Barely a game, more of a proximity voice chat room

Bungie must have performed ritual sacrifice(s) to make a game as good as it was on Xbox 360 hardware. Truly a mythical tier game.

Best DLC / Expansion for an FPS in living memory, something very different from Halo 3 but also very good. I like the pseudo-stealth in the open world.

Almost makes me wish they did more marine-tier missions in later entries, oh well.

It's okay... The majority of the hype comes from other material like Starship Troopers etc.

Easily the best tactical espionage action game, very strange but also high effort/quality.

This was the couch co-op game of my childhood, me & my brother would smash out the campaign and arcade back to back

Objectively ass, but in a weird way, the jankiness is also what I like most about it.

Amazing game being held back by the development team re-releasing the game as a completely different exerperience constantly.

Late game performance is what makes the game unplayable, but the early to mid-game is sublime.

Pacing is way too fast, definitely should've had more time in the castle.

Played the game since the very early Alpha, hard to even call it a game really. This is and always has been a very fun tech demo. Just don't expect multiplayer to function beyond two people at the same time.

Easily one of the best AAA deals on the go right now. The best Halo games all in one place, plus the Halo 2: Anniversary is a very faithful and beautiful remake.

This is my favourite genre of autism

It's fun, but it'll ruin your financial status if you enjoy the source material. It's also Pay-to-Win. Such is life.

There's a lot to really like about this game. I think what works best is that 99.99% of the time when something goes wrong, you will understand why and then be able to use that information / experience in future engagements. Takes some time to master but very satisfying when you pull off a risky strat.