10 reviews liked by tealsylph


i logged an embarassing amount of time into this one, i remember my boyfriend (now my fiance) and i going on dates in the museum and making fun of villagers we didnt like at 3 am, great memories i’ll always hold onto. anyway i accidentally deleted Punchy from my town while time travelling and it made me so upset i threw up

it sounds like the yoshis are saying “eat asshole” in the post-level song and that still haunts me to this day

Loved it when he played football in Inazuma Eleven

THIS IS THE BEST GAME IN THE SERIES! Avatar armed is the best system the game has ever introduced and there is so much amazing content. The story is incredible and I love the characters (I would die for Fei he is my favourite). Please play this game more people need to know about this. It is the year 2020 and I still regularly play this game.

The gameplay is fun but oh my god the controls suck why they decided to make a wii game for this series I will never know. My housemate constantly jokes about how angry this game made me (my yami self came out) because oh lord it does.

Shocking how well this game turned out, given...[gestures vaguely at entire development cycle]

A game that automatically discredits all modern portrayals of Shadow, in which he is a ruthless character that others dread interactions with - in his game, he is a confused, traumatised little man who is shown nothing but unconditional love from almost everyone that speaks to him.
Shadow the Hedgehog is a game with several branching narratives, tackling recurring themes of identity, patricide, and redemption through gay love. I don't know if that last one was intentional - though it is a fact that all sequences in which Shadow has several meaningful interactions with Sonic, and moves from dark to hero route, have canonical names such as "For Love's Sake" and "Under the Name of Love".
Shadow the Hedgehog also happens to not be a very good game, but it isn't offensively bad either. The controls can be slippery at times, but most of my personal frustration came from mission completion requirements. Each level has two or three missions to chose from, many of which require a specific number of well-hidden enemies to be defeated. There tend to be more of these in levels on pure hero or dark routes - if you're going through all routes to get the True Ending then I recommend those routes first, then work inwards towards neutral for an easier time as you near the end. This is a game that gets better the more you play, and the more you learn to effectively wrangle it's controls and requirements. The OST slaps.
In all honesty, this game is only worth playing if you have a high tolerance for kinda shitty game design and love Shadow (the character) very very much. Also I think Shadow is gay. 🏳️‍🌈🏳️‍🌈

Has anyone ever thought about the troubling implications of Halo Mega Bloks?
It's worth acknowledging many childrens' toys are army-themed, and their positive portrayal and commodification is propaganda for a vague notion of an often undefined military. However, Halo is a series that has several traceable links to the actual United States Military, and Mega Bloks is a toy children's toy company, making Halo Mega Bloks something more: an army recruitment tool for young children and teens.
Anyway I think Halo Reach is a decent game.

It's hard to define Chief and Cortana's relationship, but there's definitely something Freudian about it - Cortana was created from a flash clone of Doctor Catherine Halsey, who was also in charge of the SPARTAN-II program, taking on a distorted mother role to Spartans such as John-117.
Anyway, I had a lot of fun with Grifball and the Flood game mode of Halo 4 when I was 14.