one of the greatest title screen themes in all of videogames. that's all that really matters to me here

2019

didn't like being unable to go back to look at things i'd moved past

the main thing i remember about playing this game was that the only music my neighbor had on his xbox and thus available for the custom soundtrack feature was the 1999 weird al yankovic album 'running with scissors'

short little nonfiction piece, plays with lack of choice in ways that work better in some spots than others

one of the most polished bitsy games out there, really good music, short gut punch sci-fi, highly recommend it

there are worse games than this but i am frustrated by its choices and execution across the board in so many different ways that i have to actively restrain myself from barging into people's discord conversations about the game and talking about why i don't like it

unfortunately everyone seems to think the sequel is better so i'll probably end up playing it in six months and get mad all over again

2016

thinking abt the opening of this game crushes me

would have been cool were it not for the increasingly punishing walks back every time you mess up a puzzle. eventually i'd been tapping the arrow keys so much i hurt my wrist lol

2020

maybe this is a petty complaint but if you're going to make me inhabit a character (the author, i believe) and frequently constrain my responses to fit, why bother asking me to type in a name to be addressed by

2014

im probably a bad person for having played this and not threes but in my defense at least i don't enjoy it

i know why people don't like this one but i did have a lot of fun with the co-op back when

sewer levels have always been bad

there's a really cool way of presenting information from a couple of these interviews that i really liked, of a series of layers that interlock and overlap and follow multiple threads at once as you mouse over their different segments. comparatively the more standard (and occasionally a bit erratically-behaved) dialogue tree didn't do quite as much for me as a presentational method although the interviews themselves are still neat. very cool overall!