Think casual 1v1 Angry Birds action with Touhou characters (feat. Speen Queen Hina) with some goofy items/stages, and you got a hilarious game to queue up and drink to. My favorite part of the game was using Takane's item copy ability to put Hina's ugly mug all over the screen like so.

Hyper Princess Pitch may be the greatest of all time Christmas game (although its competition isn't exactly stiff). The goofy humor, gratuitous explosions, easy-to-play hard-to-master gameplay, highly replayable format, hidden mechanics/cheats/easter eggs, surprising polish and the potem...princess buster make this freeware a wonderful romp that still holds up 11 years later. LET'S ROCK!

A darling of the RPG-maker adventure genre, OneShot does an outstanding job building its somber tone through its setting and art direction, while exploring some unique concepts you don't see in many other games. I recommend playing this one in complete darkness on a CRT monitor, the vibes are just sublime.

How a Game Boy game manages to feel extravagant idk, but Mario Land 2 has the series brand of tight platforming, secrets and imaginativeness in spades. Unfortunately, I had the Brentalfloss "with lyrics" cover stuck in the recesses of my brain the entire time I played this.

Bluey absolutely CLEARS Peppa and anybody who hasn't babysat preschoolers before wouldn't know. Side note: one time the creators of Bluey hid the names of Dimitri, Edelgard and Claude from Fire Emblem in one of the episodes, which gets a "pretty based" in my book.

Purely amateur the entire runtime (whether that's good or bad for you is entirely personal preference). I like how all the Russian swears are censored, like, how the hell am I supposed to know which one of the 84 Russian words for "fuck" is being used here?

While Downwell is great, Poinpy succeeds more strongly in being a "phone action" game by shortening the runs and using less intensive controls, while keeping the gradually increasing difficulty and snap-decision making that made the former so good. It's a blast seeing how far you can keep blender-dude's combo going, and the puzzle mode is a fantastic addition for teaching the player about how your moveset interacts with the stage hazards/enemies.
(-1 for Netflix exclusivity)

This raw PC-88 aesthetic makes everything 100% scarier. There's a lot of really neat things about the progression system or the story or whatever, but the game's free and you won't be disappointed if something about the well piques your curiosity...

I picked the gorilla character with a gold chain and leather jacket (the only character who wasn't a questionably legal v-tuber idol) to hide the second-hand embarrassment from tapping a 5 foot touchscreen along to the most chintzy of J-pop schlock. What I did not realize was that the gorilla not only animated like the girls, but also spoke all the voice lines, visible to every mall passerby at the entrance of the arcade.

FC is a slow burn that takes its time building its world by keeping the setting localized and the conflicts small-scale, giving the wonderful characters ample room to develop. The result is a game that feels incredibly cozy, with great music and that 2D-sprites-in-a-3D-world diorama style that's pretty uncommon but still great-looking.

Sam and Max take a roadtrip across the mainland United States to find the carnival's missing bigfoot in this classic '93 LucasArts point & click adventure game! I adore the use of America's most gaudy tourist traps and the rubes who work there as a setting for the well-written absurdism of the plot, although, sometimes I wished that the absurdism didn't bleed into the puzzle solutions....

The Super Mario Bros. of the Leapster L-Max. Proof that all good edutainment focuses on the "-tainment" before the "edu-".

I loved the worldbuilding and the art has such a cool style, but whether it be through packing in everybody's development too hard in a 10-15 hr runtime or focusing too hard on non-sequiturs like dinner scenes, I really wasn't invested in the story at all, even by the end. And that's a shame, because Ichizo Yodaka is just like me fr (he's the guy on the cover art).

A robust 4-key stepmania-like client that's fanmade and entirely free to play. Required viewing if you don't want to lose your hands in your 30s: https://youtu.be/JoedUZ4OpPY.