internetghost
Game #56
Finally completed a lifelong goal of 100% my favorite childhood game. A perfect licensed title. Completely matches the feel of the series and features lots of content inspired by the history of the series. And to top it off, it's a really fun videogame. The Metroidvania style is pretty unique for licensed games of this era and the only of its kind in the Scooby-Doo series.
Finally completed a lifelong goal of 100% my favorite childhood game. A perfect licensed title. Completely matches the feel of the series and features lots of content inspired by the history of the series. And to top it off, it's a really fun videogame. The Metroidvania style is pretty unique for licensed games of this era and the only of its kind in the Scooby-Doo series.
2001
2002
2005
My dad said all he wanted for father's day was to eat pizza and play videogames. So I downloaded some of our fav games from when I was a kid to the steam deck as a special surprise. This was probably my first time playing double dash in 15 years, and it's so good. We specifically spent an hour just running bob-omb blast on the pipe map like old times. What a game.
Game #52
Fun game, gave it a lot of time, but it's perhaps limited by its ambition. The building system is so impressive as is the recall, but I think it actually ends up narrowing the scope of puzzles. I still had a great time with the game, but eventually got tired of gluing two things together and then reversing time for the eightieth time in a row.
Fun game, gave it a lot of time, but it's perhaps limited by its ambition. The building system is so impressive as is the recall, but I think it actually ends up narrowing the scope of puzzles. I still had a great time with the game, but eventually got tired of gluing two things together and then reversing time for the eightieth time in a row.
Game #50
I don't really have any patience for the story of it all, but I weirdly find the gameplay very fun. Even though it's mostly just walking around and keeping balance, there's something rewarding about completing a job and the wide-open stealth angle is an interesting concept. I really really hate that crying baby though.
I don't really have any patience for the story of it all, but I weirdly find the gameplay very fun. Even though it's mostly just walking around and keeping balance, there's something rewarding about completing a job and the wide-open stealth angle is an interesting concept. I really really hate that crying baby though.
1998
2022
Game #48
I was very into the aesthetic of this at first, but as I kept playing I started having less and less fun. There is so much backtracking through environments that look the same and trial and error on figuring out what you're supposed to do. Still a cool concept and vision but a little then in the end.
I was very into the aesthetic of this at first, but as I kept playing I started having less and less fun. There is so much backtracking through environments that look the same and trial and error on figuring out what you're supposed to do. Still a cool concept and vision but a little then in the end.
1990