I found this as a fun time-waster of a game and love the idea of building up my own fun little fort that I can return to after a day of running around and collecting supplies, but really the main fun is gained from playing it with friends and I love scavenging supplies to help them out. Especially if they have their own private server I can jump into when they're offline since I live in a different timezone.
The basic game itself has the same fun qualities as many typical survival games with zombies and the unique take of, as the name suggests, every seven days the zombies go wild and do all that they can to get to you, trying to tear down your walls when a red moon rises which makes them tougher and spawns more dangerous zombies than normally spawned during the other days and night.
As the game is still in Early Access, STILL, you can quite quickly finish the techtree and build everything, however, mods exist that make the game a whole lot more fun! Not only adding more zombies, but also a larger variety of weapons, vehicles, weapons and tools.
The best I can show is the comparison from these short moments of gameplay I streamed/uploaded during an intermission:
Main game: https://youtu.be/LS4Ix4T5DbU
Undead Legacy Mod Videos: https://youtu.be/JwizQPIEAvw and https://youtu.be/_DubYmPH4v4
I still find it fun at times and have a lot of fun deconstructing items and collecting all kinds of salvaged items and hand them over to my friends for us all to have a good time and benefit from our hard work!
Like quite a few games I like, mods certainly enhance it however, unlike those ones, this one isn't that good by itself imo and can get very boring, even with friends as there's a limited selection of weapons and such. Especially compared to the aforementioned mods.
The basic game itself has the same fun qualities as many typical survival games with zombies and the unique take of, as the name suggests, every seven days the zombies go wild and do all that they can to get to you, trying to tear down your walls when a red moon rises which makes them tougher and spawns more dangerous zombies than normally spawned during the other days and night.
As the game is still in Early Access, STILL, you can quite quickly finish the techtree and build everything, however, mods exist that make the game a whole lot more fun! Not only adding more zombies, but also a larger variety of weapons, vehicles, weapons and tools.
The best I can show is the comparison from these short moments of gameplay I streamed/uploaded during an intermission:
Main game: https://youtu.be/LS4Ix4T5DbU
Undead Legacy Mod Videos: https://youtu.be/JwizQPIEAvw and https://youtu.be/_DubYmPH4v4
I still find it fun at times and have a lot of fun deconstructing items and collecting all kinds of salvaged items and hand them over to my friends for us all to have a good time and benefit from our hard work!
Like quite a few games I like, mods certainly enhance it however, unlike those ones, this one isn't that good by itself imo and can get very boring, even with friends as there's a limited selection of weapons and such. Especially compared to the aforementioned mods.
Excelente game de sobrevivência completo com craft, loot, farm e elementos de rgp. Gosto muito, pois o jogo tem gráficos e jogabilidade bons e otimizados. Indico demais para quem gosta de jogos de sobrevivência apocalipse zumbie.
Conquistas: 24 de 43
Minhas Lives do Game: https://www.youtube.com/playlist?list=PLIhcfxzdVY6zH7xf_9qYps9c1_2YdcD9F
Conquistas: 24 de 43
Minhas Lives do Game: https://www.youtube.com/playlist?list=PLIhcfxzdVY6zH7xf_9qYps9c1_2YdcD9F
7 Days to Die; o jogo em eterno Early Access.
Minha primeira expêriencia, jogando com amigos, foi divertidíssima, a experiência de Sobrevivência + Tower Defense + Construção de bases é coisa de outro mundo, o que torna ainda mais infeliz o fato de ser um jogo com um incrível potencial desperdiçado por desenvolvedores incompetentes e acomodados.
Mais de DEZ anos em Early Access, com uma otimização horrível que parece só piorar com o passar do tempo, além de você precisar de um PC da NASA pra rodar liso, seus amigos também precisam ter, o que torna MUITO difícil achar amigos pra jogar junto.
A jogabilidade nos servers é muito divertida, pelo menos, se você gosta de construir bases incríveis com ajuda da comunidade, mas é péssima se você também tiver interesse em construir "Bases Anti-Hordas de Zumbis" porquê... bem.... não tem zumbis nos servidores, wut.
Ao contrário das noites de lua sangrenta nos servidores solo ou multiplayer com amigos, os servidores públicos/da comunidade não aguentam mandar mais de 1 ou 2 zumbis pra cada jogador se defender na noite de lua sangrenta porque como a otimização é um lixo total há mais de 10 anos, é impossível ter muitos zumbis atacando ao mesmo tempo sem o servidor EXPLODIR.
Passei um bom tempo jogando os dois modos de jogo: servidor pessoal com os amigos, defendendo nossas humildes bases contra hordas de zumbis, e também jogando em servidores públicos brincando de construir cidades, castelos e a porra toda com gringos de tudo quanto é canto do mundo.
