Fun until it isn't. Tons of great alien mayhem gimmicks without any real connective tissue to bind them all together - leading to an experience that promises no-holds-barred fun right out of the starting gate yet winds up becoming tedious and repetitive shortly after. There's still good shit in here - the telekinesis stuff and general ragdoll/explosion destruction you can cause is pretty entertaining. But those talking segments are just pure trial-and-error B.S., and having to recharge your cloaking device by reading minds akin to Stick it to the Man! (which used this mechanic way better imo) starts out as a funny idea but ultimately leads to hearing the same handful of voice lines over and over AND OVER again to the point of full-on exhaustion. Gotta love its top-tier voice acting from J. Grant Albrecht and - the King - Richard Horvitz, but the game just can't maintain its sense of creativity the whole way through. And that final boss is all kinds of jank.
A fun open-world third-person shooter with stealth elements where you take control of a stereotypical 50's B-movie alien to subvert and conquer humans in American society, though the game doesn't take itself too seriously and has a goofy, endearing satirical tone and a lot of destructible environments and creative weaponry.
My disc was scratched to shit, so Pox would repeat the mission objectives incessantly while I destroyed stuff to broken sound effects. Which sucks because the voice acting and jokes were funny, at least before it started to mess up. Being an alien is fun, and each level allows for it to just be a sandbox of destruction. They just don't make 'em like this anymore.
Though there's some stark difficulty spikes on certain missions after the Psi Majestics are introduced that made repeating missions with broken and skipping audio torture to get through. I can't fault the game for it cause it ain't its fault (and I could've just played the remastered version I own on Steam), but by this point I struggled a lot against the hordes of military doops. Having to charge up every weapon kinda got tiring towards this point where I just wanted an alien rocket launcher that shot on command instead of charging, or an anal probe beam that didn't need to be fully charged 6 times to defeat someone.
Though there's some stark difficulty spikes on certain missions after the Psi Majestics are introduced that made repeating missions with broken and skipping audio torture to get through. I can't fault the game for it cause it ain't its fault (and I could've just played the remastered version I own on Steam), but by this point I struggled a lot against the hordes of military doops. Having to charge up every weapon kinda got tiring towards this point where I just wanted an alien rocket launcher that shot on command instead of charging, or an anal probe beam that didn't need to be fully charged 6 times to defeat someone.
A very fun little sandbox PS2 era game. This has to be one of the most 2000s feeling games ever, you'll have to play it to see what I mean.
First off, the game is really funny. I laughed a bunch of times, weather it was Crypto, or the Humans thoughts, the ridiculous story, I found the humor very well done.
Gameplay wise, it was pretty good. A bit janky, but it really is just so damn fun to destroy all the humans and even more fun to blow up buildings. I wish they had more missions built around just flying in your saucer and blowing everything up, since that was what was the most fun. Guns and Saucer upgrades were just awesome as well.
The Story was pretty good, some memorable moments and a lot of laughs. Nothing ground breaking, but thats not what they set out to do, and the achieved making a nice funny story.
The Missions were usually pretty fun with cool objectives, though near the end they had some dumb stealth sections. They would be ok if Crypto didn't randomly turn back into an Alien randomly. Also, probably the worst part about the game, is that if you die, you have to go back to the start of the mission no matter how far ahead you are. That was really dumb but hopefully you don't die too often.
Crypto is a great protagonist, he's just a loveable funny Alien that just wants to kill all humans. He even becomes the president, which I was not expecting.
Ost was nice, nothing crazy but very well done. Set the right tone and atmopshere of an Alien B movie type game they were going for.
Speaking of B movie, they nailed the feeling of one. Even the name feels like it was something that came out of the 50s. I liked it a lot and found it to be very well done.
The game was definitely a bit janky, definitely ruff around the edges. I fell through the map, only once though. Definitely a few glitched hear and there, nothing game breaking though. Shooting was a little janky, but I expect that from a PS2 shooter. I also had to use a few cheat codes here and there, due to the difficulty spikes at some parts, just a lot of enemies at once at times.
Besides some mistakes they made, I enjoyed it. A very fun sandbox with Fun gameplay, a nice OST, good levels, a funny story, a great protagonist, a nice art style, and a lot of charm.
If you want a funny PS2 era title, and/or a fun Sandbox, I'd recomend Destroy All Humans.
Score: 3.6/5
Letter Grade: B
First off, the game is really funny. I laughed a bunch of times, weather it was Crypto, or the Humans thoughts, the ridiculous story, I found the humor very well done.
Gameplay wise, it was pretty good. A bit janky, but it really is just so damn fun to destroy all the humans and even more fun to blow up buildings. I wish they had more missions built around just flying in your saucer and blowing everything up, since that was what was the most fun. Guns and Saucer upgrades were just awesome as well.
The Story was pretty good, some memorable moments and a lot of laughs. Nothing ground breaking, but thats not what they set out to do, and the achieved making a nice funny story.
The Missions were usually pretty fun with cool objectives, though near the end they had some dumb stealth sections. They would be ok if Crypto didn't randomly turn back into an Alien randomly. Also, probably the worst part about the game, is that if you die, you have to go back to the start of the mission no matter how far ahead you are. That was really dumb but hopefully you don't die too often.
Crypto is a great protagonist, he's just a loveable funny Alien that just wants to kill all humans. He even becomes the president, which I was not expecting.
Ost was nice, nothing crazy but very well done. Set the right tone and atmopshere of an Alien B movie type game they were going for.
Speaking of B movie, they nailed the feeling of one. Even the name feels like it was something that came out of the 50s. I liked it a lot and found it to be very well done.
The game was definitely a bit janky, definitely ruff around the edges. I fell through the map, only once though. Definitely a few glitched hear and there, nothing game breaking though. Shooting was a little janky, but I expect that from a PS2 shooter. I also had to use a few cheat codes here and there, due to the difficulty spikes at some parts, just a lot of enemies at once at times.
Besides some mistakes they made, I enjoyed it. A very fun sandbox with Fun gameplay, a nice OST, good levels, a funny story, a great protagonist, a nice art style, and a lot of charm.
If you want a funny PS2 era title, and/or a fun Sandbox, I'd recomend Destroy All Humans.
Score: 3.6/5
Letter Grade: B
What I thought would be a simple nostalgic romp turned out to be an actually decent game. Crypto has a very unique feel, and while there's few weapons, they've all got a use.
Combat is mostly easy but then you'll get sniped by a missile or 2 one too many times and it starts to feel really frustrating.
This game has a decent script that's heavily carried by the stellar voice acting. It still completely holds up.
Some frustrating missions aside, this is absolute worth checking out again. Shame we've only seen remakes of these games so far, I think there's a lot of potential in a new current gen title.
Combat is mostly easy but then you'll get sniped by a missile or 2 one too many times and it starts to feel really frustrating.
This game has a decent script that's heavily carried by the stellar voice acting. It still completely holds up.
Some frustrating missions aside, this is absolute worth checking out again. Shame we've only seen remakes of these games so far, I think there's a lot of potential in a new current gen title.