65 reviews liked by krlux


start with a bjørn, end up as a intergalactic dictatorial race

This review contains spoilers

She was a true patriot...

This review contains spoilers

Snake Eater is an amazing game in every sense of the word, I'll start with that. Everything was handled brilliantly by Kojima and his team, from the tiniest details of the gameplay to the game's story as a whole. Stylistically the game differs itself from its predecessors by changing the aesthetic completely. The new survival aspects really put the “Tactical” into “Tactical Espionage Action”.

Snake’s relationship with The Boss, his mentor and almost mother-like figure, is the center of the game’s whole narrative. Snake Eater is a story about loyalty and patriotism and how these virtues can tear one apart. Big Boss is forced to kill The Boss, giving up his honor and soul for the sake of his country. This is the same country guilty of tarnishing The Boss’ legacy, someone who has also given everything and more to protect it. The game’s ending is a cynical one in which Snake sees that the country he’s given everything to protect is run by people who view people (and their sacrifices) as nothing more than pieces on a board. They praise and reward Big Boss for accomplishing his mission while forever condemning The Boss for doing the same, it doesn’t make any sense. This ending makes it easy to see why BB eventually leaves the US military and goes on to form Outer Heaven, a place where soldiers are not treated as weapons and expendable pieces but as people.

I think the game’s theme of what it means to be a soldier parallels Solid Snake’s and Raiden’s journey in the previous game(s) pretty nicely. Snake Eater was about “loyalty to the end” and following your country almost blindly, always putting the mission first. Ultimately, we saw how this “soldier” mindset affected Snake and The Boss. MGS 1 and 2’s main message is about choosing for yourself what you want to believe in and “being loyal to what matters” as Arthur Morgan would say.

What a thrill
With darkness and silence through the night
What a thrill
I'm searching and I'll melt into you
What a fear in my heart
But you're so supreme!
I give my life
Not for honor, but for you
Snake eater
In my time there'll be no one else
Crime, it's the way I fly to you
Snake eater
I'm still in a dream, snake eater!
Someday you go through the rain
Someday you feed on a tree frog
This ordeal, the trial to survive
For the day we see new life! I give my life
Not for honor, but for you
Snake eater
In my time there'll be no one else
Crime, it's the way I fly to you
Snake eater
I'm still in a dream, snake eater!

Um puta game foda pra caralho com mecanicas incriveis, antigo pa carai mas um jogo perfeito, te amo HIDEO KOJIMA

The title is a lie, you die more than twice.

In many ways this game is kinda a mess. The game is almost more cutscene then gameplay, the tone is ridiculously heavy, it retcons and completely skips setups from previous entries and tries to tie the convoluted plot of Metal Gear Solid all up in a neat wrap up. And maybe I'm crazy, but I love every goddamn minute of it! Back in the day I asked for a PS3 just to play this game and I've never regretted it. It was the first game that made me cry.

bah, é pra chorar.

Quero começar dizendo que este jogo melhora e muito o gameplay visto no 3, o stealth agora tendo ainda mais possibilidades de camuflagem, o gameplay das armas se tornou mais padronizado a jogos atuais, mas que nem de longe deixa de ser uma mecanica com certa profundidade.

Entretanto, uma reclamação que tenho e talvez seja de fato seu maior ponto negativo, é sua exploração de cenarios quase inexistentes, o sentimento de linearidade aqui fica demasiadamente mais forte.

Mas claro outro elogio que não poderia faltar é a sua narrativa que nem de longe é perfeita, mas que traz um final que sim é perfeito, uma conclusão digna ao seu protagonista solid snake, melancolicamente esperançoso.