Reviews from

in the past


The game has the best story out of all yakuza game and at the time when lost judgement didn't came out it had the best combat,this game is awesome and you should definitely play it

É assim que se faz um spin-off pois PUTA MERDA QUE JOGO FENOMENAL

Eu joguei ele pq tava muito animado pra jogar o Lost Judgment já que só vi coisa boa sobre ele, e eu comecei meio empurrando pra frente e meio gostando da vibe mas não sentindo completamente o jogo

Foi no capítulo 5 que eu vi que eu tinha que terminar o jogo a todo custo pra ver a conclusão pois já tava completamente preso na trama.

Capítulo 11 do jogo é peak absoluto, capítulo 12 é incrível, final do jogo é uma perfeição

Agora eu tô olhando pros créditos, segurando pra não chorar, ouvindo Arpeggio e eu não podia me sentir mais triste porque eu acabei uma das melhores obras que eu já consumi e vai ser impossível revivenciar todas as revelações dela pela primeira vez de novo.

Eu te amo Yagami, eu te amo Kaito, eu te acho gostoso Sugiura e eu te amo Ryu Ga Gotoku ❤

game is good when the keihin gang isnt ruining it and making it the most unenjoyable game in the series since yakuza 3

This review contains spoilers

5.5

Writing really irked me this time around. So many conversations are spent talking in circles and characters always talk about how they're feeling but they never really show it. (There are a few clever moments building up Sugiura's relationship to Emi Terasawa but that's all I remember.) Kamurocho also isn't very engrossing. The side-content ranges from boring to bad, some aspects don't even fit Yagami (Friends system). Pacing is awful, lots of Cutscene->Rest at Yagami Detective Agency->Cutscene->Rest at Yagami Detective Agency->Fight->Rest at Yagami Detective Agency, feels so much slower coming off of Kiwami 2 which has 3 more chapters. Didn't enjoy the replay which disappoints me because this used to be my favorite game in the series.


PEAK EVEN THOUGH IT'S THE ONE THAT BORED ME THE MOST OF THE FRANCHISE.

idk its fine, no real strong desire to finish it though (was on the last couple chapters so i basically played the whole game). the combat is a mixed bag, sometimes it feels great, other times it feels like dragon engine. doesnt help the tiger style fighting feels awful imo. story was fine enough, but the missions were getting real grating. only so many times you can repeat the same 20 min tailing missions or drone mission, or chase mission, or look-around-room missions before it starts to get real old. its a good game 100%, i just dont really feel inclined to finish it

music and characters are 10/10 though

As someone who loved the yakuza games, i really did not like this game.

The protagonist is boring in terms of personality, the sidequests are some of the worst of the series, alternating between boring and a bit funny but nothing much, filled out with some horrendous chasing scenes, uninteresting mysteries and barely used mechanics.

This game does the incredible action of taking a gameplay that was unique and lovely, pulling out the funniest things from it and proceed to fill it with the most uninteresting gameplay idea, most of which already done by other games and most of the times way better.

The fighting styles are honestly not bad, with a wall jump that is satisfying to use for sure. Some story moment and the cinematography of the game are interesting and definitely high lights.

I could write thousands of lines of why i think this game genuinely sucks, but i also understand that i'm in the minority. If u want to play this game, don't stop yourself at my review and go check out other review.

This review contains spoilers

Kuroiwa can have my eyes fr
Yagamer best detective
also the BGM for the final fight elevated my soul (Penumbra?)

Takayuki and Kaito so fucking cool

i dont realy rember what hapened. i like sugiura

i dont like it because it is too scary mahn

"Kamurocho, it's a city of dreams where even from the gutters you can shoot for the stars"

Judgment (Judge Eyes in Japan) is a 3rd person beat 'em up/action RPG spin-off of Ryu Ga Gotoku's mainline Yakuza series, but other than taking place in the same city of Kamurocho there's almost no ties to Yakuza and Judgment stands alone as a self contained story separate from the Yakuza series so don't worry about having to play them before Judgment.

In Judgment you play as Takayuki Yagami, a disgraced former defense attorney that got a client he believed to be innocent an acquittal, but they ended up murdering their girlfriend shortly after so believing his "judgement" wasn't sound enough he left the lawyering profession behind. Three years later, still living with the guilt of his failure as a lawyer, Yagami is now a private detective based in the city of Kamurocho, alongside his best friend the ex-yakuza Masaharu Kaito the two run the Yagami Detective Agency and get wrapped up in the mystery of a serial killer known as "the Mole" who kills Yakuza by gouging their eyes out.

