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SevenForce commented on SevenForce's review of Devil May Cry
@Jiqian I would imagine that playing this game at a high level would make the camera annoy me even more.

24 mins ago


Tingly completed Another Crab's Treasure
Another Crab's Treasure was a blast to 100%. A near perfect package for long time enjoyers of the Souls-like genre AND people who are less masochistic thanks to the extensive difficulty adjustments you can make basically whenever you want. The only real negative was the FEW bugs I encountered that seemed to only occur during boss fights that would KILL ME DEAD.

OTHER THAN THAT, I couldn't put this game down once I started it. The first hour was a bit awkward for me but I think that's how every Souls game feels. After you beat the first boss or two things start to get GOOD. The game flows quickly and there's never too much time between a big boss fight. The shell magic mechanics and the exploration are delicious and my two favorite things that set this game apart from other Souls games.

This is a MUST PLAY for me this year, I will be hounding everybody I know to make sure they play this game. Especially since those who aren't fans of the genre can essentially play Legend of Zelda if they put the game on the easier difficulties.

6 hrs ago


Tingly is now playing Fallout: New Vegas

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woodoo is now playing Cave Story+

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13 hrs ago


SevenForce completed Devil May Cry 4: Special Edition
I was so close to thinking this game was great but it fell off harder than anything else I've played during the second half. The ENTIRE second half of the game is just padding. You backtrack through all the game's levels until you reach the starting point, fighting the same bosses along the way. That's it. You don't even get a unique final level. Instead, you have to do a boss gauntlet where you fight each boss for a THIRD time. There is a unique climactic fight before the gauntlet, but the final boss? Once again, it's just a slightly stronger version of a boss you've fought before. What a letdown.

I would have preferred if they just ended the game as the first half concludes. That would have made for a short-but-sweet experience. But the game continues while pretending that it still has some cards left to play, even though as a player you're hyper-aware that it has used up all of its tricks. I know they ran out of budget, but that's no excuse for padding the game out like this. Don't make budgetary issues into the player's problem. Just end the game if you have nothing left to show.

22 hrs ago




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