SushiLover665
Bio
I make videos sometimes
I make videos sometimes
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Popular
Gained 15+ followers
Well Written
Gained 10+ likes on a single review
Pinged
Mentioned by another user
Roadtrip
Voted for at least 3 features on the roadmap
Liked
Gained 10+ total review likes
Best Friends
Become mutual friends with at least 3 others
Listed
Created 10+ public lists
Donor
Liked 50+ reviews / lists
Noticed
Gained 3+ followers
Favorite Games
084
Total Games Played
021
Played in 2024
058
Games Backloggd
Recently Played See More
Recently Reviewed See More
There's probably a really good game somewhere here, but it's so incredibly bloated with repetitive dungeons and mini bosses that it's hard to fully appreciate what it does well. I enjoyed playing Elden Ring on New Game Plus much more since I could appreciate the beauty of the world and some of the bosses without having to worry about grinding. It's a decent game, but one I have no desire to start a fresh playthrough on.
I can think of few Yakuza games with as much issues as Yakuza 5. From the messy storyline; to the weak main antagonists, to its unwillingness to fully explore some of its subject matter. But I can also think of few Yakuza games I enjoyed as much as Yakuza 5. In terms of combat it's my favorite game behind Zero, the variety of its movesets and improved boss design from 4 made for so many enjoyable encounters. And the minigames are some of my favorites in the series. Taxi driving as Kiryu, hunting as Saejima, idol industry work as Haruka, baseball as Shinada; not only being mechanically enjoyable but are able to give some genuinely heartwarming stories that furthered my appreciation of the characters. But as I mentioned earlier I don't feel that positive when it comes to the main plot. Yakuza 5 has one of the most inconsistent plots in the series, having some of Yakuza’s best scenes along with some of its worst. Kiryu and Saejima’s parts have some great character work, but Saejima’s part suffers from pacing issues and the convoluted nature of the storyline. Haruka and Akiyama’s part was really fun to play, but is brought down by inconsistent character writing (Mrs Park and those two cunts from T-Set) and an unwillingness to fully explore the dark side of the idol industry. Shinada’s part was good because of how much I like Shinada and his relationship with Takasugi, but I didn't like a certain plot twist and the home run subplot started to bore me around the end. The final part puts on display a lot of these issues I mentioned, yet when I played that final chapter I left the game feeling really satisfied. It's a touching resolution for the main characters that puts on display what makes each of them so great, and gave me two of my favorite boss fights of the series so far. This game is such a perfect encapsulation of what Yakuza is, flaws and all. And while I wish some things about it were different, I still had a great time playing it, and it reminded me yet again what makes these games so special.
The more I think about it this is probably my favorite video game. It's very far from perfect, having a good amount of jank and some really weak areas in the late game. But it still manages to be such a special overall experience. The level design and atmosphere surpasses any other Soulsborne game I've played, the combat is fun and allows for so much variety, the boss roster although inconsistent has some incredible highs (Manus, Kalmeet, O&S), and it has a strong emotional element thanks to its endearing side characters and thought provoking themes. It was a bit overwhelming on my first playthrough, but upon replays it has become something of a comfort game for me. I've replayed this game 3 times now and I still have yet to get bored of it.