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this game makes me want to bash my head into a wall from the writing of its story alone. i could look past the poor release solely because of the hype i had from a fnaf installment with arguably one of the best environments. this game is gorgeous, ray tracing or not. unfortunately, a bright and stylish mall isn't the most terrifying location which really hurts the "horror" aspect of this game. the characters are okay, albeit a little underdeveloped (but also theyre literally animatronics so i guess its fine?), but the travesty lies in vanessa. without going into too many spoilers, the way they utilized this character (or didnt...) is a shame considering her exposition in the vr game. the endings all suck, by the way. fuck this game's writing ong im getting upset thinking about it too hard
similar to fnaf 3, this game has so much potential just to trip at the finish line. much scarier than fnaf 3, but only because of the forced nature of the jumpscares. since you need to play this shit with cranked up speakers, you'll jump at the loud noise. thankfully, the designs of the nightmares are insanely cool, and this installment is the one that features most of the foundation for its extensive and convoluted lore that we are still fucking around with to date. better than fnaf 3, but still kinda weak.