marlodude
This review contains spoilers
(this was during 2022 so pardon me if things have changed since that point)
everything added to the game up until post-moon lord is really fun bar only a few bosses like cryogen who youre intended to fight right after entering hardmode but is so much more harder than queen slime and the mechs.
unfortunately it all falls apart after moon lord and i gave up on it after beating the profaned guardians. the progression and balancing just goes completely off the deep end alongside the boss design. incredibly sad cause its kind of peak up until that point
everything added to the game up until post-moon lord is really fun bar only a few bosses like cryogen who youre intended to fight right after entering hardmode but is so much more harder than queen slime and the mechs.
unfortunately it all falls apart after moon lord and i gave up on it after beating the profaned guardians. the progression and balancing just goes completely off the deep end alongside the boss design. incredibly sad cause its kind of peak up until that point
1998
i loved the dialogue, world and humour from what i managed to play. however just like every pre-2000s point and click it suffers from being incredibly cryptic! and constantly having to pull out some video guide is genuinely miserable. i will give credit where its due though and say that for the most part the solutions to each scene/area i got through made sense after actually finding out what they were. go play the two main psychonauts games instead if you want more of what this has
2022
really good game with a few rough edges that im uncertain will ever be polished. story mode was good all around, multiplayer battles can be a mixed bag - whilst i quite oftenly do get to play it at its best (full focus with a solid and balanced team) quite oftenly i will get put on teams that have awful weapon balancing and are practically set up to lose no matter how good we play (for example a team of all backline, long range weapons) whilst other times the simple fact that me and my teammates can be operating without the same amount of game awareness/knowledge will net us a loss and it can tend to be infuriating. ranked modes are definitely the highlight of multiplayer battles as turf war can tend to be unfair or just downright stupid a lot of the time.
salmon run is just as much a mixed bag, at its best it can also feel really fun to play but at the time of writing this people are still adjusting to the difficulty and learning how to cooperate well with other players and as a result you will be faced with a lot of uphill battles - which isnt caused by people simply 'playing badly' but rather the intense learning curve and invisible skill range that exists at the modes top rank (eggsecutive vp) where you'll either be paired with people who will operate at a mile a minute and practically carry you or people that just arent ready for the difficulty of eggsecutive vp but are at that rank anyways because its too easy to get to. the game encourages you to reach high levels of eggsecutive vp for rare badges that go on your profile for bragging rights but doesnt account for how downright harsh it can be to even come close to getting them - enemy waves seem to have very little rhyme or reason (besides a boss enemy limit for each individual boss type) and you'll either be on easy street for the entirety of some games or be bombarded with high health, high maintenance enemies in others.
that isnt even to mention the problems with some of the map design in both salmon run and multiplayer battles, and how useless some weapons can be in salmon run (rapid blaster pro and splattershot pro are great examples of this) made even more insulting by the fact you cant pick what weapons you get in that mode either. overall its still easy to have fun with the game, but i just wish they had a bit more enthusiasm with making the game more balanced and fair at a core level in both its multiplayer versus and co-op modes - and also more amibition with adding new content.
also theres lots of connection errors. and the fps chugs sometimes in salmon run lol
salmon run is just as much a mixed bag, at its best it can also feel really fun to play but at the time of writing this people are still adjusting to the difficulty and learning how to cooperate well with other players and as a result you will be faced with a lot of uphill battles - which isnt caused by people simply 'playing badly' but rather the intense learning curve and invisible skill range that exists at the modes top rank (eggsecutive vp) where you'll either be paired with people who will operate at a mile a minute and practically carry you or people that just arent ready for the difficulty of eggsecutive vp but are at that rank anyways because its too easy to get to. the game encourages you to reach high levels of eggsecutive vp for rare badges that go on your profile for bragging rights but doesnt account for how downright harsh it can be to even come close to getting them - enemy waves seem to have very little rhyme or reason (besides a boss enemy limit for each individual boss type) and you'll either be on easy street for the entirety of some games or be bombarded with high health, high maintenance enemies in others.
that isnt even to mention the problems with some of the map design in both salmon run and multiplayer battles, and how useless some weapons can be in salmon run (rapid blaster pro and splattershot pro are great examples of this) made even more insulting by the fact you cant pick what weapons you get in that mode either. overall its still easy to have fun with the game, but i just wish they had a bit more enthusiasm with making the game more balanced and fair at a core level in both its multiplayer versus and co-op modes - and also more amibition with adding new content.
also theres lots of connection errors. and the fps chugs sometimes in salmon run lol
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