therexasaurous
2020
2021
I don't think I like Ori games. This is tough, because I love Metroidvanias and Ori has become a strong cornerstone of the genre. But I brush up against the sadness of the game, which feels emotionally manipulative at points. The controls, while intuitive, feel floaty and imprecise at times. And the atmosphere doesn't grip me like other Metroidvanias. I can recognize the quality in the game, but there are certain "gamefeel" elements that frustrate me.
2014
2021
2019
A proficient Soulslike/Metroidvania (Soulsmetroidvania?) with fascinating lore and atmosphere. In its best moments the game feels like a symphony of combat and exploration, and it its worst it feels wholly derivative of Dark Souls. In fact, my greatest complaint of Blasphemous is that it tries to ape Dark Souls too closely - for better and for worse. Combat is responsive and rewards thoughtful pattern-learning, especially in the game's magnificent boss fights. The game rewards exploration well, and there are quality of life upgrades available that avoid the late-game metroidvania slog of backtracking across the map.
Overall some of the platforming elements are shaky (stop with the spike pits!), but the world and combat mechanics do well enough to earn Blasphemous a spot in the pantheon of metroidvania canon.
Overall some of the platforming elements are shaky (stop with the spike pits!), but the world and combat mechanics do well enough to earn Blasphemous a spot in the pantheon of metroidvania canon.
2020
This review contains spoilers
Hard to imagine anything could compare to Outer Wilds' base experience. This is probably as close as we could expect. Exchanging sandbox-style planetary exploration for a more focused, linear Myst-like experience, Echoes of the Eye still has the eureka moments and a captivating atmosphere I loved about the base game. Incredibly, the DLC expounds on the thematic elements of existentialism found in the base game, offering a viewpoint that made me seriously consider my own views on mortality. Very much worth checking out.
2021
2021
2019
This game captures the quintessential charm of a really nice day in the woods. The stakes are low - take a short hike! - but the quaint peace of exploring the park keeps a smile on my face for the appropriately short runtime. This is a nice game that I think my mom would enjoy, and I think we should have more of these in the world.
2019
An immensely stylish game that infuriated me with its gameplay. Controls felt imprecise but demanded accuracy, levels invited memorization and then randomized enemy layout, and more often than not I felt my deaths were because of the game and not my mistakes. Played the first disc and then bowed out.
2016