Reviews from

in the past


As someone who adored the original I knew that I was going to spend another 100+ hours playing this version. Nostalgia would have led me to giving this 5 stars but upon revisting the game in this version I agree with many that there are times that it does go on needlessly a bit. The game is long even if you don't engage much with side content.

The thing I truly love about this game is the way the story is told. The way each island you restore has it's own condensed story felt like I was playing a fairy tale always wondering what the next island would be about and how it connected to the main plot. The 3DS version cut some of the unnecessary intro content and made things a bit easier all around which is nice. While I'm more a fan of the PS1 graphics I did not mind them in this either. When I played the original as a kid I spent over 200 hours in it and it was one of the longest I ever played a game until years later so it does have a special place for me in my mind.

Is it the best DQ game? To me yes but I would not recommend it to someone new to the series as it is very slow. Does it provide you with lots to do? Yes, the town building and monster park as well as the amazing class system kept me busy for a long time. I think to this day this game may have one of my favorite class systems in any game other than FFT.

Un jeu pouvant être résumé en un mot: éreintant.
Beaaaaucoup trop long pour son bien.
Trop décousu également.
Manquant d’options Quality of Life à hauteur d’un jeu récent.
Manquant de liant, d’epicness.

Et ce, jusqu’au grind interminable de fin pour être à la hauteur d’un boss de fin en 4 phase gonflant au possible. La faute en partie aux features de cette version 3DS, en partie multijoueur, à base de capture de monstres et d’échanges de tablette, fournissant les meilleures upgrade et possibilités de grind.

Ces longs écueils mis à part, il reste des chouettes personnages, de jolies histoire, et un système de classe old school, bien calibré au jeu.

Bom jogo no geral, mas com um sério problema de ritmo. Só pela metade do game é liberado o sistema de vocações (aprox. 40 hrs), e só aí que as coisas engrenam e a história ganha mais forma. Tem momentos incríveis, mas também muitos desnecessários.

It's a good Dragon Quest game, although I can understand why it is not usually the top favorite.

whilst people complain about the length the story is such a cool take on traditional DQ that i can't be mad. also Sir MELVIN THE GOAT


This is my favorite Dragon Quest. I don't think you should let the long runtime scare you, the story is handled in many small vignettes that take 2-4 hours a piece. It's a great game to pick up and play in chunks over a long period of time.

Un buen JRPG con buena historia y buena jugabilidad, pero la duracion hace que en un momento se sienta repetitivo.

Hasta ahora me parece buen juego, tiene sus momentos donde la dificultad es o muy baja o muy alta, pero puede que sea un skill issue de mi parte.
En cuanto a historia, me gusta que sea un poco más episódico, teniendo muy buenas islas como la primera o la del desierto, y otras mediocres tirando a malas como la de los robots.

Well this was definitely a journey,DQ7 is heavily flawed,most of the skills you get from grinding the classes are worthless and you end up using a few OP one over and over,trivilazing the fights,user interface feels very sluggish and cumbersome to control,game sometimes struggles on the 3DS,dungeons are overall very "meh" worthy,i can keep going,but in the grand scheme of things,these are fairly minor issues except for the very simple battles,because this game provides an overwhelming sense of scale and adventure like no other JRPG,every few hours you encounter different storylines,different towns with their own culture,atmosphere and characters,even if you don't like one,you can count on that it's going to end soon for a completely new island.Tone of some of these stories are surprisingly dark and melancholic,but never enough to kill that sense of joyous adventure.Out of the 3 Dragon Quest games i've played so far,7 easily has the best story and atmosphere,but it didn't still reached the heights of 11 for me,still a must play for those who can tolerate longer,slower paced RPG's

will finish later. loved the dynamic between auster kiefer and maribel from the opening section i played though

Goddamn this shit got so meandering.

I love dragon quest as a franchise, but this one kept just getting slower and slower and losing more and more of my interest narratively until Maribel, who is easily the worst character in the franchise yet, just killed the remainder of it when I was forced to include her back into my party.

A really cool gameplay concept and the statisfaction of collectible completion kept me going til the credits, only to find out the reward for doing that is meeting a god who doesn't particularly care that you unfucked his mess. If you like DQ, go for it if you're thirsty for more, if you want a better narrative, play 11, 8 or even 9 if you haven't.

9 out of 10 doctors recommend DQ7 as a treatment for insomnia.

Probably my favorite DQ game purely based off of its gameplay loop. I think if you’re ok with a game taking 100 hours to get through then you will have an incredible time.

I like the scene 50 hours into the game where a townsperson traps the party in a basement with all of a locked wooden door holding them in, and they just wait until someone lets them out. For Christ's sake, burn it down! You know Frizzle!

Gave this an extra half-star for the hilarious Alltrades Abbey sequence

Dragon Quest can often feel like a lengthy series, from grinding out experience and cash to solving every town’s problems again and again and again. DQ7 will test your endurance more than any other in the franchise, but I promise it’s so worth it.

The cast is one of the strongest I’ve experienced despite only two party members carrying plot relevant reasons to endure the journey. Gameplay progression systems from DQ6 return with far more balance and updated use, making them welcome additions this time around.

