far more charming than i would have ever expected. music is fine, art is nice and the game is worth finishing.

the jump animation is extremely funny

as far as these go its not bad. as far as games in general go its sort of bad. im rating based on the former

i am horrified and crestfallen to concede that this is easily the best of the licensed GBA games i have played so far. it’s a real game, unfortunately, although a tiny and inoffensive one.

i can’t stress enough that this is a contextual 8/10 based on expectations and experiences in the form, but for what it is, it’s your bush-era money’s worth.

2006

my dumb ass thought this would be a platformer

sort of unique in its inadequacy! just fetch quests in an empty forest. you walk back and forth ad nauseam, occasionally broken up by 2 lines of dialogue or a miserable minigame. considering this is already a top-down GBA game, this makes the whole experience so bland that it actually gains a little value in just being an oddity to me. too little effort to be worthwhile, too much effort to be valuably lethargic. just enough to be a god damned camp lazlo game.

not fun but shockingly they like. tried. they clearly cared about making a real game and i think i would have loved it if i had it as a kid. a lot more here than you would expect.

very nice to look at but not great to play. a lot of cool ideas though! it just is so annoying sometimes

short and easy little licensed platformer. i played this to hell and back as a kid so i probably am blinded to some objective bad, but i had a lot of fun revisiting this and i think it manages to be well beyond good enough for what it is.

gameplay switches up frequently enough that i never got bored and the difficulty is so low that if i did get sick of a level i could have been done with it within a couple minutes.

visually functional. i mean, it’s pleasant enough to look at and that’s all you can ask in this context. and even being pretty generic, the music is hard sometimes. one of the tracks sounds like a midi of an early nine inch nails song for some reason, and another like it belongs on the vvvvvv ost.

unusually fire. annoying and not very fun but still…there’s something here. i genuinely kind of love how it looks during gameplay. charm here that isn’t present in most of these licensed GBA platformers. music fucking sucks though!

probably closer to fine than bad but i have a headache and im taking it out on the game.

fun enough. not a bad lego game and reminded me how great the movie was. for a lot of the playthrough i had the oppressive feeling in my gut that i get from playing a game explicitly for children but that's obviously my own problem and not the game's.

beat the first movie and decided it wasn’t worth finishing. not a whole lot of charm here for me. gameplay is inoffensive but the environments look kind of bad and i despise that they just use audio from the movies instead of adding any type of real character that compels me to keep playing.

really interesting and fun time. getting stories about the programming and context behind games for the 2600 makes them way more palatable to me as i have no real history with these consoles. even if a good majority of the games here i don’t see myself playing just to play (other than the arcade collection, most of which are still dope) i had a sick time learning and i love video games :)