"Not at Launch" is this game's mantra, and it's a real shame. The base game is entirely solid, and most of the issues surrounding Infinite's F2P multiplayer - Egregious MTX that are more "Macro" than "Micro" in pricing, weird weapon nerfs from the pre-release flights, and needlessly restrictive armor customization really leave an ugly mark on an otherwise excellent package. Once again a barebones MP launch after Halo 5's non-existent suite of game modes and community features even after a 1-Year delay is... Baffling.
Coming off of the promising sounding promo materials regarding monetization and customization as well, the trend continues - If a 343i Halo game sounds too good to be true, then it probably is.
Coming off of the promising sounding promo materials regarding monetization and customization as well, the trend continues - If a 343i Halo game sounds too good to be true, then it probably is.
I don't enjoy competitive multiplayer games where the only goal is to kill people for no reason and get killed al the time, so I only spend around 2 hours with this, but gameplay wise it's just super good. The only complain I have is I wouldn't mind respawns being a bit faster, but that's such a minor thing.
Very fun so far. A few issues with the hit-reg and level progression, but overall, It's a really enjoyable game.
Genius move to make it free-to-play as COD and Battlefield launched pretty poorly. I'm also more interested in the single player now.
Edit: I've stopped playing now, and I think it's because the devs just haven't done enough to keep people interested. Not their fault, I just think they underestimated how quickly people move on from games.
Genius move to make it free-to-play as COD and Battlefield launched pretty poorly. I'm also more interested in the single player now.
Edit: I've stopped playing now, and I think it's because the devs just haven't done enough to keep people interested. Not their fault, I just think they underestimated how quickly people move on from games.
343 have produced what is almost the PERFECT Halo multiplayer with this.
I haven't enjoyed Halo multiplayer this much since Halo 3, Reach was great but not on the same level.
The gunplay feels a little weird, could be that I'm not used to the game anymore but it doesn't feel bad, the only thing that IS bad, no player collision, the amount of times me and an opponent melee each other only to then pass through each others body and start looking around frantically is too damn high!
Reduced melee lock on distance is a good thing but my muscle memory hates it at the moment.
Game modes feel slightly limited and the variety of maps could have been a bit more diverse if you want to start nit picking, the maps are great but the biomes are all pretty much the same.
Having no Slayer only playlist is a bit annoying because the Slayer players are infesting objective game modes and not playing objective, that's one of my biggest pet peeves in multiplayer games.
These are things that will become irrelevant over time because it's a game as a service now and the maps and mode selection will become larger.
Forge is yet to come also and that usually produces some awesome maps and really fun game modes.
Everyone knows...The Battlepass system blows. I have absolutely no problem with skins that cost money and stuff, providing there are skins you can unlock for free by playing. I just want to be able to unlock them at a fun pace and not feel like it's a real chore.
The game can easily become a 5 star game, improved map & game mode selection and improve the Battlepass. The game mode and map selection are almost guaranteed but the Battlepass, we will see. I have faith that 343 will get it right, they acted fast on initial feedback and it just takes a bit of testing and time to get it right.
I haven't enjoyed Halo multiplayer this much since Halo 3, Reach was great but not on the same level.
The gunplay feels a little weird, could be that I'm not used to the game anymore but it doesn't feel bad, the only thing that IS bad, no player collision, the amount of times me and an opponent melee each other only to then pass through each others body and start looking around frantically is too damn high!
Reduced melee lock on distance is a good thing but my muscle memory hates it at the moment.
Game modes feel slightly limited and the variety of maps could have been a bit more diverse if you want to start nit picking, the maps are great but the biomes are all pretty much the same.
Having no Slayer only playlist is a bit annoying because the Slayer players are infesting objective game modes and not playing objective, that's one of my biggest pet peeves in multiplayer games.
These are things that will become irrelevant over time because it's a game as a service now and the maps and mode selection will become larger.
Forge is yet to come also and that usually produces some awesome maps and really fun game modes.
Everyone knows...The Battlepass system blows. I have absolutely no problem with skins that cost money and stuff, providing there are skins you can unlock for free by playing. I just want to be able to unlock them at a fun pace and not feel like it's a real chore.
The game can easily become a 5 star game, improved map & game mode selection and improve the Battlepass. The game mode and map selection are almost guaranteed but the Battlepass, we will see. I have faith that 343 will get it right, they acted fast on initial feedback and it just takes a bit of testing and time to get it right.