The story really relies on your thirst for adventure in the first 15-20 hours or so as you begin to feel out your companions and you all start to see the effects your actions enable. It’s built mostly on what would be considered small subplots for over half the game before you’re hit with point blank narrative relevance. Despite the lull of story beats, each subplot is more interesting than the last and the myriad of themes presented throughout each are a treat each time.

Unfortunately I can’t praise the game’s finer points without major spoilers, but in conclusion DQ7 is well worth the time for those with some patience and a hunger for the unknown

Damn man I thought I loved DQ as a series after playing XI and III but this was so incredibly meandering and drawn out. I really try to avoid dropping games but this one lost me.

My first DQ game and I had a good time. I loved the gameplay and different classes and the characters were charming, but man does this game go on for a long time.

A JRPG infamous for its length, but proof that more content isn't always a recipe for perfection.

Dragon Quest VII starts innocuously enough, as we follow the young son of a fisherman who spends his days exploring his island home with his best friend, the unruly Prince Kiefer. When the pair find a mysterious tablet it sparks a truly massive quest that sees them dive back in time to free their world from a mighty curse that shattered the world into fragments and sealed them in darkness centuries ago. There's a brilliant structure to this adventure, with each island you visit in the past having its own complete storyline but as you get further into the story these individual plots begin to weave together into one huge narrative.

However, it's also extremely slowly paced. It takes over an hour for the first fight to occur, nearly 10 hours can go by without a full party, and I'd played for about 20 hours before I unlocked the job system - and that was still barely a quarter of the way in! If you're not a fan of grindy JRPGs then you really must avoid this game, but if you're happy to sit in for the long haul, Dragon Quest VII can be exhausting but rewarding.

Well, I was going to play this game. I got stuck trying to find where the fucking prince went after he gave me the book. I spent an hour trying to find him and NOTHING gave me any information about where he should be. The recap info didn't tell me, npcs didn't tell me. Quite honestly, one of the most frustrating things I've done in a game recently. I know its a ps1 game and man does it feel like it with not being able to tell where the fuck to go or do. I should've just started with 8 like everyone said. The game is 80+ hours long and I spent the first hour aimlessly wandering because I didn't pay enough attention to remember during the cutscene where the prince said where he was going, IF he even said it at all. This issue could be solved with a guide, or I could just play a game that doesn't require a guide. First impressions are important and this was one of the worst first impressions a game had put me through.

Une aventure hors-norme dans la pure tradition de la série, mais avec un supplément dans la trame scénaristique qui prend la forme d'une reconstruction d'un monde déchu.

Les histoires s'enchaînent, touchantes et variées, sur un rythme lent, mais bien huilé. Et toujours, au bout du compte, cette narration pleine d'humanité qui permet d'élever le moindre PNJ au rang de personnage attachant.

La lutte est semée d'embûches, de ramages de la 3DS, le voyage très long, ponctué de classes à farmer jusqu'à plus soif, mais on ressort de l'aventure dépaysé, éreinté, le cœur empli de mélancolie en repensant à toutes les épreuves traversées. L'un des meilleurs épisodes de la série une fois qu'on parvient à l'appréhender.

The Persona 5 of Dragon Quest. No, seriously, I really mean literally. +100 hours for a first playthrough while I'm barely at 14h.

It's good from what I've played, maybe I should keep at it to judge it better.

My save file corrupted after 47 hours, it's probably a masterpiece.

The fuck do you mean "underrated classic" this shit drags on forever and has some of the worst mechanics in the franchise. Not only that, but it barely fucking works on the 3ds with its litany of bugs. Absolute fucking shitshow of a game.

It's gets a bit of a bad wrap for being the 'the long one'. But honestly I loved the short episodic nature of this adventure. Collecting the mcguffins, seeing these towns in the past, and going back to explore in the new present was always something I found really interesting. I have a lot of time for this game, not least because it was the game that got me back into hand held gaming.

A bland and by-the-numbers entry. Doesn't have a lot going for it besides length. It's basic Dragon Quest gameplay. At least the job system is back.

The game-breaking glitch near the end was never patched. It's unacceptable.


This review contains spoilers

This game was bad and too long and too boring, i dont understand why dragon quest fans insist on defending this, its genuinely the worst game in the franchise hands down
EDIT - OCTOBER 30
im less mad, my real review is that this game couldve been cut down to when keifer leaves and then cut right to recruiting aishe, then buccanham with the sea dragon, then maybe do some stuff with that after maybe 5 vignettes, then go right for the ending storyline, the game suffers massively from having boring npcs and essentially no relevant story content

half the game is a major slog but it starts to pick up. still some classic rpg gameplay

This game is a long running tabletop campaign where every island is a session that the characters get to explore and solve before moving onto the next, a rare example of an RPG where the overarching plot reserves itself until much later into the playtime.

There are systems that I wish were more streamlined but it's a great series of fantasy Star Trek episodes to watch and resolve, a format that I wish there was more of.

This will probably be forever my favorite Dragon Quest game