Reviews from

in the past


I love this game so much dude. Genuinely one of my favorites of all time.

A loveable and charming story but the game is about twice as long as it needed to be

This is so damn sweet and has one of the best written friendships I've ever seen in a game. A bit too long and some sections are less fun than others, but this is a really good time.

There's the potential for a really great game in this one but it just falls a bit flat until the ending, which is great and made me cry

I expected Wandersong to be a simple light puzzle based platformer and that is just what I got. What I did not expect was the absolute heights the game would take me too emotionally. The game constantly innovates, lands the humour it attempts but most of all tells a compelling story with characters you can’t help but root for. I would go as far as to say the protagonist is the most likeable character I have ever played as. It’s use of music as a narrative tool is always enjoyable and the soundtrack is one that will stick with me for a long time. Wandersong is a beautiful and creative game that I could not recommend more highly.


Charming, but the mechanics are underutilized (or rather, puzzles never build off each other) and the story becomes repetitive and feels too long.

wandersong seems incredibly simple and wholesome upfront, and though it never entirely loses that, it gets rly interesting. it subverts gameplay and narrative expectations in clever ways without seeming above it all. it feels great, looks great, sounds GREAT, and leaves your brain and heart satisfied.

Klingt kacke, sieht kacke aus, 0 Gameplay.. wieso wird sowas entwickelt?

This game is pretty amazing and very underappreciated.

It's essentially a puzzle game with a large focus on narrative. The visuals are very cute, the controls are smooth enough and the audio is INCREDIBLE.

The narrative reminds me a lot of Undertale, where you travel through different locations meeting all kinds of people with different personalities and quirks, with an overall message of making friends.

The relationship of the two main characters is especially endearing and wholesome, especially since the player is watching it all blossom.

The game has a twist which is frankly genius and so well made.

My only complaint is with some puzzles which can get a little awkward with the singing controls and some sections which I think were a tad too long/slow-paced.

Overall, it's clear that this game had a LOT of heart and love poured into it by the developers. It's a very polished and thoughtful experience that will fill you with emotions.
Also, there is a DEDICATED DANCE BUTTON, with 7 DIFFERENT DANCES!!!

Uffa wuffa, a lo largo del juego podía sentir como subía y subía en mi top de juegos hasta quedarse como uno de mis favoritos. Es increible como logran sacar tantas cosas interesantes de una sola mecánica, y todas funcionan, y hacen de puzzles (la mayoría) interesantes.
Also, tiene al mejor protagonista de los videojuegos de todos los tiempos.
El guion es buenisimo, y explora una cantidad de tonos y emociones que se espera de un juego así.
Era casi imposible jugarlo sin una sonrisa en la cara, esperando que más iba a pasar en la historia, disfrutando de los diálogos entre los personajes, y divirtiéndose con las nuevas mecánicas que iban surgiendo.
No soy mucho de quedarme haciendo misiones secundarias, pero en este juego tenía que hablar con cada personaje, y explorar cada rama de diálogo, porque de verdad que está muy bien escrito.
Recomendadísimo, eso sí, se me hizo un poco más largo de lo esperado, pero no me quejo, disfruté cada momento del juego.

Enjoyable but a bit too long journey. Platforming controls could be better. Great characters, fun dialogues, good time.

Bounced off this pretty hard, abandoning it as Act 4 was about to begin. The biggest problem is the rpg sections take up a huge portion of the game-time despite being largely insipid. I'm given no reason to care about this quest beyond saving the world being a generically good thing to do, and no reason to care about these characters who are at best shallow and one-note (he's the happy one, she's the grumpy one, etc) and at worst have a habit of all blending together and sounding the same. I spent the majority of the rpg sections just bored.

The platforming and puzzle-solving sections are largely fine but rarely achieve much more than that, with the mechanics I saw varying from decent but underdeveloped, to pretty awkward. That said, I strongly disliked the song portions, which depending on which approach the game takes either lack a sense of rhythm or lack a sense of my actions actually mattering at all. Also encountered few small bugs, and the controls for the singing did not feel very smooth requiring you to be very specific with you control-stick movements.

Honestly talking myself down on this the more and more I type.

The best way to describe Wandersong's gameplay is that it's like an RPG without battles. The obstacles that the player has to overcome mostly consist of figuring out how to progress, usually by talking to townspeople in order to trigger some sequence of events. Does this mean there's nothing to the gameplay? Pretty much. This isn't a dealbreaker, as there are some dialogue-focused games that I do enjoy, but Wandersong is not one of them. The reason for this is because the dialogue is not good. There's been a recent epidemic of certain indie games all having the same brand of terrible writing- every character speaks like a teenager on the Internet. You know exactly what I'm talking about- lowercase letters, being overly "wholesome," usage of quirky language like "heck." It's all lazy, and it's all in an effort to create artificial charm and likeability that isn't really there. It's bearable in something like A Short Hike because of the gameplay around it, but when there's nothing to distract from it, like in Wandersong, it just gets really, really grating. Couple it with a boring meta-focused plot that wasn't clever the first dozen times it was done and it's almost painful.

