Sho is my favorite shoto character I've ever played in any fighting game. Ever. And I've played a LOT of fighting games.

I feel like you owe it to yourself to give this game a shot at least once if you're invested in the genre at all. Fightcade has it, it's getting a rerelease with rollback soon; now's a better time than ever.

lovely game. perfect game. incredible game. don't listen to the bad reviews of this game they're just being mean :(


cough

This game gets so goddamn hard that I've taken almost an hour to beat just one stage before.

It's a puzzle game. That's a good thing.

10/10.

I'm not usually an RPG guy. I loved this game so much, though; I couldn't put this one down, and when I caught myself replaying through a JRPG right after already having finished it, I'd thought I'd gone crazy.

I cannot believe how much this game does to innovate, especially at the time. The battle system is surprisingly intuitive, and levels never matter as long as you as a player are skilled. Which is always appreciated; you can find what works for you and stick with it.

The sheer amount of tricks, secrets, and alternate paths you can take in this game along with its relatively short length and non-linear chapter setup make it a lot more replayable than most RPGs, even today. Some chapters only take about 30 or so minutes to complete, which is blazingly fast... and while I can see that being a turn-off for some who might want a more involved story, I think it's great that you can just pick it up and play it. Helps that the music is incredible, and the stories are well-written! (for the most part)

The only reason this isn't a perfect score from me is because I thought the mecha chapter sucked. It didn't suck so much that I stopped playing the game, but.... man, if I picked that chapter FIRST, I wouldn't be here writing this review right now.

I prefer this version over the 2022 remake. While the sprites in the remake are nice and all, the animations being as long as they are seriously slow down the pace of the game. I LIKE that this game is fast, so that's a downgrade for me!

Shoutout to Hashin Sho for being so fucked up that Capcom's approach to nerfing it was removing it entirely

This game has one of the best soundtracks in the entire series. That's saying a lot.

As a racing game though, it's just aight. You got what you paid for with stuff like this, back in the day.

I thought it was fine, I'm not actually sure where all the low reviews are coming from?

This game's name is the worst thing about it. It's about 5 stages long, isn't too hard, and has some pretty decently put together mechanics. Looks nice, has a decent soundtrack, plays well.

I can't think of anything particularly offensive this game did aside from neither having hotdogs nor storms.

This game really blew me away by how immediately charming and fun it was. I just wish I knew what the hell anyone was saying.

It's a bit on the easy side, but it's just fun. You have your basic combos, a sweep kick, a chargeable projectile and a special move which varies between the two characters. Higher scores reward you with level-ups, which give you an extra hit point, and mayyyybe increase damage, I'm not sure. It's basic arcade fun, and I think the increased HP was more interesting than just giving the player an extra life or something.

What really kept me glued to this game wasn't its complexity, but just how fun it was to beat shit up; you were in no way limited to stopping in front of an enemy to finish it off, you could always just knock them into something else, keep them stuck to a corner while you wail on them, shove them into a stage hazard, or drop them into a pit. What this game lacks in complexity, it makes up for in combat freedom. And god, does it feel good. Co-op really tops it off, and the secret super moves that Co-op gives you are an EXTREMELY welcome addition!

This is actually one of my new favorite Super Nintendo games. You don't get to Shoryuken stuff in just any platformer.



Oh, and you can totally cheese half the game by just crouching before finishing your jab combo. It'll reset the chain and put you back on the first jab, so you'll never do the uppercut to knock them down. You just keep punching until the enemy in front of you dies. I'm not sure anyone played the game enough to know that, but... hey, it's a thing you can do! Reminds me of the exploits in Final Fight and Streets of Rage.

Jump attacks also are infinitely cancellable into themselves, so if you're next to an airborne opponent then the damage you can deal is directly proportionate to how fast you can mash. Crazy stuff.

Never watched the show, can't read Japanese, beat it in like an hour and enjoyed my time. It's fun! I don't know what else to say!

It took me a bit longer than I would like to admit to figure out how to latch onto platforms.

It's been ages since I've replayed this one, but I still remember how dope the ending was

I would literally kill for a hack that disables the 3rd gear song though

2014

The Fire shot is better than the Spread shot


That's it. That's my review. I loop this game on days I want to relax, so nothing I say would at all be unbiased; as you can probably infer from the other reviews this game has, "I play this to relax" is already a very strange take.

Original hardware doesn't have savestates, yo!