wazwer
Bio
All links here!!
https://linktr.ee/wazwer
Art snob that also cares about gameplay!
Rough Scoring System:
1* = something went wrong here.
1.5* = maybe it's funny??
2* = below average but has some redeeming qualities.
2.5* = Mid
3* = Good, but lacks pizzazz.
3.5 *= Good and has pizzazz!
4* = Great.
4.5* = So close to perfect.
5* = Reserved for masterpieces
All links here!!
https://linktr.ee/wazwer
Art snob that also cares about gameplay!
Rough Scoring System:
1* = something went wrong here.
1.5* = maybe it's funny??
2* = below average but has some redeeming qualities.
2.5* = Mid
3* = Good, but lacks pizzazz.
3.5 *= Good and has pizzazz!
4* = Great.
4.5* = So close to perfect.
5* = Reserved for masterpieces
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Roadtrip
Voted for at least 3 features on the roadmap
Noticed
Gained 3+ followers
Shreked
Found the secret ogre page
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
311
Total Games Played
004
Played in 2024
506
Games Backloggd
Recently Played See More
Recently Reviewed See More
I love the detailed whimsical world which contrasts nicely with the dark authoritarian regime. In the modern age of AAA megascans asset flips it feels refreshing to come back to a game where every texture was hand painted - with thought as to the art direction and function of the world being built.
Admittedly my drive to play this was off the back of loving Rayman 2's art and it did not disappoint. I even tried to go through all the artists in the credits of both, to see if any had worked on other projects with a similar feel after this, but didn't have any luck. I guess Ancel's team in the late 90's just had a magic spark.
All that praise said, the story was fun but predictable. As everyone has mentioned: despite the name of the game, morality is completely black and white. Boring, but comfortable - like an action movie.
The gameplay was hit and miss, I liked the photography and the puzzles where you had to interact with the environment, some of those made me think for a minute but I never found them obtuse. The stealth and combat were very one note, but that's ok.
Overall a great game, most of my enjoyment came from existing in the world itself and absorbing the vibe.
Admittedly my drive to play this was off the back of loving Rayman 2's art and it did not disappoint. I even tried to go through all the artists in the credits of both, to see if any had worked on other projects with a similar feel after this, but didn't have any luck. I guess Ancel's team in the late 90's just had a magic spark.
All that praise said, the story was fun but predictable. As everyone has mentioned: despite the name of the game, morality is completely black and white. Boring, but comfortable - like an action movie.
The gameplay was hit and miss, I liked the photography and the puzzles where you had to interact with the environment, some of those made me think for a minute but I never found them obtuse. The stealth and combat were very one note, but that's ok.
Overall a great game, most of my enjoyment came from existing in the world itself and absorbing the vibe.