While the story and the way gameplay is utilized in service of the theme (specifically in the Vault) is compelling, the overall experience is frustrating in a way I didn't enjoy. That being said, I could hold Christine's hand so not everything was bad ♡

Original gameplay mechanics that are well executed, strong concept and defined atmosphere, but sadly "Who's Lila?" ultimately lacks depth when it comes to the actual text. I was also negatively surprised when the credits rolled and saw that most of the faces had been AI generated. Immediately asked for a refund.

While in theory this game is appealing, the art was jumbled together through Midjourney, giving it an off-putting vibe and inconsistent visual style. I played it for long enough that I can say the experience is overall disappointing. Heavily inspired by "Her Story" and "Obra Dinn", but doesn't manage to live up to them. Neither the story nor the mechanics bring nothing new to the table, which makes it feel like an extensively derivative product.

The collectables, puzzles, and how timelines interact are very fun. Unfortunately I find that the gameplay drags when it attempts to implement other mechanics. Fights require a dynamism that couldn't be accomplished. That being said, this issue (which is actually the only drawback that merits being pointed out) did not take away from the overall experience of the game. It’s a story that deserves being played, rather than told about.

2022

Dystopian exploration game that attempts to showcase humanity's failures in the kindest way possible. A love letter to routines, and the little day-to-day things that are ultimately worth remembering, despite everything that's wrong with our society. Imitation as the highest form of flattery.