Reviews from

in the past


Se você está afim de esquartejar uma rapaziada com um braço demoníaco vindo da escuridão e, de quebra, ainda dar uns headshots na cabeça com uma shotgun, esse aqui é o esquema.

In the first game when you look down you see your body.

El gameplay esta bien, tiene algunas cosas originales, tiene su buena dificultad, no es nada del otro mundo, pero funciona.

Creo que lo peor del juego es su boss final, ya que literalmente es muy fácil encontrarle el punto débil y en ese punto ya estas muy op, además de que es una esponja de balas

Ademas, su final es un cliffhanger, dejando claro que la historia va a seguir en su secuela, la cual nunca se hizo.

Third time finishing this game, still a fantastic game.
The ending is still annoying, thanks 2K!

Short and pretty sweet! Rights some of the wrongs of the first game but introduces its own issues. The controls sometimes trip up on themselves in the heat of battle (grabbing a weak enemy - an essential tactic to healing and getting ammo from enemies - is bound to the same button as grabbing a weapon off the floor) but the gameplay is generally fast and fluid. The art style is fun and the game has a ton of personality, even if our protagonist, Jackie, is largely unlikeable; Who knows what Jenny sees in him.

The bonus co-op Vendetta mode was good fun for an afternoon with a buddy!


I think a lot about what I would do with two extra hands and none of them are included in this game

The Darkness II is a fun blend of Mafia stories and supernatural demonic powers.

The game is genuinely fun to play through, it is short, about 5 to 6 hours of gameplay, but it is engaging and the time you spend with it is good. Unfortunately, the ending which I won't spoil, does leave a sour taste when you wrap up the story.

It's worth a play through, it really makes sense that the game came out in 2012 in the late PS3/360 era of gaming where we had so many 'short' titles that were just fun. You pick 'em up, play through the whole thing and there isn't much need to go back to it. A few years later you find yourself replaying it for the fun of it.

Instead of going for slow, gritty, and edgy, they went for a fast paced arcade feel which I personally preferred.

Instead of your darkness tendrils sitting hidden behind a dedicated button press, The Darkness 2 has them visible and with you at all times and everyone knows about them.

It is a short story, with my first playthrough taking around 5-6 hours, but then my second New Game + playthrough on the hardest difficulty taking around 3 hours. I actually really enjoyed the short playtime because it makes playing the game on New Game + less daunting and recommended because you can mop up any collectibles or powers you missed on the first playthrough.

After my 2 playthroughs I completed the Vendetta campaign and "Hits", which were okay, but really highlighted the repetitive gameplay and got boring quickly. Thankfully it didn't take long to complete and I actually ended up enjoying my overall journey to 100% achievement completion which I don't normally bother with on most games these days.

Darkness 2 is a massive change to its predecessor, dropping the gritty, moody semi open world for a cell shaded first person shooter like carnage. The changes are welcome and fit the tendril gameplay but towards the end gets a bit repetitive. After moving straight to the vendetta campaign I found myself mindlessly playing. That’s when I knew I did my time.

I wish i could rate this higher, but the game feels soo clunky and the story is very okay? like i dont really care about any of what it is trying to tell.

This review contains spoilers

Decent game, but not as good as the first one.

I enjoyed The Darkness II as a standalone game.

Its story follows the first game quite good, and many references are made throughout in the beginning of the game. I thought I was going to be in for a treat and at first, it looked that way.

But when continuing this new story, our new villain and his buddies (The Dark Brotherhood) appeared and they felt very disappointing. It is just so cliché, unnecessary and lame that it broke some of the fun I had with the game. A Dark Brotherhood, hunting you to claim the Darkness powers, I mean come on. I really missed the personal feeling from the first game in which you hunt a person who did you wrong or taking revenge on mobsters, that kind of stuff. Not some old boomer which you have never met in your life who controls magical powers and tries to steal it from you and who can only blag about taking over the world and other arcane cryptic bull crap. I hated it.

The combat mechanics have at least improved over the first game. The new kill moves, and the better use of your Darkness skills is a big plus from the stiffer combat in the first game. Hitting your enemies with the demon arm can now be done with the melee button, instead of selecting this skill from your darkness powers, like in the first game. Overall, the combat is more fluent and faster paced. The increased gore, in which you can slice your enemies in half is a nice bonus.

But a big downside is that the fight system feels like Modern Warfare: The Darkness II Edition. You cannot pass an area without murdering everyone.

