runs to finish it(tho you need to kill yourself couple of times sometimes bc story progression demands it, I didn't include them). It's that short but that's what makes it great because of it's good pacing in my opinion. Otherwise it could get old easily because of it's simplicity and that's what I heard about the ps1 version of the game where there are more floors/levels to go through that bloats the game.

Then why the f.... it took that long for me to finish this short game? That's because... turns out when you become an adult, you can buy the things you wished a long time ago but your time equally goes down.

Anyway to not make the rest of the review depressive, game ends somehow similar to Gunvalkyrie. A sega game that have a dystopic steampunk theme. I assume it's a coincidence, but it suprised me as well. That's what I wanted to say

Lastly, is it worth playing? For me yes, but for you I don't know. But maybe I would recommend to play once and at least do a one run to see and experience what it's world is about. After all there is not many games with the concept of madness to experience.

3rd time. First on ps3 then ps2, after that Finished on vita this time. I already reviewed the original so... if you want you can check out there. It's a masterpiece so there is no need for more words. Anyway currently I am showing this franchise to my little cousin so this journey is going great kinda feeling like a Big Brother hehuhehuhehu. Anyway I missed short concise linear but every second is full of suprise kinda games.

Sega saturn's famous title. Panzer dragoon. Or to be exact: Armored Dragon.

It's one of those games where it does have story at the beginning and end, but the rest is pure gameplay. The arcadey kind. But is it good tho? Answer is yes.

Is it still worth playing tho?... Kinda but with a caviat?

You see, this game is about a novice rider's adventure with a dragon to destroy an evil tower that is the reason that all those monsters. How do we do that? With destroying enemies of course.

While our trusty partner dragoon rides the way automatically like a railway, we point and shoot or hold the attack button to do a lock on shot. That's the entire thing. The entire game. But if so, how can this game be good?

With good variety, short length and good pacing of course. It's just a one hour game where every mission just takes 8 minutes or something. Also it's unique looking both technologic and natural artstyle adds to the experience with a nice energetic songs as well.

Unfortunately there are some problems. First one is your aim reticle kinda moves slow, so I am not sure how the heck killing every enemy in levels is possible. But the bigger problem is, there is no save system. It's just uses life system and it's pretty annoying. I myself died multiple times at the middle point of chapter 4 bc I couldn't understand the timing to dodge those drones. Then it send me back to title screen...

Then I looked up and learned there is a stage selection cheat combination and of course I used that. With that I finished the game in a single sitting. If it's in the game why not just enable it? If they did that, I wouldn't be here to complain.

Anyway even if I complain a bit, it's still a fun game and it's short so it's never goes to infuriating level as long as you get the timing to dodge enemies(not dodge, but kinda moving away from their attack) and attack back.

Tho when it comes to if it's worth playing today, I said kinda because it's hard to return to this kinda simplicity after playing n64's Sin and Punishment arcadey gameplay with it's own added parry mechanic. But it's sure as heck panzer dragoon is a fun time. After all it's a full of content kinda one hour so it's still a great time.