Reviews from

in the past


how are you gonna have a cool gimmick murderer in the trailer who uses the dead bodies of his victims as animatronics and then never use that interestingly or even at all in the game

Gameplay time has been extended and inventory system (more like class system) has been added to each character. Despite the items were not really useful in later game. Graphics were kinda awkward with lightning and HDR in PC version is kinda bugged. You can also see some of the same cast used in previous titles in this game too. Expect much more jumpscares than previous titles.

It's probably a little better than Little Hope in reality, but I just could not begin to care about what was going on.

100% the best of the dark pictures i don't care.

genuinely was scared at a lot of moments, an effectively creepy and unnerving atmosphere that had me worried what was around the corner.

the mic scene with erin is one of the most well done scenes of horror the anthology has done.

supermassive games' bold experiment of attempting to make the most boring media ever made once a year


Until dawn but if it was Saw, with plenty of bugs and not so likeable characters. They tried to evolve their formula, with inventory and some small gameplay moments, like pushing boxes, which is appreciated, but it didn't work out

This review contains spoilers

i was expecting a bit more going into this game, as i’d seen little hope and man of medan and knew they weren’t great instalments, so i had semi high hopes for the devil in me. i found that the opening was very strong, i loved the use of the animatronics and finding out du’met wasn’t who he said he was, but after about 4 hours it is simply just walking around and then conveniently finding yourself in a trap, getting out or killing a character, then walking around again.

i was initially scared whilst playing this game (i’m quite jumpy) but the more i played it the less on edge i became, simply because things were getting predictable. the cast was okay, i didn’t namely dislike anyone but i didn’t have strong feelings towards them either, except maybe erin and jamie.

i loved the story about sherman and munday and the use of the tape recordings however i thought that it was told too subtly, one missed secret item and you could miss a whole chunk of the subplot. i found du’met as a villain intimidating to begin with, but again after several hours you just expect him to pop up out of nowhere, unfortunately he is a villain that is seemingly immortal, which i found irritating after many times he could’ve died. i wanted more personality of his, and i wanted it shown, not through collectibles found but through him actually talking or even showing his face.

another thing that broke the immersion for me was the implementation of the mechanics, such as the “balance” feature or the characters using their “gadgets”, it just immediately took me out of the experience.

after finishing the game i felt that nothing had really happened, i didn’t feel particularly accomplished or anything, and i was annoyed as i had killed mark right at the last second on the boat. loved the addition of the dog though, big up connie.

all in all, the devil in me had a great opening and build up but it all fell flat once you get halfway through the game, most of the gameplay is characters walking around and random QTEs which can so easily get your characters killed. i wish the story was told more boldly instead of having to read through the lines. a decent instalment to the dark pictures anthology (better than little hope or man of medan due to the actual real villain) but i won’t be replaying.

Played this with three of my friends and it was absolutely hilariously stupid and dumb that it made it great to play.

It is pretty much more of the same so I don't have much to say about this one compared to the previous ones. Except that I really enjoyed the setting and it had great potential but sadly they just don't get the most out of it and the choices seem more of a dice roll than usual so you can get killed without much of a warning.

Último título de la primera temporada de The Dark Pictures, nuevamente visionado a través de illoJuan y Masi. Sigue en la línea del resto. Tiene un comienzo algo más prometedor, pero como ocurre siempre, conforme pasan las horas los guionistas se quedan sin ideas y el juego se convierte en una huida infinita.

It is very accurate how lesbians realise they like each other and 2 hours later they say they are already in love, I love them

Disappointing. Starts out promising and has a few genuinely great moments, but those are few and far between in The Devil In Me's overly long story. There are way too many long sequences wandering aimlessly or fumbling around in the dark that grind everything to a halt. Long QTE sequences where a single mistake is punishable by death and arbitrary decisions with surprise fatal consequences make this the hardest of the Dark Pictures games as well, extra frustrating when the game is already so bloated.

I feel like this game is Supermassive giving in to some of their worst tendencies, and I hope they learn the right lessons from this misstep going forward.

Bu oyunla beraber denedikleri bazi seyleri sevdim. Fakat hala yazim biraz daha iyi olmasi gerekiyor. Ayrica sacma jumpscarelar da azaltilmali.
Fena degil, indirimde kapin.

This is the second best in the anthology. It's a serial killer story starring a documentary film crew stuck in a hotel full of traps being watched by a fan of real life killer H.H. Holmes. It's a more exciting idea than Man of Medan and Little Hope with a good enough cast of characters to keep it from getting boring. They could've done more with the traps idea. I wasn't fully satisfied on that end, but that might have been because of an early death of one of the characters in my playthrough. The new gimmick in this one pushes the franchise into a more Adventure game direction having me move around boxes to climb up to higher places along with giving each character their own unique ability. It don't think this added much to the game, and it just ended up dragging things out. The last gripe I have is there was a moment where I lost a character because they didn't do the obvious thing in the situation. They instead just sat there while they took an axe to the head. That was frustrating.

