Dios mio, Se nota bastante que este mario 2 Era un mario trucho robado Porque el mismo esta tan mal hecho que sorprende.
Para empezar Su level desing esta muy mal planteado con zonas que te ponen retos imposibles de intuir sin una guia o dar vueltas 20 años hasta encontrarlos, tambien presentando posicionamiento de enemigos tedioso.
Pero lo mas grave respecto a este juego.... Es que es aburrido, se siente lento, tosco y pesado
Sus bossfigths no dan diversión se siente como dark souls 2 y megamanX2 las cuales son largas pero no porque sean dificiles sino porque te hacen esperar eternidades para tener una oportunidad de hacer algo.
Sinceramente creo que este es el peor mario en 2D de la historia Y dudo que alguno caiga tan bajo como lo fue este que ademas de ser un mal juego representa una obvia perdida de identidad respecto al primer juego y que su final sea el tipico final de:
AY TODO FUE UN SUEÑO NADA PASO es la excusa mas barata para justificar las fumadas que se mandaron
Para empezar Su level desing esta muy mal planteado con zonas que te ponen retos imposibles de intuir sin una guia o dar vueltas 20 años hasta encontrarlos, tambien presentando posicionamiento de enemigos tedioso.
Pero lo mas grave respecto a este juego.... Es que es aburrido, se siente lento, tosco y pesado
Sus bossfigths no dan diversión se siente como dark souls 2 y megamanX2 las cuales son largas pero no porque sean dificiles sino porque te hacen esperar eternidades para tener una oportunidad de hacer algo.
Sinceramente creo que este es el peor mario en 2D de la historia Y dudo que alguno caiga tan bajo como lo fue este que ademas de ser un mal juego representa una obvia perdida de identidad respecto al primer juego y que su final sea el tipico final de:
AY TODO FUE UN SUEÑO NADA PASO es la excusa mas barata para justificar las fumadas que se mandaron
Not my favorite Mario game by a long shot, but overall I think it's alright. Pretty much everyone knows by now that this is a reskin of another game (Doki Doki Panic), so I won't really go into that. It definitely makes for a different experience though.
I don't usually mind when a game tries something new, but Mario 2 is so wildly different from its predecessor that it's hard to judge them in the same light. It's really a Mario game in name only. On one hand I feel like people would probably like it more if it was just its own thing, but also if that was the case then nobody would've played it lol
Trying to look at it objectively though, I do think it's decent. It's kinda jarring to jump on an enemy and just end up standing on it, but I don't think it's bad. Music is generally good, and the platforming is fun enough. I think it's pretty cool that some levels actually have multiple paths you can take. Having four characters with different attributes is also not something you see in many games from this era, so I'm a fan of that even if (in my opinion) there's almost no reason to ever pick Mario or Peach.
The worst parts of the game are probably that you have to fight Birdo a thousand times, and the lack of 1-ups. There are only a few scattered throughout levels, so the main way to get them is through the slot machine which pays out like 10% of the time if you're lucky. And of course it's an 80s NES title, so if you game over then your ass is replaying the whole thing.
Reasonably good game at the end of the day, but you're not missing too much if you skip it. Mario 3 and World absolutely blow it out of the water anyway.
I don't usually mind when a game tries something new, but Mario 2 is so wildly different from its predecessor that it's hard to judge them in the same light. It's really a Mario game in name only. On one hand I feel like people would probably like it more if it was just its own thing, but also if that was the case then nobody would've played it lol
Trying to look at it objectively though, I do think it's decent. It's kinda jarring to jump on an enemy and just end up standing on it, but I don't think it's bad. Music is generally good, and the platforming is fun enough. I think it's pretty cool that some levels actually have multiple paths you can take. Having four characters with different attributes is also not something you see in many games from this era, so I'm a fan of that even if (in my opinion) there's almost no reason to ever pick Mario or Peach.
The worst parts of the game are probably that you have to fight Birdo a thousand times, and the lack of 1-ups. There are only a few scattered throughout levels, so the main way to get them is through the slot machine which pays out like 10% of the time if you're lucky. And of course it's an 80s NES title, so if you game over then your ass is replaying the whole thing.
Reasonably good game at the end of the day, but you're not missing too much if you skip it. Mario 3 and World absolutely blow it out of the water anyway.
A game very obviously designed to be a quick and easy seller, since it was another game (Doki Doki panic) with Mario & co. Plastered onto it. The gameplay seen here is unlike any other Mario game and was never seen again after the games release. Instead of stomping enemies, you could pick them up and throw them, as well as use various items and weapons such as turnips to defeat them. The level design is actually pretty good and the bosses are also decent but a lot of the merit for this game falls apart when you consider that it was never actually a Mario game to begin with.
SMB2 is quite the most unique 2D Mario game (because it is literally a reskin of a different game), but still a good game nonetheless. The game kinda feel like a fever dream in the Mario universe, which makes sense as the story is branded as Mario's dream. The biggest difference about this Mario game compared to the others is the ability to pick up objects and enemies and throw them. While I really like this mechanic and wish it was in other Mario games, it is something to this game's detriment. One of the most satisfying things about playing a Mario game is stomping on enemies head's as you platform. You can no longer kill enemies by stomping on their heads due to the fact that the designers want you to pick them up and throw them. Again, while I do like this mechanic, it does bring the whole game down by 1 point for the fact that it won't also let me stomp on enemies. Nonetheless, if you can adjust your expectations of how Mario works for this one game, it is still enjoyable.
I love when Nintendo forgot to make an American Super Mario Bros sequel gotta love them
I will give it to them though they picked a good game to reskin. It's fun and silly and very much not like any other 2D Mario title that's for sure. It's become an integral part of Mario's history though. There's still countless references to it to this day.
I will give it to them though they picked a good game to reskin. It's fun and silly and very much not like any other 2D Mario title that's for sure. It's become an integral part of Mario's history though. There's still countless references to it to this day.