Judgment is a murder mystery and what good is a mystery without twists? Thankfully there's plenty of twists and turns in Judgment that will have you guessing all the way until the end and with each new reveal the plot gets even more complex introducing more characters and slowly pulling at the threads of a grand conspiracy until everything is finally unraveled for one of the most climactic finales I've ever experienced in a video game. The way everything comes together in the end and how all the plot threads and characters connect is just absolutely masterful writing and gives such major payoffs in the end.

Another thing worth mentioning is the incredible voice performances both in sub and dub which really help bring this cast of characters to life. I especially have to commend Takuya Kimura and Greg Chun for both making Yagami one of my all time favorite characters.

As with most Yakuza games when not tackling the main story there's a wealth of side content to complete as well. From the 50 "Side Cases" which act as Judgment's form of Yakuza's sub stories and could be anything from helping someone find their lost cat to getting proof of infidelity these smaller cases are how Yagami makes his living paying in both money and experience and they help flesh out the world of Kamurocho better. I will say that one of the side cases which revolves around rival gangs and spans the length of the whole game is cool and one of the best side cases, but the mechanic it introduces with the "Threat Meter" and how the gangs become more aggressive and increase the random encounter rate a lot until you go out of your way to beat the gang leaders becomes tedious and breaks the flow of the story at times.

Along with the side cases there's also a friendship system that allows Yagami to become friends with almost everyone in Kamurocho by helping them with their smaller matters, all these characters have their own minor arcs and also give benefits once they're your friend from giving a discount at a shop to helping in battle or even unlocking new side cases, there's always incentive to befriend everyone you see. There are also plenty of mini-games in Judgement with everything from darts and poker to Mahjong and Shogi or Virtua Fighter 5, Outrun and even a Kamurocho themed rail shooter called "Kamuro of the Dead", plus my personal favorite a VR Mario Party-esque board game called "Dice and Cube" you could spend hours of your time on the mini-games of Judgment alone.

Gameplay of Judgment can be broken down into two types. The first being Yakuza-like beat 'em up combat. During combat Yagami has two different combat styles based on kung-fu, the "Tiger" style which is primarily used for 1v1 fights and the "Crane" style which is used for crowd control against multiple enemies. Yagami can also perform special cinematic finishing attacks known as "EX actions" and even after seeing them for 50+ hours I never get tired of how over-the-top and stylish they are, the martial arts choreography (especially in the boss battles) is just action packed and top notch. A new addition to Judgment that the Yakuza series didn't have is a mechanic known as "mortal wounds" and this happens when a boss or powerful enemy does a charge attack or uses a weapon like a gun or sword on Yagami. It'll permanently shave off a piece of your health bar until you go to the doctor or use a med kit and honestly this is one of my biggest complaints about the game and I don't understand why this was even added because it just breaks the flow of combat and becomes tedious at times.

The second type of gameplay revolves around Yagami being a detective and outside of combat you'll engage in Ace Attorney-like investigation segments where you have to search your surroundings for clues and evidence in a first person mode and when not searching for evidence you'll also have to use disguises and tail suspects in stealth missions and that brings me to my next biggest complaint about the game. There are WAY too many tailing missions and some near the end of the game or during specific side quests get very tedious and felt poorly balanced. I like the concept of tailing and giving the game more of a detective feel and I understand wanting to show off a new mechanic, but they went a bit too overboard with it as far as I'm concerned.

Graphically Judgment is a beautiful game and replaying it on PS5 really helped enhance the realism which really fits the gritty tone of the world and story and the OST is great too with jazzy noir sounding pieces that enhance the detective atmosphere to triumphant and bombastic orchestral tracks that have a very law-and-order feel or crunchy heavy guitar centric tracks for intense boss fights, there's plenty of variety to the OST and it all fits the themes and enhances the atmosphere of the game.