3 characters died lol. New record. Going to replay this one. That said I think this might be my favourite out the anthology? I found it very tense and was scared the most in this one out of all the Dark Pictures games. Some of the new mechanics are a bit janky and the game did need a 20GB patch which improved some performance a couple of days after it released. But, I will say that the new hide mechanic especially really made some sections very very tense. Because these games actually have permadeath, they do make the most tense games that I ever try.

literally unplayable with all those bugs

que desperdício de uma premissa interessante

.... No se porque sigo jugando estos juegos.

Todo bien con el querrer meter nuevas mecanicas, de hecho es lo que mas necesita esta franquicia, pero seria mejores si no fueran en su mayoria inutiles y solo utilizables en pocas secciónes, al igual de sentirse menos "Duras" de utilizar.

Y también seria bueno si la jugabilidad en general de la historia no hubiera caido otra vez en Little Hope y los peores momentos de House of Ashes a solo dar vueltas por ahi hasta que pasas por algo y avanza la historia....

Al menos me voy con la curiosa felicidad de que salve a los dos personajes que todos dejaron morrir y mate al personaje al que literal nadie mató en el punto en el que estaba.

Definitiv ein besseres Setting als der Irak..

The Dark Pictures games have been trickling out every year since 2019 and have been unsatisfying — or outright bad — each time. Painfully limited gameplay, unnerving animation, and sloppy writing have damned them all to varying degrees, but The Devil in Me seemed to be constructed with the goal of spicing up this increasingly tired formula so it could send off the first Dark Pictures season on a high note. However, slightly expanded inventory and movement systems can’t mask the same old freakish animation and frustrating choices that have plagued this anemic anthology since its debut.

Read the full review here:
https://www.comingsoon.net/games/reviews/1249667-the-dark-pictures-anthology-the-devil-in-me-review-ps5-worth-buying

I'm not touching Dark Pictures games anymore.

House of Ashes and The Quarry convinced me that Supermassive are capable of making more than just very well produced Z-tier horror movies, so it's a shame that The Devil In Me is such a step down in terms of direction and fun.

It's kind of a non-specific blend between a Saw movie and very generic slasher movie of old, but not taking full advantage of either side. The character writting reverted back to the quality of Little Hope, which is to say that no one is really interesting. The best part about it is without a doubt some real-life elements, accompanied by an unlockable real documentary of said events (which I thought was really neat, thank you Supermassive), and the villain's backstory told throughout all the hidden items and some setpieces. In fact, it came to a point where I was asking myself what was the point of telling the main story at all when the side stuff easily overshadowed the actual game.

It wasn't horrible or anything except some points where there was a clear disregard of common sense by the characters (but then again, it is a Z tier movie so I kinda expected it). It was just... uninteresting and unpolished.

I'll give it credit for one thing tho, Supermassive is finally adding puzzles and other mechanics. They are going at a snails pace, but you know, maybe by 2030 they will actually be able to make a game with gameplay.

While I like this series they are not without their faults and the Devil in Me is no exception. While I do like the idea of a transforming murder house with a stalker killer the execution was a little underwhelming. My biggest problem with this entry is that I feel like my choices really didn't lead to any character deaths but more than naught it was a bad quick time event out of nowhere or a character death happened automaticlly where I feel like I didn't really factor into it. THat and also i feel like a lot of the clues were very misleading. Also the killer appears out of thin air so many times, even in illogical places that even Jason Vorhees is scratching his head. There was one mini game where you have to time the button press to stay quiet as to not get spotted. I think I failed this one everytime and I know i hit it right on the spot. I dunno if it's bugged but it sure felt like it. Which always led to something bad or straight up death. It feels cheap when it's by this instead of a bad call. That's the problem with this series a lot of events feel random instead of player choice or smart descion making. The other thing I think this game drops the ball on is it's pacing. There are long stretches of the game of forced slow walking moments and exploration that instead of feeling rewarding only feels frustrating. Movement in these games always feels stiff and akward. This was a big issue on Men of Medan which I felt the next two games improved on a bit but here it feels like regression. On top of that there are some spots of this game where it is so dark that I can't see where im going or what im supposed to interact with. It happens for so long I just say to myself "Can I just move the story forward a bit and make a choice already?" Despite all of this if you have liked the other games this one isn't much different. It just sucks because I feel like House of Ashes was much better and I had hoped this one would be just as good. Well there is always hope for the next one.


House of Ashes was a showing that Supermassive had learned a lot of lessons and put everything together. The Devil In Me is like they forgot all of those lessons. It goes on too long and the cast keeps falling for the same traps. I lost my first character in what I felt was a BS way. Lost the second character because I didn't kill a dog. Feel let down by the Season 1 finale.

This review contains spoilers

Enjoyed the story, decent enough gameplay for this kind of thing. Definitely a few more minor issues than most Dark Picture Games so far but personally my favourite story wise, although the ending with the mask didn't make much sense

can they please stop with the heartbeat thingy

the devil is in me hughhhhhhhhhhh
anyways this is probably the best one out of the 4