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played on Retroarch

Yet another game done on my Sonic marathon, and wasn't a bad one in the end all things considered! Sure wasn't like the very best, but I didn't dislike my time with it. It was ok, just needed a bit more to really hit.

A nice little simple plot to get the game started, was nice that Eggman and Sonic weren't in this letting Tails really get to shine, too bad these enemies haven't appeared again since then though considering Tails literally bombed the fuck out of them and straight up dropped a boulder on one's head maybe there's a reason lol. Either way was a nice little set up.

Gameplay was where I was a bit mixed, I like Metroidvania's but this one def did a bit too slow. Tails' default walking speed stays like that the entire game and the only way to speed up is to have a power-up which feels so counter intuitive. In fact, that's honestly my main problem with the game, having to go back and forth to Tails' house just to equip or try out new power-us is annoying more often than not. Plus, a good majority of them aren't really needed outside the bombs. I ended up only using those since having ones like the Speed Boots and Super Glove are a waste of space or ones like the Knuckles' or Large Bomb were just not that good.

Aside from screen crunch that's really all I have complaint wise, game was fine pretty much. The areas are varied, the graphics look nice, and Tails' is very bloodthirsty and possibly has connections to the Unabomber. Nice little romp that didn't overstay it's welcome, but still has room for improvement. Tbh, I wouldn't mind seeing a sequel that work out the kinks and improve on what we have here, there's very much room for potential and I could honestly see a Metroidvania style spinoff for Tails' feelings right at home for the little guy. Too bad Sega never really tried this again :/.

How did Tails get two games in the span of months what.

Either or this one's much better than the other Tails game on the system, as it actually has something to offer: a game!

My opinion for best game on the game gear. Good music, controls and a map that doesnt make you get lost every 10 minutes. Its short and can be rather hard at the end of the game, but especially with the clipping that is in the game, it is a really good time and comes highly reccomended.


I didn't beat it, but from what I've played (up to the third level), this is a pretty solid title. It just seems kind of bothersome going through since I couldn't find any command to immediately exit a level, so I had to walk all the way back to the start if I needed a different item. I still think what I played was enjoyable. If you like Metroidvanias you might want to give this a go.

6/10

É um jogo divertindo, da pra brincar.

mid game starring tails, that's it

O melhor jogo da série no Game Gear e um dos melhores spin offs da franquia

seria melhor se não fosse tão frustrante... tinha potencial

Probably the best Game Gear game, as well as the best of the throw-things-at-the wall period of Sonic games between 3&K and Sonic Adventure

This really wasn’t what I expected from a Tails spin off on the Game Gear. For starters, the graphics are really nice for a Game Gear game, looking a lot closer to the Mega Drive games than the other Master System/Game Gear Sonic games.

The gameplay itself starts as you would expect, it’s a platformer where you have to reach to the end of the level, slower paced than typical Sonic games. Tails is equipped with a bomb, which can be thrown in an arc, one of the classic frustrating weapon types as when an enemy is close, you just throw bombs over their heads.

As you progress, you’ll unlock new items, such as a remote control robot for activating switches and remote bombs. Tails can only hold 4 items at a time, so you’ll eventually hit a dead end and have to back out of a level to return to Tails house to swap items. As you find more items, you can access more areas – it’s a bit like a linear Metroid game.

It is very frustrating releasing mid-level that you need a completely different set of items to the ones you brought, especially when you have to return multiple times because you get further and discover you need something else. It’s still a rather interesting game, and has some neat ideas, such as the remote control robot being used for some puzzles.

(Also, I really want to add an apostrophe to the name of the game)

Tails Adventure had promise but is brought down by archaic game design and lackluster upgrades that make Tails Adventure more of a chore then a fun Metroidvania.

toma nu cu sega essa porra era boa e tu não fez sequencia