luckya
Recent Activity
Demi
finished
Star Fox
https://youtube.com/watch?v=J5RjssMC-_I&feature=shared
(level 1 route review)
I’m not gonna lie this game has always been in that small subsection of games that I’ve booted up briefly when they dropped on something I can access them and then I don’t touch them forever. I tend to have a “follow my heart” approach when it comes to picking a game to just hang out with (this is a good and pretty annoying thing), well I did not expect to sit down and beat this game in one sitting lmao and my opinion of it drastically changed but I highly respect its design and appreciate it a lot more now honestly.
While having 3D graphics that made me initially question if I truly was a human being with the ability to perceive depth, over time the game’s on rails design and pattern signaling really helped pull it through even with the rather basic vector graphics. I think it says a lot also that this was an early 3D game where Nintendo was not only trying to welcome new players (it’s probably why it’s this easy lol) but also added detail with your allies being in the fight and wildly different boss patterns. A lot of these things were improved on in the sequel Star Fox 64 but here it feels like the glue that kept the vectorized cardboard together, I went from completely wanting to drop this game to being a fan that says enough.
I am taking a damn break from it cause I also have motion sickness now lmao
(level 1 route review)
I’m not gonna lie this game has always been in that small subsection of games that I’ve booted up briefly when they dropped on something I can access them and then I don’t touch them forever. I tend to have a “follow my heart” approach when it comes to picking a game to just hang out with (this is a good and pretty annoying thing), well I did not expect to sit down and beat this game in one sitting lmao and my opinion of it drastically changed but I highly respect its design and appreciate it a lot more now honestly.
While having 3D graphics that made me initially question if I truly was a human being with the ability to perceive depth, over time the game’s on rails design and pattern signaling really helped pull it through even with the rather basic vector graphics. I think it says a lot also that this was an early 3D game where Nintendo was not only trying to welcome new players (it’s probably why it’s this easy lol) but also added detail with your allies being in the fight and wildly different boss patterns. A lot of these things were improved on in the sequel Star Fox 64 but here it feels like the glue that kept the vectorized cardboard together, I went from completely wanting to drop this game to being a fan that says enough.
I am taking a damn break from it cause I also have motion sickness now lmao
8 hrs ago
Demi
shelved
Silent Hill: Play Novel
At the time of me writing this Silent Hill 1 is the only pure horror game I’ve beaten (I really don’t think RE4 would fit with this lol), so I sat down a bit and read/played this intending to finish it until I realized just how quickly the first hour of the original game passed and I’m here now.
I’m a big defender of compromises in design being used to work around a platform’s limitation but this novel’s existence completely strips Silent Hill of the one thing it had that WAS good in my opinion, legitimate atmosphere. The images in this game are stitches of extremely compressed cutscene images from the PS1 game or custom sprites added, if this wasn’t a commercial product and idk a fan project I’d think this was pretty neat but I keep imagining that someone had to buy this in a package and already you lose so much of the game it’s adapting within the first 20 minutes.
If they made all the assets for this game as a new adaptation I think I really wouldn’t be shelving this but it just is a factually lazy product, it isn’t hard to make a basic menu and text in front of images you dragged over to use it’s interesting if you actively work around the limitations.
Summary: Konami
I’m a big defender of compromises in design being used to work around a platform’s limitation but this novel’s existence completely strips Silent Hill of the one thing it had that WAS good in my opinion, legitimate atmosphere. The images in this game are stitches of extremely compressed cutscene images from the PS1 game or custom sprites added, if this wasn’t a commercial product and idk a fan project I’d think this was pretty neat but I keep imagining that someone had to buy this in a package and already you lose so much of the game it’s adapting within the first 20 minutes.
If they made all the assets for this game as a new adaptation I think I really wouldn’t be shelving this but it just is a factually lazy product, it isn’t hard to make a basic menu and text in front of images you dragged over to use it’s interesting if you actively work around the limitations.
Summary: Konami
10 hrs ago
darklink20001
backloggd
Yellow Taxi Goes Vroom
17 hrs ago
sprukisfuck is
now playing
Animal Well
20 hrs ago
20 hrs ago
1 day ago
1 day ago
lukadoncic
followed
velanova
1 day ago
lukadoncic
finished
Kingdom Hearts II Final Mix
1 day ago
lukadoncic
shelved
Death Stranding
1 day ago
lukadoncic
backloggd
Death Stranding
1 day ago
Demi
backloggd
Breath of Fire
1 day ago
1 day ago
1 day ago