Recent Activity


tdstr finished Balatro
Ok 20 hours deep and no signs of stopping, really just some of the best gameplay of all time ever I'm thinking. Definitely at least one of the best album listening games ever.

Beaten it several times on several difficulties and several decks, it's just not getting old at all. I am just now starting to try out stuff like pair decks and it's really fun to figure out how exactly I need to build my run to be able to clear blinds. Very difficult to express just how good this feels to play through only words, but for what it's worth it's easily my favorite rougelike/lite in a very very long time, possibly ever. One of the best examples I have ever seen of "easy to learn, hard to master."

6 hrs ago


tdstr backloggd Rez

1 day ago


tdstr backloggd Sewer Rave

1 day ago


tdstr backloggd ESC

1 day ago


1 day ago


tdstr finished Throw Me in the River
Four small snapshots of Americana. Love the background art in this one, and paired with the music it's very evocative of a specific kinda atmosphere. Worth trying if you have it through an itch bundle, it's very short.

1 day ago


tdstr finished The Corridor
Doesn't do anything The Stanley Parable didn't already do better a decade ago, but it still got a couple strong exhales out of me. Perfectly fine way to spend 20 minutes.

1 day ago


tdstr wants D2

1 day ago


tdstr followed omnamo

1 day ago


tdstr finished D
by all reasonable metrics, D is a very, very bad game. it's maybe the single most sluggish adventure game i've ever played, very little happens for most of it, and the gameplay really really sucks. but I can't help but see something here--it's got such a strong vibe and atmosphere that blows so much from the time period out of the water. such a weird thing and really nothing like it. even if you do spend a good third of the game just spinning one wheel and turning around over and over again.

1 day ago


tdstr backloggd The Corridor

1 day ago


1 day ago


tdstr backloggd NES Remix

1 day ago


tdstr finished Manifold Garden
as a presentational piece taken on its own? it's really good, great visuals, great music, very cool.

the catch here is that you have to play the actual game, which is way, way too easy and trivial, and never really gets any more difficult than the first couple puzzles in portal and antichamber. you know, the ones where you're just being taught how to press a button or put a cube on a pressure plate. at least half of the time spent in this game is walking through hallways, pressing buttons, or grabbing cubes off of trees and putting them in their color-designated receptacle, all of which are more tasks of persistence than of being able to solve anything.

begins to approach some interesting puzzle concepts once or twice in that last stage, but it never really gets there. shame, since it looks and sounds so good

2 days ago


tdstr is now playing Manifold Garden

4 days ago


Filter Activities