Resumo; Um jogo muito divertido com grande potencial desperdiçado devido aos maus cuidados dos devs, principalmente com a terrível otimização.
Tempo de jogo: 572 horas
Minha primeira expêriencia, jogando com amigos, foi divertidíssima, a experiência de Sobrevivência + Tower Defense + Construção de bases é coisa de outro mundo, o que torna ainda mais infeliz o fato de ser um jogo com um incrível potencial desperdiçado por desenvolvedores incompetentes e acomodados.
Mais de DEZ anos em Early Access, com uma otimização horrível que parece só piorar com o passar do tempo, além de você precisar de um PC da NASA pra rodar liso, seus amigos também precisam ter, o que torna MUITO difícil achar amigos pra jogar junto.
A jogabilidade nos servers é muito divertida, pelo menos, se você gosta de construir bases incríveis com ajuda da comunidade, mas é péssima se você também tiver interesse em construir "Bases Anti-Hordas de Zumbis" porquê... bem.... não tem zumbis nos servidores, wut.
Ao contrário das noites de lua sangrenta nos servidores solo ou multiplayer com amigos, os servidores públicos/da comunidade não aguentam mandar mais de 1 ou 2 zumbis pra cada jogador se defender na noite de lua sangrenta porque como a otimização é um lixo total há mais de 10 anos, é impossível ter muitos zumbis atacando ao mesmo tempo sem o servidor EXPLODIR.
Passei um bom tempo jogando os dois modos de jogo: servidor pessoal com os amigos, defendendo nossas humildes bases contra hordas de zumbis, e também jogando em servidores públicos brincando de construir cidades, castelos e a porra toda com gringos de tudo quanto é canto do mundo.
Resumo; Um jogo muito divertido com grande potencial desperdiçado devido aos maus cuidados dos devs, principalmente com a terrível otimização.
Tempo de jogo: 572 horas
It's a very weird game for sure. It stiff, it feels broken but the things it does, it does really well. The realistic survival mechanics are actually quite fun and best part about the game so its a shame that's all there is. I would love to see a full on rework of the game, giving it a more modern mechanics alongside all the good things they have. Maybe one day but considering how slow development has been for it alone, I doubt it.
Comecei a jogar com o objetivo de ficar 30min para experimentar a gameplay, porém acabei ficando 5 horas seguidas.
Divertido, não é cansativo, tem muitas coisas para se fazer, muita coisa pra aprender, para um jogo de sobrevivência zumbi, realmente me surpreendeu.
Como tenho poucas horas de gameplay, por enquanto é isso, em breve atualizo.
Divertido, não é cansativo, tem muitas coisas para se fazer, muita coisa pra aprender, para um jogo de sobrevivência zumbi, realmente me surpreendeu.
Como tenho poucas horas de gameplay, por enquanto é isso, em breve atualizo.
Amazingly fun game, can’t stop playing.
7 Days to Die is a unique experience. It is one of the many zombie survival games out there but for unknown reasons, this game feels different and superior to all of them.
Like I said, this is one of the many survival games out there. You collect resources, ammo, and weapons, fight off zombies and every seventh day you prepare for the apocalypse in which hundreds of zombies charge at you like rabid dogs (which are also present). What makes it unique for me is the atmosphere. The music, the limited resources at the start of the game and the need for raiding houses and bases to get the supplies you need. It keeps you on edge and for some reason gives you the feeling that you are actually surviving if that makes any sense. The fact that the game naturally gets harder the more days you survive, enhances this feeling.
The crafting system is well thought of. You can make a sh!t ton of items in this game, each with their own purpose. Building blocks which can be upgraded, vehicles, weapons, ammo, first aid supplies, food and much more. If you got the required items and skills, you could make a pretty decent life for yourself in the apocalypse. The many ways in which to prepare yourself for the seventh day determines your chances for survival. Do you make a underground base, do you make a fortress in a dug out pit, your possibilities are almost endless. The trader can be really helpful and doing missions to keep you occupied in the meantime is a smart move.
The AI is pretty decent, and zombies really want to murder your ass when they spot you. They are programmed in such a way that they always take the shortest route to you and if that means going trough a piece of wall that has been damaged by one point, that is the way to go. Sometimes this can work in your advance so you can prepare for it. But aside from using your own tricks and skills, the AI zombies can always find you and are not to be underestimated. The raiding of the houses is intense and keeps you on the edge of your seat (in the beginning). You never know when one of those bastards leaps out on you when you turn a corner.
The graphics in 7 Days to Die are quite nice and the detail in the world is well done, except for the plants, those are just cardboard cut outs. The weather and different biome effects are also quite good and enhance the experience. The fact that you can destroy anything in this game makes you feel more “connected” to the graphics if that makes sense.
