Joguei os dois primeiros assim que saíram, mas esse deixei pra lá. Decidi zerar só pra terminar a trilogia e deveria ter ficado sem jogar mesmo. É facilmente o mais fraco dos três.
O que se salva são os puzzles muito bem pensados e o combate. De resto, fica muito a desejar em comparação com os outros dois.
E o final é ridículo.

After almost a thousand hours of gameplay I can finally say that I'm not addicted to this anymore...

A different concept and a quick enjoyable game with a nice message at the end. The game can get a bit tedious at the end because the mechanic is always the same and it drags a bit but I enjoyed it.

The art of the game is beautiful and the controls are really good but that's it.
It is unnecessarily difficult, almost like it's on a purpose to "filter" the kind of players that can play this game. They should have added a "story mode".
Also it's super repetitive and the story/plot is hidden under NPC dialogues that are not that nice to read.

Theme Hospital was one of my favourite games back on the days of the Playstation. But this one is just missing something.
Maybe it's because of my age, but I didn't have the same amount of fun playing Two Point as I had in the past with Theme Hospital.
Still a good game.

Really nice game, cute art style, good music and a fair difficulty level.

Really simple game with a confusing story.
Not as wonderful as the media and other reviews want it to be. It's one of those cases where everyone seems to praise because it is an "intellectual" thing and if you rate it low you are labelled as someone that can't understand the beauty behind it. Whatever.

One of the reasons why I bought a Playstation back in the old days. This was just pure gem.

I know everyone associate with the Katamari gameplay but character-wise I felt a big Adventure Time vibe specially with the two main chars.

Game is really nice and fun to play with friends.
Only problem is that's really short. For a co-op game you have to get at least double the playtime. But it was nice to play.

Very good sci-fi thriller experience with a somewhat novelty gameplay.
You play as SAM - the AI of a space vessel - and thus you have to control and "walk" throughout the ship using only cameras.
It's a short game and one can easily finish in 7 hours even struggling a bit with some of the puzzles.
One of the downsides for me is the lack of story telling through animations or in-game cut scenes. If you want to know everything about the crew you have to read and listen all the logs on their laptops which is something that gets tiring after some entries.
But the worst part of the game is definitely the camera handling of SAM. It's infuriating how messy and even nauseating its movement can be. Also there's a rattling noise every time you turn and there's no way to turn that off.
Aside from that a really nice game with a good story and a surprisingly good ending.