Reviews from

in the past


I like the concept but the core loop doesn't work for me. A bit too brutal and a bit too slow for me to stay engaged.
Probably better in multiplayer.

The birdies are very cute.

Um roguelike com uma mecânica bem diferente onde coletamos debuffs ao logo da jornada, e dps entregamos tudo pro corvo na loja, que troca por bons itens. Cada pássaro tem status e habilidades diferente. O gameplay é até 4 jogadores, muito divertido.

Langweiliger Twinstickshooter.
Alle Waffen fühlen sich gleich an, dazu ist es eher langsam.

Even if some of the features are very positive, there are more negative aspects. Controls are slack.

Blazing Beaks is silly and cute if you like birds but also like shooting things. Not a whole lot going for it though. Played co-op with my wife. We got bored within an hour or so.


Run-of-the-mill roguelike that gets boring very fast.

I enjoyed the handful of hours I put into this, but I'm just not particularly good at it. It never got frustrating, because I could tell I was getting better, but I was getting better VERY slowly. This game is 10-15 hours interesting, but it's not interesting enough for however many dozens of hours it'd take me to beat it.

Tries to punch up to the big boys in the twin stick genre but falls just short of being an exemplary version of the trope. Curse system is neat, artstyle is great, but it fails to really justify its existence against its contemporaries.

Shame, it's quite fun in short bursts.

I like the items you can pick up as challenges and them having morre value the more horrible the challenge. In any other game that would be sick. This game is already too hard as it is.

Should've bought Ducktales instead to satisfy my need for birb.

Perfectly fine little action roguelite, which a few new ideas that I enjoyed, but not enough gameplay variety to keep me hooked. My favorite aspect of the game was the risk/reward scenario proposed with these debuff items you can find and carry to the next shop, at which point you can convert them into buffs, which was a very neat little idea that I'd welcome in many other roguelites, but it also got pretty old that the bosses are static (meaning first area has the exact same boss every time) and items end up being overall a bit too rare since there is no structure like for example each floor having a guaranteed item room, which makes the first couple of areas (i.e. the ones you replay over and over and over in a game like this) end up feeling very repetitive. The same enemies in the same rooms with too few item and gun drops to switch things up. Items, items, items! If you make a roguelite, you've gotta be generous with item drops!

cute

difficulty system kinda stupid

Really cute game with a nice idea, but I found it's similar to Enter the Gungeon, which is better than Blazing Beaks. Started it once and never played it again but still really cute tho

Blazing Beaks was a super fun little co-op experience. The game only took up about 5-10 hours of my life, but I had a blast in such a short little time.

I give Blazing Beaks a 7!

The risk mechanic is really interesting. Fun in co op too.

Odio los roguelikes pero valía un leuro en la Switch

one of my favourite games for sure

A great co-op experience, with well made trading and combat mechanics. An awesome pixel art as well, with the enemies being well designed. Unfortunately never truly got into the game, but the couple hours spent were great

Fun little game, especially since I got it on sale for less than two euros. May get a bit repetitive over time however. The variety of characters gives it a little bit more replayability, but not much.

Blazing Beaks is a surprisingly competent Roguelike schmup. Gameplay feels tight, each area distinct and there are a whole host of creative enemy designs. The selectable characters with vastly different guns and attributes, along with the randomised pickups and guns at the shop help keep runs fresh, though repeatedly having to go through the same first area grew tiresome, with little challenge and variation between runs. Moreover, the boss design is pretty uninspired, all having similar attack patterns. Where this game separate itself from the crowd is its artefacts system. Artefacts can be picked up to make your run more difficult, for example by reducing weapon damage or having a deadly ghost constantly chase you around levels. Depending on how severely these artefacts negatively affect you, they contribute a certain amount to your greed level. The higher your greed level, the more items you can get from the shop when trading in these artefacts to reset your greed level. This promotes that risk reward of whether you are willing to compromise yourself with more artefacts in the hope it’ll give you better items if you make it to the next shop or to just play it safe and not touch any artefacts. It’s a really fun system that I just wish was properly explained in the game.

Blazing Beaks is a decent Roguelike with a fantastic greed system but is held back from greatness by its lack of innovation and polish in certain areas.

2019 Ranked

Nice design and mechanics, surprisingly addictive. We bought this for 1€ or something and have sunk hours into this already (evidently, we’re not very good)

cool roguelike in co-op, love birds and guns

Great game. Has a lot of depth if you put time into it. Multiple different characters to use, that are unique enough to differentiate runs.

play gungeon or nuclear throne instead

Great couch coop, even though I didn't get past level 2

A worse Nuclear Throne but birds are cool

Actually really enjoyed this indie rogue-like gem with a fantastic co-op experience. In fact, it's meant to be played with friends, it doesn't hit the same singleplayer where there is no one to revive you, or clear the map with your epic guns with you, or sabotage everyone with the most abominable artifact debuffs known to man. It's a really addictive gameplay loop and a great risk-or-reward gimmick system, really teaching you the essence of sacrifice as investment for better future returns. My only hope is that the indie team eventually adds online co op.


like isaac but moins bien still a good game

I mean just play Enter the Gungeon idk

Fun little shooter that suffers from competing with like 4 other games in the space. Ducks are cuties though

Oviparous roguelike that adds difficulty with some curses BUT you can swap mid-run for a number of buffs
Reminded me of Nuclear Throne in some ways.