But by far the best aspect of the game for me, is the sound and music. The music is, like I said, atmospheric and reacts to the situation you are in. It is nice and peaceful during the day and gets gloomy and dark when the apocalypse is coming.
The sound effects of the tools, weapons and zombies are one of the best I ever heard in a game, I am not joking. The sound you get when firing a blunderbuss or shotgun is simply amazing. The sound design in 7 Days to Die is something I really miss in a lot of other games. I just want to hear and feel the impact of your guns or tools when you do something, and this game does just that. 10/10
7 Days to Die is still in Alpha Early Access and has been since freaking 2013! It is updated regularly but personally I think it is time to switch to Beta or to release it fully. But because of the Early Access, the price for this game is incredibly fair and I must admit that I did not encounter that many bugs or problems.
One complaint I have with this game is that, since the Alpha 19 was released, the game has constant micro stutter, even at 60 FPS. I searched far and wide, but as far as I can tell, there is no way to fix it. When walking or running, it is manageable, but when driving, it sometimes drives me mad. Hopefully, it will be fixed in the next release.
Another minor issues are the lack of animals in the game. The animals are super rare and only occasionally you see a chicken cross the road. There are mods that fix this but in vanilla, the hunter perks are useless.
But still, I think this is a great game and it came as a total surprise when I first played it. Definitely worth the money and I would recommend it to everyone.
7 Days to Die is a unique experience. It is one of the many zombie survival games out there but for unknown reasons, this game feels different and superior to all of them.
Like I said, this is one of the many survival games out there. You collect resources, ammo, and weapons, fight off zombies and every seventh day you prepare for the apocalypse in which hundreds of zombies charge at you like rabid dogs (which are also present). What makes it unique for me is the atmosphere. The music, the limited resources at the start of the game and the need for raiding houses and bases to get the supplies you need. It keeps you on edge and for some reason gives you the feeling that you are actually surviving if that makes any sense. The fact that the game naturally gets harder the more days you survive, enhances this feeling.
The crafting system is well thought of. You can make a sh!t ton of items in this game, each with their own purpose. Building blocks which can be upgraded, vehicles, weapons, ammo, first aid supplies, food and much more. If you got the required items and skills, you could make a pretty decent life for yourself in the apocalypse. The many ways in which to prepare yourself for the seventh day determines your chances for survival. Do you make a underground base, do you make a fortress in a dug out pit, your possibilities are almost endless. The trader can be really helpful and doing missions to keep you occupied in the meantime is a smart move.
The AI is pretty decent, and zombies really want to murder your ass when they spot you. They are programmed in such a way that they always take the shortest route to you and if that means going trough a piece of wall that has been damaged by one point, that is the way to go. Sometimes this can work in your advance so you can prepare for it. But aside from using your own tricks and skills, the AI zombies can always find you and are not to be underestimated. The raiding of the houses is intense and keeps you on the edge of your seat (in the beginning). You never know when one of those bastards leaps out on you when you turn a corner.
The graphics in 7 Days to Die are quite nice and the detail in the world is well done, except for the plants, those are just cardboard cut outs. The weather and different biome effects are also quite good and enhance the experience. The fact that you can destroy anything in this game makes you feel more “connected” to the graphics if that makes sense.
But by far the best aspect of the game for me, is the sound and music. The music is, like I said, atmospheric and reacts to the situation you are in. It is nice and peaceful during the day and gets gloomy and dark when the apocalypse is coming.
The sound effects of the tools, weapons and zombies are one of the best I ever heard in a game, I am not joking. The sound you get when firing a blunderbuss or shotgun is simply amazing. The sound design in 7 Days to Die is something I really miss in a lot of other games. I just want to hear and feel the impact of your guns or tools when you do something, and this game does just that. 10/10
7 Days to Die is still in Alpha Early Access and has been since freaking 2013! It is updated regularly but personally I think it is time to switch to Beta or to release it fully. But because of the Early Access, the price for this game is incredibly fair and I must admit that I did not encounter that many bugs or problems.
One complaint I have with this game is that, since the Alpha 19 was released, the game has constant micro stutter, even at 60 FPS. I searched far and wide, but as far as I can tell, there is no way to fix it. When walking or running, it is manageable, but when driving, it sometimes drives me mad. Hopefully, it will be fixed in the next release.
Another minor issues are the lack of animals in the game. The animals are super rare and only occasionally you see a chicken cross the road. There are mods that fix this but in vanilla, the hunter perks are useless.
But still, I think this is a great game and it came as a total surprise when I first played it. Definitely worth the money and I would recommend it to everyone.