i really liked the visuals but ultimately the combat was too much of a slog at the beginning-- very slow paced and clunky. the characters and story were alright but not enough to keep me playing. also after playing berseria boy were the skits in this one soo repetative.. i swear estelle talked about how shocked she was to see monsters in at least 4 skits after leaving the first town.

one of my first games! it holds a special place in my heart and its truly an amazing platformer

togainu no chi starts off really strong, with an interesting and gritty premise that you rarely see in bl visual novels. but then the game keeps going, and i really wish it had ended after the first hour. that premise is completely butchered and just becomes an excuse to have constant rape and meaningless violence on screen. it creates a cycle of just escape, hide, fight, get an injury, escape, hide, fight that is so repetitive and mind-numbing. all the routes lack an ounce of chemistry and are incredibly boring. im well aware that theres an audience for this sort of "romance" but it was so poorly executed that even they were probably disappointed. its only saving grace is its protagonist, akira, that i wish couldve been part of a better game.

the best danganronpa has to offer (even if thats not saying much)

this feels like tiktok yaoibait the relationship between the characters is so underdeveloped and uninteresting because it relys on surface-level "cannibalism/consumption = obsession love and desire" without delving into what actually makes that idea interesting!! gameplay was very buggy and unclear and just Not fun. ultimately feels very forced and underbaked