Etanks
Bio
Nothing here!
Except a gentle request to check out my games :)
Nothing here!
Except a gentle request to check out my games :)
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Well Written
Gained 10+ likes on a single review
Popular
Gained 15+ followers
GOTY '23
Participated in the 2023 Game of the Year Event
Roadtrip
Voted for at least 3 features on the roadmap
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
Gone Gold
Received 5+ likes on a review while featured on the front page
Liked
Gained 10+ total review likes
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
N00b
Played 100+ games
Favorite Games
589
Total Games Played
006
Played in 2024
018
Games Backloggd
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If this game scares you off from the depth of the mechanics, just think of all the people that call this game bad because they can't read, and power through with the smug satisfaction that you can in fact read and understand numbers.
If this game triggers your aversion towards Final Fantasy writing and tropes, suck it up.
The game looks beautiful, sounds beautiful, and is a solo dungeon crawl that rewards careful planning and masterful execution equally.
If this game triggers your aversion towards Final Fantasy writing and tropes, suck it up.
The game looks beautiful, sounds beautiful, and is a solo dungeon crawl that rewards careful planning and masterful execution equally.
I like the guns in this game a lot, so much so that I played Titanfall 2 because I would know already what 80% of the guns would do when I pressed mouse 1.
That being said sometimes the combination of abilities going off at once in a 4+ team teamfight can feel like the FPS equivalent of every Looney Tunes safe/tnt/piano falling on you at once and thems the brakes.
The most recent reason has leveling up abilities alongside armor, and I think that's fun because you are gently pushed into considering your role in the team a bit better. I'm terrible at this game but a singular intersection of planning and execution is the most fond feeling I have for multiplayer FPS, so I'll keep playing it in bursts for a bit.
That being said sometimes the combination of abilities going off at once in a 4+ team teamfight can feel like the FPS equivalent of every Looney Tunes safe/tnt/piano falling on you at once and thems the brakes.
The most recent reason has leveling up abilities alongside armor, and I think that's fun because you are gently pushed into considering your role in the team a bit better. I'm terrible at this game but a singular intersection of planning and execution is the most fond feeling I have for multiplayer FPS, so I'll keep playing it in bursts for a bit.