Overall Judgment is an incredible game with a murder mystery narrative full of crazy twists and turns that will keep you guessing and plenty of compelling characters including a fantastic lead protagonist with tons of depth and development further enhanced by great voice acting performances. Featuring hours upon hours of enjoyable side content, fluid and stylish combat full of top notch martial arts choreography and intense boss fights, beautiful graphics and an OST full of memorable tracks and while it's true there's a few flaws and tedious new mechanics such as mortal wounds, tailing missions and the over abundance of random encounters thanks to the threat meter, these are very minor problems that only slightly detract from my over all enjoyment of the game and both the story and combat of the game are so good that I've thought about the game non-stop since the first time I played it 5 years ago and that's ultimately the reason I decided to replay the game and if a game made that strong of an impact on me you can bet I also strongly recommend it and think everyone deserves to have that kind of experience as well and take it from me, Judgment will give you an experience you will not soon forget.

Tier personal: A

Juego del Mes personal 2024: Enero

Así funcionaba para mí el típico día de Judgment:
Sabía que tenía que ir al bufete de abogados para avanzar la trama principal, pero antes de ello decidí hacer alguna de las historias de la Agencia de Detectives de Yagami, escojo una hay que resolver un acertijo para la publicación de un libro (?). Y decido que ya de paso haré otra secundaria que hay cerca de camino señalada en el mapa

Antes de salir decido ir a la nevera de Yagami ya que la casera le ha pedido opinión sobre el menú de un restaurante que quiere hacer. El plato es horrible y así le respondo por el móvil. Al salir a Kamurocho no pasan ni 10 segundos en los que voy por la calle principal que se sitúa enfrente de Millenium Tower cuando unos caballeros me atacan. Les doy una paliza en una de las mayores refinaciones que el estudio ha hecho a su sistema de combate. Concretamente les ataco con el estilo “azul” que es centrado en atacar grupos de oponentes y con el que no paro de hacer patadas tras hacer carrerilla hacia una pared, el protagonista es una gozada de controlar gracias a su fluidez y movimientos rápidos.

Tras el combate como he perdido algo de vida voy a un restaurante cercano donde sirven postres y café, aquí activo una secundaria ya que en este juego han implementado un sistema de amistad con muchos de los dependientes donde les hablas y ayudas con algún problema. En este caso es una doble secundaria ya que el trabajador tiene un crush con una compañera de trabajo y le ha pedido consejo al protagonista.

Una vez realizada esta conversación no me voy del establecimiento, ya que la misión secundaria del acertijo y un libro (?) es en este mismo lugar. La continuación de otra secundaria que hice antes donde un autor decide la editorial que publicará un libro según quién pueda acertar un acertijo. Más difícil que el anterior pero aún así interesante espero que haya una continuación ya que termina con cliffhanger.

Saliendo esta vez del restaurante de la misión con más dinero voy a la Millenium Tower previamente mencionada ya que ahí es donde se sitúan las carreras de drones, uno de los minijuegos principales. Con el dinero obtenido compro partes nuevas para mi dron y decido meterme a unas cuantas carreras.

Como ya ha pasado un tiempo desde el último encontronazo, aprovecho que tengo que ir a la zona de la siguiente misión secundaria para meterme en otra pelea porque me apetecía. Y como he recibido algo de daño voy a un estante de takoyaki aprovechando que solo me faltaba probar una pieza del menú para completarlo en mi Guía de Kamurocho.

Tras esto voy a la secundaria señalada, pero antes y ya que me pilla de paso yendo al norte me paso por una de las citas que puede tener el protagonista, ya que este al parecer es un pichabrava y no un virgen cuarentón como twitter. Tras humillarla a los dardos un rato y ver como avanza la relación entre ambos intentando no usar las opciones de puto imbécil parto hacia... el arcade que tiene un juego de zombis.

Una vez consigo uno de los logros para mi Guía de Kamurocho me embarco por fin hacia el norte tras atravesar una calle entera durante aproximadamente 10 segundos sin distracción. Hasta que recibo una llamada al móvil donde un grupo de maleantes que aparece de vez en cuando... pues ha aparecido. Afortunadamente una de sus localizaciones me queda cerca y decido ir a por él. Enfrentándome con el estilo de combate “rojo” especializado en peleas cuerpo a cuerpo y con la ayuda de un ninja que a veces aparece de forma aleatoria para ayudarme en peleas alrededor de la ciudad porque le ayudé en una secundaria anterior le venzo.