I realise 343 were in the unenviable position of needing to make a good Halo game, but given they did so, they needed to convince people to actually try it, and so we got this free-to-play deal. It's a real shame because the core game feels like classic Halo with a respectable bit of Reach and 4 thrown in, and I would love to be able to just buy it and avoid the horrible monetisation dreck we're left with.
The battle pass progression feels extremely predatory, and despite a welcome post-launch change to add experience for each played game, the fact that without going premium there are many levels where you get absolutely no reward feels completely ghoulish. Even a handful of armour customisation options available from the jump, or unlocked in-game would alleviate this problem, but Microsoft have clearly seen the whales on the horizon and that's now the focus.
All that being said, the core gameplay is fantastic, a real return to form for the series. Guns feel and sound great, the mechanics work how they ought to, and it's just downright fun. Jumping in a fire team with friends is a great time, and well worth the time. Some of the newer game types feel a bit off - what the heck is a power seed, anyway - but the gameplay itself is so solid that really doesn't matter too much.
Gamepad input is a bit weird, and I'm struggling to dial in the settings just how I like, I think there might be a bit of an aggressive deadzone making things feel pretty coarse.
The battle pass progression feels extremely predatory, and despite a welcome post-launch change to add experience for each played game, the fact that without going premium there are many levels where you get absolutely no reward feels completely ghoulish. Even a handful of armour customisation options available from the jump, or unlocked in-game would alleviate this problem, but Microsoft have clearly seen the whales on the horizon and that's now the focus.
All that being said, the core gameplay is fantastic, a real return to form for the series. Guns feel and sound great, the mechanics work how they ought to, and it's just downright fun. Jumping in a fire team with friends is a great time, and well worth the time. Some of the newer game types feel a bit off - what the heck is a power seed, anyway - but the gameplay itself is so solid that really doesn't matter too much.
Gamepad input is a bit weird, and I'm struggling to dial in the settings just how I like, I think there might be a bit of an aggressive deadzone making things feel pretty coarse.
So far I’m a little disappointed by the excessive battle pass and overall monetization, as well as the lack of custom options. I’m also not a fan of the 10-second default respawn time (it works in some modes, but why in Slayer?). However, the game plays and feels great: they nailed the core gameplay loop. Hopefully the campaign is good.
So I am not as angry as everyone else but it is safe to say this was certainly disappointing. It became very repetitive and not only that but really lacks content.
Regardless of this, this is a very fun multiplayer game that I can play anytime and I do really enjoy. I am looking forward to what comes next.
Regardless of this, this is a very fun multiplayer game that I can play anytime and I do really enjoy. I am looking forward to what comes next.
Absolute GARBAGE - an embarrassment to one of the pinnacles of video gaming and an utter failure in every conceivable way. They couldn't even get the graphics to look that impressive. What's more the DISGUSTING in-game economy and disgraceful management from the joke that is 343i leave this a game no one should support.
I've invested a good 25 hours or so in the MP so I feel like I've played enough to rate it for now.
It's really good. Mechanically this is such a solid Halo game. I still feel a little iffy on the some of the weapons. Halo 5 just seemed to have a much better arsenal of weaponry IMO. I also miss the movement abilities of that game. I feel like Halo Infinite's MP would be better if everyone had a grapple instead of it being a powerup but this might be a specific nitpick that only applies to me.
I may end up raising this score after more play. But so far, it's a lot of fun but not the most fun i've had in Halo MP.
Oh and yeah the levelling and cosmetic shit sucks and feels terrible to engage with. God I hate what Battle Passes did to modern Multiplayer games.
Idk. This
It's really good. Mechanically this is such a solid Halo game. I still feel a little iffy on the some of the weapons. Halo 5 just seemed to have a much better arsenal of weaponry IMO. I also miss the movement abilities of that game. I feel like Halo Infinite's MP would be better if everyone had a grapple instead of it being a powerup but this might be a specific nitpick that only applies to me.
I may end up raising this score after more play. But so far, it's a lot of fun but not the most fun i've had in Halo MP.
Oh and yeah the levelling and cosmetic shit sucks and feels terrible to engage with. God I hate what Battle Passes did to modern Multiplayer games.
Idk. This