Tremendous fun for anyone looking for arcadey, extreme sports antics in the style of mid-2000s EA Sports BIG titles. The basic mechanics are easy to get to grips with, but offer more depth than you'd think. The audio visual package is cool, and the early indication is that post release support will be solid.
The reveal trailer Nintendo put out for this game definitely didn't do it justice. This game is super damn fun and a blast to play with friends. A couple sweaty opponents here and there but chances are you'll be too busy laughing your ass off at your character flying back with the force of a thousand suns after being clocked in the face with a ball.
This game is super sick. The core gameplay loop has a lot of depth and strategy, and the mindgames are through the roof. Pump fakes, timing mixups, and more make for a very thoughtful experience. And how you position and group as a team really makes or breaks things. Despite it's depth though, it was not enough to sustain a long term competitive esport like this. Maybe some sort of singleplayer content to get attached to would have helped. The game was also pretty buggy at the time I played it, and the netcode was similarly rough. But overall this game has a lot of charm and competitive depth, and I'm always down to play some.
I had an absolute blast with this game, I even bought the battle pass, it's 3v3 dodgeball format is a gem to play. The few special balls give the game enough variety to stay fresh for a while
But when I asked a friend of mine who I saw had played the game before me if he wanted to play, he said he'd dropped off it hard, because once you learn the ebb and flow of the games limited systems, every game is either a stalemate or a stomp. And he was right
But when I asked a friend of mine who I saw had played the game before me if he wanted to play, he said he'd dropped off it hard, because once you learn the ebb and flow of the games limited systems, every game is either a stalemate or a stomp. And he was right
Eu joguei a demo e caralho, que jogo foda. Multiplayer extremamente divertido e competitivo, a mecânica de poder arremessar o amigo a mil por hora e transformar ele em bomba é muito legal, as bolas customizadas dão uma dificuldade a mais pro jogo e sempre quando eu pego aquela bola que vai muito rápido eu comemoro. Você ganha dependendo do trabalho em equipe e meu time sempre me carregava (literalmente).
I've been having a lot of fun with this, playerbase is small despite there being crossplay which is a shame, and when you run into teams they tend to bunch up and steam-roll in a way that isn't very fun to play against but I cannot really fault them for it as it's pretty effective.
Feels like it should have been F2P as it's pretty aggressively monetized but $20 is ultimately pretty reasonable for the amount of play I've gotten out of it.
Feels like it should have been F2P as it's pretty aggressively monetized but $20 is ultimately pretty reasonable for the amount of play I've gotten out of it.
What a frustrating game this was when it came out. It’s a fun multiplayer game especially with friends. However it was so bugged when coming out it made working on trophies a miserable time. Unless you like the grind it’s hard to suggest playing this for anything more than a quick fun session with friends