Honestly prefer the more bite-sized nature of the first game, but this one improves a fair bit on it's predecessor in other ways. Namely the tagging not being as tedious. That being said a few areas in the game are pretty annoying in their own right (namely the sewers) and they nerfed Cube so...

I never beat the campaign (Crazy Pyramid or w/e it is in this game) but it's just more refined Crazy Taxi. Not as nostalgic for it but it's just as good as the first, never played the second so iunno bout that one though.

It is kind of bug, and it most certainly is kind of snack.

Tonybros... this is where we lost.

By far the most fun and exciting movement in any platformer, a lot of stars require treading the same ground though and a handful of worlds are a slog to complete. 100 coins works for a few stages but for the most part they aren't all too fun to collect. Timeless and held in high regard for great reason though.

Attempts to actually have a narrative and suffers greatly for it. All the levels are too long, the new mechanics are super shallow and just waste time. Pac-Man shouldn't have arena combat sections...

This is the best way to experience Eva.

my mom got mad at me for scribbling all over my game case with crayon as a youngin', fuck you Neutron.

it's so fucking shit but like in a funny way

Heavier focus on the platforming aspect than it's successors helps it a fair bit, as the gunplay is not nearly as refined. Still a fine arsenal that's very satisfying to use for the most part, some great writing and very lively planets to explore. The later third of the game is more of a chore to complete sadly, maybe I just got filtered or something iunno.

Probably the most satisfying arsenal in the entire series, all the weapons are unique enough and fun to handle. The leveling system also incentivizes experimenting with each weapon and using them more than it's predecessors. Sadly I just don't really enjoy a lot of the core game outside of those aspects... a lot of needless gizmos that you use for puzzles that break the pacing (one of these gadgets only being used in ONE planet which is pathetic), and the platforming as a whole has taken a backseat to the combat instead of being well integrated like previous titles. Still a fun game, but a lot of missed potential.

The Turtle game and the Doctor game are peak kino based wariopilled

If only we got more of this, a man can dream for the inevitable Donkey Kong 6

Heavily flawed, but it's a very fun game if you're not going for 101%. The mini-games bog the pacing down, and the different coloured bananas add unnecessary tedium. Every character on their own is fun to play though, the worlds are all pretty fun to explore (with reservations for Gloomy Galleon), and it's a very charming game.