Reviews from

in the past


Super dur mais jeu de mon enfance

Bem daora o jogo,dificuldade avassaladora,e tô doido pra jogar os outros jogos da franquia que pelo menos podia ter um novo game né

A bit of a step down from the first one, Super Ghouls'n Ghosts puts too much platform in the "action platformer" genre. In fact, it's where most of the difficulty comes from, mostly from early levels, since most bosses and enemies are actually pretty easy to beat.

It's a slow game that rewards patient play and a bit of trial and error, but it still still feels like a good designed game with not a lot of unfairness. The visuals are great, but it does feels that the Super Nintendo struggles a lot to deal with some effects, so some slowdowns are expected.

Sadly, the game feels a bit too short, and the overall clunkyness may hinder the experience a bit. Still, a decent enough game.


you've never beaten this either.

- Slow dons ruins the GAME
- Playing the GAME again to get the true ending was a shitty idea back then & is still now

A fixed version would be a nice GAME though

Monstrously, disgustingly hard. If you think Souls games push you to your limit, then give this a go and prepare to weep amidst the broken ruins of your controller.

That disclaimer aside, Super Ghouls 'n Ghosts is probably the best game in the series. I hear there's a version swimming around out there with the slowdown removed, and if that were true, then it'd definitely be the way to play it, wink wink.

Because that's what Ghouls & Ghosts needed: Slowdown.

I don't have much experience with Ghouls 'n Ghosts, and there's an obvious reason for that. Because the series's whole point is as a masochist game. Entirely possible to master with weeks of practice, but that's assuming you have those weeks to spare and wouldn't rather save state your way through.

Super Ghouls 'n Ghosts, is in many ways like the NES game, but this time around, it doesn't feel like shit to play. The controls are still limited in the same ways, but at least they feel a lot smoother this time around, and wrapped around a pretty stellar presentation. The production value has seen an immense jump in quality, and is full of neat memorable setpieces to have each of the game's 8 levels stick out.

So the problem isn't the controls, or the graphics. It's everything else. At its core, it's still a very relentless and punishing game, where the brave knight Arthur with his full set of metal-plate armor feels about as fragile as my patience when I attempt this game fair and square. But perhaps wording this as a "problem" isn't quite right, it's obvious that there is a particular niche for this sort of game, and I fall heavily out of it. More than Ninja Gaiden, more than Contra, Ghouls 'n Ghosts is an extreme challenge designed for the extreme sorts.

Also, listen, this may be a hot take, but making me play the game twice to get the true ending is a serious kiss-my-ass moment. I'm not doing that. Nobody should have to do that. The series making this a staple of the franchise, no. No, don't do that. You're already asking too much as is.

the remake but worse in artstyle and runs terribly on SNES! No thanks

O que é Dark Souls comparado a esse jogo?

Me da igual si es o no un clásico. Enemigos mal posicionados e infinitamente espameables, horrible manejo de saltos, las armaduras parecen ser inútiles porque siempre tienes solo dos toques con cada vida por más que se vayan mejorando, prácticamente debes ser invicto en cada nivel y hay más trampas en los niveles para hacer perder. Para sacar el verdadero final hay que volver a pasar todo el juego y el arma final que te obligan a usar es una cosa horrible.
No está mal tener juegos con dificultad elevada y desafiante, pero una cosa es eso y otra sacar algo super frustrante que está hecho adrede para ser lo más injusto y despreciable posible, he probado títulos desafiantes como algunos primeros Castlevania o mega man y saben equilibrar mucho mejor su dificultad.

Un juegazo! Este titulo se lleva el premio de los juegos mas complicados que hay, el hecho de tener que terminar 2 veces la historia en una sentada uff! Un soundtrack y diseño de niveles de calidad con graficos increibles para la epoca. Todo un reto!

It's an alright platformer but honestly the jump, controls and weapons feel to constricted to really make this super enjoyable.

The controls are still stiff, but 2 jumps help fix that. The weapons are great with 2 armor upgrades to collect now. The stages are diverse and provide a great challenge. The music is fanatastic and fits the atmosphere perfectly. The slow down is absolutely horrible in stage 3, but thats early Snes for ya. The fun factor is at an all time high, you need to play through this if you love a good challenge.

Is it a remake ? Is it a new episode ? I usually consider Super Ghouls 'n Ghosts to be a standalone third episode in the Ghosts 'n Goblins franchise, even though there are a lot of similarities between it and the original Ghouls 'n Ghosts. A very nice game nonetheless, which adds gorgeous graphics and great music to the extremely punishing difficulty the series is known for.

my favorite game i can't beat because i suck at the game lmfao

Wonder if there are more games in the series, would love to see an evolution of this.

too hard😰😰😲😲😲😵

first game I ever tried to speedrun
gave up in a few hours
I was not very resilient back then


Despite being "Super Ghouls 'n Ghosts", it really feels like a step back. The biggest thing is not being able to shoot up and down, but a lot of other things weigh the experience down too. In previous entries you're constantly clawing forwards, not going too quickly you run straight into danger, but not hanging around in one place and getting overwhelmed. While the second level is the biggest offender, the game has a lot more sections where you're just waiting around for things to happen, it feels like it doesn't respect your time nearly as much. Also wasn't really a fan of what the double jump added to the experience. It's a shame, I really wanted to like this more with how much I enjoyed Ghouls 'n Ghosts.

Falls on the gotcha side of hard too often to easily recommend. Satisfying and tight, but god

I highly recommend you to play the restoration hack on this one because of the frequent slowdown.
Overall great game.