Secondly, it has the "weak enemies", "stronger enemies", "strongest enemies", "mix of strongest enemies", "boss", mechanics. Gone is the open world from the first game in which you could go everywhere. Everything is blocked by invisible walls, until you killed all the bullet sponges and their mothers in the area.

It is a shame that they changed the graphics from the dark, realistic, and grim style to cell shading, which makes everything much lighter and less atmospheric. You can still shoot the lights but no matter how low your brightness is, the graphics will always make it feel brighter. You do not feel "dark" when you step in the shadows. Also, all the levels and environments are very bright and the sky alone lights everything in your path. Compare this to the first game, where it was always night, and you see what I mean.

The music is also a little disappointing. Gone are the brutal metal orchestra soundtracks from the first one and replaced with generic “spooky Scooby-Doo” tracks.

Although one cannot expect this game to be a continued clone of the first game, it has things I found less entertaining and I enjoyed it as a standalone game, like I mentioned, instead of a sequel.

It sure as hell is no worthy successor for The Darkness and hopefully, they learned from their mistakes if there is ever a The Darkness 3.

The Darkness II is remarkably easy to pick up, even if you haven't played its predecessor. That said, the darkly-goofy "shoot guys while throwing them around with your evil tentacles" style of gameplay got surprisingly tiresome and samey for me after a while. On the bright side, the story, which progressively grows more and more insane as it goes on, kept me going even when the after-mentioned gameplay did not.

i dont know how i put 50 hours into this, probably because of the coop

Jogo de gente bem edge, tiroteio, p*taria e muita escuridão.

Fairly good, inconsequential 7/10 fun. Shelved it at a particularly whack boss fight and didn't look back.

I beat the campaign on the 2nd difficulty in 2016—4.5 hours and I put it down. I replayed it in 2021 to get the 100% as I had 40% of the achievements and am glad I did. I think the main campaign speaks for itself; the 4 arm shooter is very fun.

I had never played the Vendettas campaign before, which was a mistake. I only wish the game actually identified Vendettas for what they are--an entire campaign about the length of the main campaign. I enjoyed the Vendettas characters--I recommend using Jimmy for the campaign as he is the most fun IMO. I also recommend the Hit List, which are kind of like Call of Duty Special Ops missions. Revisiting the same areas is worth it for little extra bits of story and Left 4 Dead style action with surprisingly unique characters--and it's multiplayer too, if you have a friend with a copy. I squeezed 17 hours out of this game and honestly had way more fun than I expected to.

Divertido pra caralho. Violencia gratuita

I can't believe I overlooked this game for a long ass time!

First of all, I only played the co-op campaign once a few years ago but never got to play the story mode until recently. I didn't realize I was missing a great story. I own a few The Darkness comics, and as usual, Top Cow delivers top-quality comics, story-wise and art-wise, but still, it didn't make me play the story mode of the game right away, but better late than never! And this time I finally played it and finished it in a few days!

This game was very satisfying to play: The level design, the visuals, the mechanics, the soundtrack, the story, the voice acting, and the need to look and explore to collect relics. I legit have nothing negative to point out about this game. I also tried both endings, and I hope there will be a sequel!

excelente ainda que tenha umas decisões questionáveis

not as good as the first one, but still pretty good

Lost my save file but it was promising

Amazing art style, Decent shooting and bad plot.

This is what you would expect of a game adaptation of a 90s edgy comicbook written by Garth Ennis.

Gunplay is fun in general, it has a Bioshock vibe to it, with the first person shooting and the powers. It can be pretty fun at times. The story is very cliche as you can imagine, but it's engagin enough and the voice actor for the Darkness went all out with the screams and all, really funny.

Framerate is all over the place though, jesus christ, the game feels like a slideshow sometimes and the graphics are not particularly good either. They went for a comicbook look, which I appreciate, but the textures are VERY low and there's a lot of pop in and low-res object that are right in front of you.

With everything said, I'd say this is a fun enough game, it's good to spend a few hours shooting some guys and slicing them to pieces with Jackie's powers. It's a short game, so you can play it if you have the chance, but I wouldn't go out of my way to play it over other games.

Not a good game, hate myself for playing it for that long but I was young and stupid.


it was fun to play but the ending was awful, what is that supposed to mean

Una mejora con lo que respecta a la jugabilidad, el nuevo estilo de arte también me agrado, así como ahora el prota no se siente tan x, pero el final si esta muy equisde, que mal que no se sacó una tercera parte.