Let's focus on the positives now- after all, that's what the game's main character would want. Although the puzzles are extremely easy, the way they're all integrated in with the singing mechanic in different ways is pretty well done. Likewise, certain wacky turns of events, like suddenly being in a non-linear platformer, or being trapped in a Majora's Mask-esque scenario, or sailing through the world map with a band of pirates, are pretty appealing and give you a reason to keep playing in spite of the dialogue. All in all, it should've fully been a rhythm game with some puzzle elements instead of just having occasional rhythm segments that are oddly impossible to fail.

Wandersong completely blew me away. I went into this game expecting a fun gimmick and got a gripping, extremely emotional journey about the beauty of music, true friendship, self-doubt and the value of humanity. I am not ashamed to admit that I cried through the whole credit sequence.

A very cute and wholesome indie game about a bard, with a lovable cast of characters and good writing.

It does a lot with very little. The core singing mechanic isn't really used for any super hard puzzles, but is still really varied and just fun to mess around with. The story and characters are all fantastic, with lots of humor to round out the emotional moments. Overall just a very polished and charming experience.

Charming and polished with some great writing, marred by some pacing issues (rhythm sequences that go on much longer than they should)

cute game with a really great story about what it means to be a hero. I love the way singing is implemented but I do wish they could occasionally bring some mechanics back more often

Existe un género que es "Indie bonito y lleno de corazón". Hay muchos así. Pero pocos son tan excelentes como éste. Una auténtica maravilla.

good game made me sad with myself

It isn't hard but it's a damn good story with interesting gameplay mechanics

It feels so criminal this game is overlooked so much.

Wandersong is a game where you use music to platform and solve puzzles that never manages to be unengaging even with its strange premise. You play as a bard, [INSERT NAME HERE], trying to save the universe from its oncoming death by collecting the pieces of the Earthsong. Along the way, you meet a cast of really quirky characters whose problems you try to fix with the power of SINGING!

It's a really charming game with a lot of narrative themes about the power of positivity and idealism while also being entirely unafraid to throw in deeper subject matter when it wants to like depression and inadequacy.

This game at its core is very charming and quirky with everywhere you go and everyone you meet being unique and distinctly memorable. There wasn't one character I saw later and didn't say, "Oh, I remember you!"

The game takes a lot of cues from Paper Mario in terms of art style, writing, and surprisingly enough platforming. If you like those games, you'll have no issues with Wandersong.

Well, I do have a few issues with Wandersong. While the song system is mostly integrated really well, it can make some sections really awkward like some moments that need quick reactions or precision. You're pretty much playing a twin stick while platforming and that's an inherently weird concept. Some of the puzzles can be a bit obtuse, but it's nothing I needed a guide on aside from the secret dance locations.

If there's any reason to buy this game, you can make your character do the Caramelldansen in the final boss fight. And that's amazing.

Probably one of my favorite indie games. I highly recommend for anyone just looking for a good time, this game is absolutely great. Wish this got brought up more often

Absolutely heartwarming and touching story. The gameplay is so simple, yet very creative. The music alone is reason enough to play the game. Highly suggest this game.


Wonky controls, bad level design, frustrating boss fights, and tedious dialogue.

this is my favourite game of all time. i've never seen anything so utterly heartfelt yet melancholic at the same time, striking a balance i've never seen before. a sprawling, varied soundtrack and charming artstyle only add to how effortlessly incredible the story is. it turns video game tropes on their head then smashes the head like an egg. i fucking adore this game

(pls read my PS if you are a fellow trans person who is worried abt a scene another reviewer described as transphobic)
quite literally my most favorite game of all time. i think this games story genuinely has the power to change peoples outlook on life and their opinion of themselves for the better; and it is a story that needs to be told now more than ever. a powerful tale of friendship, hope, love, music, discovering your worth and the worth of even the smallest things, and why its worth it to keep trying and keep fighting for a better future and world even though its hard and feels damn near impossible. be prepared for some serious soul cleansing crying. if you are reading this, please play wandersong.
PS as a trans person, i personally did not interpret the scene another reviewer referred to as transphobic to be transphobic at all, i actually interpreted it the exact opposite way and was left very impressed with the trans representation in this game. however i can understand why people might be made uncomfortable by this scene. i think it is down to the individual as to whether or not this scene is bothers you.