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shgzzzr finished Dishonored: The Knife of Dunwall
This is actually a good addition to the main game, which drastically expands the lore and makes Daud one of the best characters in the series.

The locations are as atmospheric as in the original, and it was really cool to see a whale alive. Things like this make me appreciate this DLC more, 'cause I really love the world of Dishonored, and every little piece of fan service satisfies me a lot.

The new abilities are fun to use, especially the blink. It's just thousand times better than the one that Corvo has, just trust me.

The chaos system here is as frustrating as in the main game, but for some reason it seems less... annoying? I don't know, maybe it just seems more authentic here, though the gameplay limitations still suck.

I love this.


7 hrs ago


shgzzzr reviewed Dishonored: The Knife of Dunwall
This is actually a good addition to the main game, which drastically expands the lore and makes Daud one of the best characters in the series.

The locations are as atmospheric as in the original, and it was really cool to see a whale alive. Things like this make me appreciate this DLC more, 'cause I really love the world of Dishonored, and every little piece of fan service satisfies me a lot.

The new abilities are fun to use, especially the blink. It's just thousand times better than the one that Corvo has, just trust me.

The chaos system here is as frustrating as in the main game, but for some reason it seems less... annoying? I don't know, maybe it just seems more authentic here, though the gameplay limitations still suck.

I love this.


7 hrs ago



shgzzzr finished Dishonored
Dishonored is one of my so-called comfort games, which I know since its release.

When I was younger I absolutely loved this game and there was no cons in it. Anyone who was talking shit about this game automatically became a douchebag in my eyes, but this years are far away now, and I've become way more experienced in games and mature in general.

So, what can I say now?

Well, I do still love this game, but after playing it this time, I discovered how much I don't like the chaos system...

I mean, it works fine and it's actually an interesting mechanic, but why should I forbid myself to use the features the game provides me in order to get the good ending? Shouldn't an immersive sim let me use everything what I want to achieve my goals and doesn't punish me for my «bad» deeds using the bad ending? Don't you find it kind of a frustrating thing?

The next thing I'd like to complain about is the actual low variety of your methods in achieving the goal. Part two resolved this problem, but it stays actual in the first game. Dishonored becomes fully examined after a couple of walktroughs, and its replayability keeps strong more because of the amazing atmosphere, worldbuilding, lore, curious, but simple plot, and achievements than gameplay. It's just not as replayable as the other immersive sims, and now I feel disappointed 'cause of this...

However, as I said, I still love this game. My current experience with Dishonored is somewhat comparable to that moment, when your blind feelings for your lover are gone, and all of the problems of that lover of yours pops up suddenly, but even so they don't prevent you from loving them (lover, I mean)...

...Yeah, it could've been way less poetic... But it is what it is.

1 day ago


shgzzzr completed Dishonored
Dishonored is one of my so-called comfort games, which I know since its release.

When I was younger I absolutely loved this game and there was no cons in it. Anyone who was talking shit about this game automatically became a douchebag in my eyes, but this years are far away now, and I've become way more experienced in games and mature in general.

So, what can I say now?

Well, I do still love this game, but after playing it this time, I discovered how much I don't like the chaos system...

I mean, it works fine and it's actually an interesting mechanic, but why should I forbid myself to use the features the game provides me in order to get the good ending? Shouldn't an immersive sim let me use everything what I want to achieve my goals and doesn't punish me for my «bad» deeds using the bad ending? Don't you find it kind of a frustrating thing?

The next thing I'd like to complain about is the actual low variety of your methods in achieving the goal. Part two resolved this problem, but it stays actual in the first game. Dishonored becomes fully examined after a couple of walktroughs, and its replayability keeps strong more because of the amazing atmosphere, worldbuilding, lore, curious, but simple plot, and achievements than gameplay. It's just not as replayable as the other immersive sims, and now I feel disappointed 'cause of this...

However, as I said, I still love this game. My current experience with Dishonored is somewhat comparable to that moment, when your blind feelings for your lover are gone, and all of the problems of that lover of yours pops up suddenly, but even so they don't prevent you from loving them (lover, I mean)...

...Yeah, it could've been way less poetic... But it is what it is.

1 day ago


shgzzzr shelved Deus Ex

2 days ago


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