The game is heavily inspired by Company of Heroes, adapting many of its features such as cover, interchangeable infantry weapons, retreat/reinforcement mechanic, simplified base building and a point of control-based resource generation system. It also mixes 4 or 5 men infantry squads with mechs.

However, the game suffers from some pathing issues, units that don't always respond to attacks, and a cover system that doesn't do what it's supposed to do. Mechs take too long to traverse the map so a lot of times you are just waiting for them to get to their destination with nothing else to do.

The campaign is fun but poorly balanced, with some missions being inexplicably harder than others without an apparent reason. The AI gets ridiculous cheats that turn some missions into 40 or 50 minutes attrition battles. The story is interesting for an RTS, but it's nothing to write home about.

The biggest selling point for me was the design of the units, specially the mechs. They really spent a lot of time designing unique mechs for each faction, taking inspiration from the technical style of the corresponding country, and all of the mechs are exquisitely animated. Voice acting is top notch too, with voices for the original languages of each faction (Polish, Russian, German and English on its DLC faction), and also an English dub that respects the accents of the original voices. Overall looks of the game are really good, and it runs fairly smoothly on a couple years old PC.

It's a deep sci-fi 4X game with a ton of content. Albeit it has some slight balancing issues, it's constantly being updated and has new content added on a regular basis, with a dedicated team at Paradox dedicated to maintaining it.

It has enough content and stories to basically replicate any sci-fi trope you can imagine.

The fact that the reconstruction is part of the DLC kinda makes it a bit disconnected from the main story, but it's nonetheless a nice addition. Wait times are a bit annoying.

Once you get past some bugs and technical issues and its slow start, the game ends up being an amazing RPG experience, set in a world filled with life. It tries a bit too much to be "realistic" but that's really uncommon in today's RPGs so the variation is appreciated.