Aprovecho para gastar mis puntos en el móvil en una aplicación que me permite aprender movimientos nuevos gracias a rellenar la Guía de Kamurocho con las actividades que he ido haciendo.

Por fin puedo hacer la secundaria y resulta que es una continuación de otra hecha previamente ya que el personaje que me encuentro es un idol que protege su alopecia con una peluca que la última vez le voló y... ha vuelto a pasar. Lo que procede a ocurrir es un minijuego de persecución que normalmente ocurre cuando el protagonista persigue a alguien, solo que esta vez ese alguien es una peluca.

Cuando llega al final resulta que tras un esquinazo la peluca está... en la cabeza de otro caballero que se ha confundido de peluca. Yagami coge la del nuevo caballero y le persigue para intercambiarlas. Pero este caballero dice que él no lleva peluca y se siente ofendido así que hay que pegarle. Una vez relajados los humos Yagami le comenta que tiene su peluca y el caballero si bien parece majo sigue confundido ya que piensa que Yagami es calvo también, hasta le llama “brother of the bald”.

Bueno, una vez hecho esto cojo un taxi ya que la secundaria me ha dejado a unos 20 segundazos andando de la principal a la que quería ir. Y en Judgment cuando le quitas toda la parafernalia secundaria que te queda?

Una de las mejores historias que el estudio de Yakuza ha hecho, una que supera a muchas de las entregas principales gracias a lo compacta y bien pulida que está, una que intenta no abarcar más de lo necesario (un problema que tuve con muchas entregas principales) una donde a través de la abogacía habla de lo duro que es el sistema judicial de Japón y como puede arruinar vidas inocentes, una donde cada personaje tiene su relevancia y su carisma propios y una donde el misterio y las intrigas detectivescas se siguen con sumo interés.

Ardo en deseos de probar su secuela a la que solo le pido un extra con algún minijuego principal más interesante y al que quiero ver como utiliza al protagonista Yagami tras lo personal en lo que se convierte la trama principal de este juego. Poco más le puedo pedir a este spin-off que ser él mismo, ya que solo Yakuza es una experiencia como Yakuza

not as good combat compared to LJ but top tier sci fi thriller story with top 3 final boss

Despite how actually terrible the Keihin gang is, tailing missions are, half-baked detective parts and wonky combat until you get attack speed upgrades, this game is genuinely one of my favourites if not my favourite in the whole series. The story is just incredible, with personal stakes and a grand conspiracy that all just has an amazing payoff.

This review contains spoilers

Pros:
Characters, cinematics, intros, fight style/ex, and the story which is pretty fuckin good. The new city reputation system needs a little more work but it made me go out of my way to increase the rep in a painless way because it was just so easy to do as they're all in restaurants so it felt very rewarding with some exceptions.

Cons:
Keihin gang, and the bosses. (and the fact that you can't recover from mortal wounds after a rest in the office or at least add it so that the landlady's meal recovers it to reward the player for investing time in the side content and building reputation in the city). Mortal Wound mechanic: the vfx/sfx cue that tells you when someone is going to inflict a mw on you is a good thing, other than that it needs a bit of work and not make it so punishing/annoying as fuck, for example the random msq fat man (not Matsugane fam), gun guy, and npc sword/shotgun guy, but especially gun guy please I don't wanna restart my game just because of a bullshit boss (a recurring theme in Yakuza that is old wow who could've guessed). The "boss" fights are a bit lackluster (except for the actual ones like Hamura and Kuroiwa) but I will forgive it because its the first game of the series; the dude is just a detective and the fight themselves arent actually that bad, just mid imo, but I like fighting with my boys (Kaito and Higashi). Also the fact that they killed such an interesting character off with so much potential which wasnt really necessary (Captain Shioya) I still think it's bullshit that they just killed him off like that when I was just starting to like him and after the fact that he still survived after one of his mates attempted to suicide bomb him gave me a bit of false hope.

But basically everything that Judgment does wrong, its sequel does right and more.

Really good game.
A spin off of the Yakuza/Like a Dragon franchise, you now do detective work before and after fighting people to near death.
Really good game.

This review contains spoilers

Honestly hated the game at first, as its slow-burn of a narrative and serious characters really took me out of the over-the-top characters that were found in the Yakuza series. But as I replayed the game i found myself really appreciating the themes of the narrative, introducing real-world events and serving as a social critique of Japanese society as a whole.

