A little rough around the edges, but brilliant in terms of concept and self-contained metanarrative.

Far from perfect, but deserving of high marks just for how this modernization invites players into the grand-daddy of immersive sims.

2023

Gamers might not like the feel of the mechanics, but with my seven-year-old, this was a grand slam. Exploring, discovering, finding new things? Quite an achievement for representation and cultural discovery too.

Easily the best game like it, and a true return to form in terms of style, panache, and compelling action. Spent a little too much time not knowing what to do next exactly and wish there were more and more-frequent navigational assistances. Maybe some friendly score-chasing multiplayer leaderboards to compete with my friends. Would return for that.

For having so few visual tools, this one depended far more on the auditory atmosphere. As such it's one of the rare games that challenges the notion of a "video" game a little bit. Novel. Compelling. But not necessarily an enjoyable experience.

The game is ostensibly perfect, but I burnt myself out on it. The burnout didn't hit me until I started a second run to try a different race, difficulty and the 'Dark Urge.' But when I just got my first second-run achievement for killing Commander Zhalk in the Nautiloid, I was like "Oh, I guess I'm just gonna leave this game at 155 hrs played and go think about my life."

I had similar feelings when I finished Fire Emblem Fates Conquest. Maybe too much of a good thing?

Despite the aesthetic which never quite gelled with me, this game blew my expectations out of the water. I was regularly wowed by the puzzles, story, and the absolute DEPTHS of this game's litany of discoveries. Strong recommend.

Bugs aside, this fully sated my need metroidvania comfort food.

Loved the magic of this game. Constantly wowed me. Story was understated in a smart way, though it lacked a certain emotional resonance.