willn46
2014
I never really got the hype behind Shovel Knight. Maybe it's because I first played it in an era where indie pixel platformers were a dime a dozen, but there was never anything about it that really stood out to me compared to its 2D platforming contemporaries.
That said, it does have some neat ideas, and while I don't think they were utilized to the fullest until later expansions, I have to appreciate how it laid the groundwork. And of course, I certainly respect what it did for indie games and for the industry as a whole.
That said, it does have some neat ideas, and while I don't think they were utilized to the fullest until later expansions, I have to appreciate how it laid the groundwork. And of course, I certainly respect what it did for indie games and for the industry as a whole.
I spontaneously felt like replaying this and yeah, it's still amazing. I forgot enough of the puzzles for them to still be fresh, but I remembered enough of them for the game to not be frustrating. Hell, the stealth section in Chapter 9 wasn't even that bad this time around. The visuals and music are as great as ever, and the story is just as good, if not better. I noticed so many cool bits of foreshadowing now that I knew all the plot twists, and I even cried at a couple points. I'm still not sure whether this is my favorite Shu Takumi game over TGAA2, but I do know it is an absolutely phenomenal game that everyone should experience at least once.
2011
Battle Cats is a game where you collect funny cats and use them to take over the world. The gameplay is very basic, but the cats are very funny. There is definitely some typical mobile/gacha game bullshit here, but the game's generous enough with free stuff that it's not too much of a problem. It's not something I see myself going back to anytime soon, but it's probably one of the better mobile games I've played.
2003
2004
2003
2001
2000
1997
(Continued from my X3 review)
Huh, I guess they did do better.
This is my favorite X game. The core gameplay is really fun for both main characters and the stages and bosses make great use of it. The story is hilariously dumb and I've come to accept that I don't like Mega Man's PS1 spritework, but that doesn't detract much from one of the finest games in the franchise.
Huh, I guess they did do better.
This is my favorite X game. The core gameplay is really fun for both main characters and the stages and bosses make great use of it. The story is hilariously dumb and I've come to accept that I don't like Mega Man's PS1 spritework, but that doesn't detract much from one of the finest games in the franchise.
1995
1994
1992
1996