Reviews from

in the past


seria melhor se não fosse tão frustrante... tinha potencial

How did Tails get two games in the span of months what.

Either or this one's much better than the other Tails game on the system, as it actually has something to offer: a game!

My opinion for best game on the game gear. Good music, controls and a map that doesnt make you get lost every 10 minutes. Its short and can be rather hard at the end of the game, but especially with the clipping that is in the game, it is a really good time and comes highly reccomended.

toma nu cu sega essa porra era boa e tu não fez sequencia


This really wasn’t what I expected from a Tails spin off on the Game Gear. For starters, the graphics are really nice for a Game Gear game, looking a lot closer to the Mega Drive games than the other Master System/Game Gear Sonic games.

The gameplay itself starts as you would expect, it’s a platformer where you have to reach to the end of the level, slower paced than typical Sonic games. Tails is equipped with a bomb, which can be thrown in an arc, one of the classic frustrating weapon types as when an enemy is close, you just throw bombs over their heads.

As you progress, you’ll unlock new items, such as a remote control robot for activating switches and remote bombs. Tails can only hold 4 items at a time, so you’ll eventually hit a dead end and have to back out of a level to return to Tails house to swap items. As you find more items, you can access more areas – it’s a bit like a linear Metroid game.

It is very frustrating releasing mid-level that you need a completely different set of items to the ones you brought, especially when you have to return multiple times because you get further and discover you need something else. It’s still a rather interesting game, and has some neat ideas, such as the remote control robot being used for some puzzles.

(Also, I really want to add an apostrophe to the name of the game)

Apesar de lento e algumas vezes até maçante, Tails Adventures acaba sendo um jogo decente e jogável até os dias de hoje, para jogadores com muita paciência vale a pena.

damn solid game gear sonic game. Slower paced than a traditional sonic game and takes more inspiration from things like adventure games. Definitely more monster world-y than metroidvania-y. Feels more fleshed out and content-full than most other sonic game gear games. Tails shows no remorse towards his enemies in this game. I do wish I could have had a bigger screen to see the levels in though, that game gear screen crunch do be real and made level navigation a bit difficult. I'm surprised that sega never tried the concept again, cuz this is probably one of the most unique sonic spinoffs you can get.

Some birds decide to invade an island where Tails is napping at so he decides to fucking blast them with napalm bombs and that's honestly more metal than anything Sonic will ever do in the main series

I don't know much to say about this game. All I can definitely say though is that if this gsme were to get a fangame Remake akin to something like Triple Trouble, then I'm all in for it because I don't like the way how they've handled progression and the fact that you can only gold 4 or three items and if you don't have the right own you can't just quit the game and go bsck to your home to switch it out.

You play as the worst Sonic character in an extremely mediocre Game Gear game. It's as good as it sounds.

Took the game gear's limitations in stride and tried to do something that would fit the system. Had a good time playing through it, even if it was very easy.

A pretty overlooked gem. Hardly ever see anybody talk about this game which is a shame, it's definitely worth a couple hours of your time.

É um jogo divertindo, da pra brincar.

O melhor jogo da série no Game Gear e um dos melhores spin offs da franquia

Probably the best Game Gear game, as well as the best of the throw-things-at-the wall period of Sonic games between 3&K and Sonic Adventure

Tails Adventure had promise but is brought down by archaic game design and lackluster upgrades that make Tails Adventure more of a chore then a fun Metroidvania.

I didn't beat it, but from what I've played (up to the third level), this is a pretty solid title. It just seems kind of bothersome going through since I couldn't find any command to immediately exit a level, so I had to walk all the way back to the start if I needed a different item. I still think what I played was enjoyable. If you like Metroidvanias you might want to give this a go.

6/10

mid game starring tails, that's it

i dont know if i really want to play this game again but its definitely the most interesting game gear sonic game

It was ok. Neat change of pace from the normal Sonic formula.

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played on Retroarch

Yet another game done on my Sonic marathon, and wasn't a bad one in the end all things considered! Sure wasn't like the very best, but I didn't dislike my time with it. It was ok, just needed a bit more to really hit.

A nice little simple plot to get the game started, was nice that Eggman and Sonic weren't in this letting Tails really get to shine, too bad these enemies haven't appeared again since then though considering Tails literally bombed the fuck out of them and straight up dropped a boulder on one's head maybe there's a reason lol. Either way was a nice little set up.

Gameplay was where I was a bit mixed, I like Metroidvania's but this one def did a bit too slow. Tails' default walking speed stays like that the entire game and the only way to speed up is to have a power-up which feels so counter intuitive. In fact, that's honestly my main problem with the game, having to go back and forth to Tails' house just to equip or try out new power-us is annoying more often than not. Plus, a good majority of them aren't really needed outside the bombs. I ended up only using those since having ones like the Speed Boots and Super Glove are a waste of space or ones like the Knuckles' or Large Bomb were just not that good.

Aside from screen crunch that's really all I have complaint wise, game was fine pretty much. The areas are varied, the graphics look nice, and Tails' is very bloodthirsty and possibly has connections to the Unabomber. Nice little romp that didn't overstay it's welcome, but still has room for improvement. Tbh, I wouldn't mind seeing a sequel that work out the kinks and improve on what we have here, there's very much room for potential and I could honestly see a Metroidvania style spinoff for Tails' feelings right at home for the little guy. Too bad Sega never really tried this again :/.

A boring Game Gear Metroidvania that felt like it took 8 hours when in reality it took 2. Having to back track for items is annoying, the world doesn't really give any indication of where to use things, and it's just tedious. Objectively it's ok and well made for the time but time has not been kind.


I’m kinda torn about this one!! On the one hand, it’s still not really delivering what I would want out of a solo adventure starring me. (Heck, at this point I think my story in Sonic Adventure 1 is the closest I’m ever gonna get.) But on the other hand, the main mechanic of the game is me unlocking various gadgets (sorta Metroid-esque) and using them to progress, which is I think the first time the series has really suggested that I’m the resourceful gadget guy! Plus the Sea Fox makes a return which I’m extremely here for.

I just wish so many of the gadgets I use weren’t various forms of bombs!! What am I, Bean the Dynamite???

But, yeah. This is at least something! When I first started playing it I was rolling my eyes at it as hard as I did at Skypatrol, like, “Ah, yes, running around slowly and throwing bombs, precisely what I’m known for.” But the longer I played it, the more it grew on me, and the more it really did start feeling less weird.

Except for the freaking bombs!!

Tried to learn the run of this game and in the process discovered my limits as a human being

one of the best Sonic games out there and you prolly never played it