Yagami is a total hypocrite though.

O jogo devia focar muito mais no combate que é o melhor da RGG Studios, já que as mecânicas de detetive são muito rasas. Boss final incrível, história quase impecável

there was a little bit of filler but other than that it was really good. My joint fav of the series with yakuza 6. Yeah everything about it was just really good and fun and don't have anything bad to say about it

The Story was actually really good and the gameplay was just alright, but the Grinding for 100% was abysmal because you have to play this cat dice Mingame like 1000 Times just to get Money to buy some drone parts only to play it 1000 times again. Also Fuck Mahjong
I now can Play Japanese Mahjong because of this game and it makes me Insane if I play one more round of Japanese Mahjong


A detective noire thriller is a genre that I least expected from RGG but somehow in classic RGG fashion they manage to not only over deliver but they make this series almost as appealing of an entry into the Like a Dragon universe as Yakuza 0. Judgment manages to juggle a country-wide conspiracy and a thrilling murder mystery without sacrificing the integrity of either, Instead choosing to entangle them making the final reveal 𝘴𝘰 𝘮𝘶𝘤𝘩 𝘮𝘰𝘳𝘦 hard hitting. The only thing holding back Judgment from getting a perfect rating is the sheer amount of tailing missions that are sprinkled liberally throughout the whole game. The combat at the start of the game can also feel a bit sluggish however the Tiger and Crane speed upgrades circumvent that entirely. RGG as always bring their A game when it comes to character work and construct not only an insanely lovable little club of detectives but also some bone-chilling, psychopathic murderers who would stop at nothing to gouge out Yagami's eyes.

“EEEEEEEEYAAAAAAAAGAAAAAAAAAMIIIIIIII!”

Played the PC "Remastered" version. I enjoyed the A-plot of this game. The mystery isn't really trying to make you guess (naturally you are a detective) but the narrative itself is compelling and well directed cutscene/dialogue making this an immersive experiences. I foudn myself loving Yagami and wanting to do everything, great on-boarding for folks who have never played a Yakuza game and feel overwhelmed by the amount of time the games could be.

This was the first RGG game I finished. I bought Y5 back when it came out on PS3 cause I thought it was cool and I played it until part 4 but I didn't get the story so I never finished it until I worked my way back from Y0 many years later. The reason I did go back and play everything was because of this game, not Y0.

The thing that really drew me to this game before I knew much of anything about RGG was the fact that Kimura Takuya was playing the lead and I loved the HERO jdrama series. He actually plays a goofy prosecutor (instead of a lawyer) that acts like he's in his teenage years in that one too, which almost made me think the game used that show as a blueprint.

Chapter 1 of this game is insanely good in terms of the story hook that it presents. The plot of this game was amazing and it never let me down. The antagonist and the reveal were so good. The combat was pretty decent although I didn't have other RGG games back then to compare it with.

The biggest issues it has is the non-combat stuff and some minor combat gripes.

The non-combat stuff:

-Kim's text messages and the goddamn Keihin gang. The amount of times I would afk for a second only to get swarmed by enemies and come back to a retry screen cause Kim sent a text message...

-Tailing sequences. While they do distinguish Judgment as a series from Yakuza, I just don't like them. They were a pain in all Assassin's Creed games and they're still a pain here. Just remove them.

-Chase sequences are way worse than the older games. It's just pressing button prompts with nothing interesting to do. It was fun as hell in Y5 since you could actually go in wrong directions, kick the dudes, had some control over your own movement. Or the sequences went through interesting pathways like Akiyama's in 4. Here, they're just trash.

-The friendship system is awful. Hated it in 0 and hate it here too. Locking certain substories behind the friendship meter made things a lot more annoying than it had to be.

-As a 35 year old man, Yagami is allergic to women that are anywhere older than 20. The most sus romances I've seen in RGG games only matched by Infinite Wealth's.

The combat stuff:

-Crane is really bad compared to tiger.

-Mortal wounds would have been good if the cost to get them fixed wasn't astronomical compared to what you could normally earn and the place is so out of the way that you almost never wanna go there.

OST was great.

Good game with the added benefit of not needing to play any of the Yakuza games to fully enjoy it since it's very detached from everything else.