This game is okay? I guess?

You make you character, move through the rooms with enemies/loot/events.
The most important feature here is that the loot (armor, accessories, skills, skill runes) can and must be rerolled with the use of soulstones. So, it's basically a sort of a gacha game with even more gambling elements in it.
You enter a room, sweep the enemies and reroll the loot until you get a 3 or 4 or 5 star item/skill and hope that you can make some kind of a consistently working build with the given things. But rare skills have less usages, so you gotta have at least one weak skill for the frequent use, unless you fill all of your skill slots with one-shotting stuff and lucky runes and gear.
Can't say anything much about this one. Well, guess the art style does a pretty neat job in copying the Darkest Dungeon and, sometimes, Fear & Hunger vibes.

From the game's Steam page. Grammar untouched:
"FEATURES:
- Fans of game theorying will have fun with this."

Our Way Down is a hilariously basic RPG Maker game with horrible dialogues, miles of unnecessary walking and the "plot" fit in 100 kns of in-game notes. Horrendous tiles' texture choice, which is saved by the fact that the half of the game takes place in an empty office building. Annoying, forced character defining moments. If you get to the secret "credits" level you might see how pretentious the dev of this game makes themselves out to be. Ugh.

Janky but sweet. Very vibey. Very confusing. Sometimes frustrating.

This game is like if someone unfamiliar with Resident Evil played RE 5, heard of RE6 and made a game based on that

i remember this game being really hard and that i was really upset that i couldnt beat it past first couple of levels

Nelly married WHO. It was such a plot twist for 7 yo me

played this one as a kid. dont remember much

you walk left and right. click a button to explode. the game shows your "score". i'm not sure what to add. it's a totally unserious game that was probably made by a 15 year old kid.

it was kinda fun. i can see a kid interested in biology enjoy this game. the last level is pretty hard to beat, however

Can't say "funeral" without "fun"

would like to figure out how to make this one run like a normal game

Neat RPG Maker Horror. My only gripe is some puzzles being near nonsensical (fuck that man-eating plant) and the last chase scene was kinda bullshit

I die to enemies in the mines. I take a break. I play the game. I forget about strong enemies in the mines. Repeat.
Lack of autosaves makes this game as twice as hard for my lazy arse, but i like it so far