still shocked my local arcade managed to nab one of these. basically someone at SEGA thought it'd funny make a rhythm game (very hard genre) that's also a bullet hell (also very hard) and then attached a gacha system with printable cards that makes it impossible to support outside of japan. it's playable without the card printer, thankfully. pretty fun, especially when you're smacking the lever around. don't really care for the visual novel elements though; feels like Project SEKAI but not as fleshed out.

yeah baby!! watch the map transition for the 80th time!!! this game is for insane people

this game man. the story. the fighting. the music. the style. content to last you for months. this is your gateway to insanity.

why can't the cop pick up guns like Kiryu and Saejima when he uses his own gun in that one cutscene and the boat minigame???????

ambitious, yet bloated. it's insane they were able to accomplish on ps3. a huge story spanning 5 cities with 5 playable characters each with their own things to do and see. you got taxi driving, hunting, idol dancing, baseball, and so much more. Taiko. you can race chickens. why? why not. they threw everything at this game. unfortunately though, each section of the game is wildly different from each other and the finale's attempt to bring each story together is kinda messy. oh well. they would do better soon after with 0.

the coolest characters with the coolest story. really enjoyed the friend system; helped incentivize me to go for all substories. i actually like mortal wounds i just think it's really funny they would permanently damage your hp like that.

this game's BITCHIN'. a celebration of all things cool, and it rules.

they put juggling in a Yakuza game. i mean the original Judgment also had juggling but now they give you even MORE opportunities to bounce people off the ground. also the sheer content is on the same level as Yakuza 5. yeah the story can be a bit derivative of the original and i really miss the friend system, but they more than make up for it in the fun department.

you ever think about how fucked up it is that nintendo invented osu?

i enjoyed this so much more than i thought i would. shoutouts to the Gekichumai composers they got for the cyber space stages, shame they control like trash.

whoever designed it so that the second screen becomes unusable while player 1 is in solo play needs to go drink water. it is pretty fun and cute tho, not gonna lie.

it's fine. good story. Majima Everywhere is fun but occasionally annoying. i can see why this was a budget title originally.