Reviews from

in the past


I love all Donkey Kong Country games and this is no exception. The game is fairly easy compared to all its future entries however. Compared to DKC2, the bonus rooms in this game feel somewhat samey and don't provide a solid challenge like Diddy's Kong Quest did. No hidden world either which sucks.

Outshined by future games. Hasn't aged as gracefully as other SNES platformers. The graphics were impressive then, but it just kind of obfuscates the hitboxes now and makes things frustrating.

This game looks terrible. There's so many better platformers on the SNES why would you play this one.

I like this the least out of trilogy. It still is an all-time classic. My gripe with it is its difficulty: it is not that hard, but have some parts that are pretty annoying. But its style is way above the third game, also its soundtrack. It deserves a special space in any collector's shelf.


Embeces los Juegos no son como recordamos... El diseño se ha quedado muy viejo...

The music really carries it. The game's pretty good, though!

This game look like mud.

This game play like mud.

It gets an extra star for Aquatic Ambience - which is the best thing to come of Donkey Kong Country other that nightmare inducing animated series.

a stupidly solid game that pushed the limits of the snes, and is still one of the most challenging platformers i've ever played

The cream of the snes-era crop.

Where the fuck is Bluster Kong? How you can you make a game based off the tv show and not have Bluster? What the fuck.

An amazing game, one of the best platforming around.

Donkey Kong Country is truly perfect. If you do not get this amazing new generation of Donkey Kong Country madness, you are stupid. Yes, I know it's insulting, but it's also the truth. If you're a true video game fan, you will not hesitate in the slightest bit to buy this piece of gaming history.

This game has aged pretty horrendously. Graphically it just looks ugly now, especially in contrast with some of the wonderful pixel art that the SNES gave us, and there's a 'zoomed in' effect to this game in order to show off the graphics that means you simply can't see that much of the stage at once both making it far harder to plan your movements and contributing to the game's problem of making it feel like so many of your deaths aren't due to player error, or actual challenges, but instead are cheap deaths that you're only going to avoid by crawling through the levels or memorising where enemies are located. Add to this a bunch of underdeveloped gimmicks and the game...simply just isn't fun.

Also kind of hate how pointless all the bananas and hidden rooms and animal tokens feel. The lives system in a platformer feels woefully outdated by modern design standards, and having all these secrets ultimately only give you extra lives means there just isn't any allure to finding any of this stuff.

2D platforming perfection. Top tier soundtrack with great atmospheric tunes. Elder God tier game

Gets the first three stars for the soundtrack alone

name a better platformer than this
(protip: you can if you name DKC2 or DKC3 but actually i prefer this first one)

No cabe duda que la tecnología de pre-renderización es un gran paso a la simulación 3D en los videojuegos (aunque no te niego el chiste de las palmeras de plástico), pudimos tener una sensación más realista con los gráficos de una Super Nintendo, sin añadir esa dirección músical que apela a diferentes matices y texturas sonoras. No puedo alabar lo mismo del gameplay pues, si bien no niego que el movimiento se vuelve versátil, y que ayuda mucho a un pacing mas regularizado, el duo simplemente no funciona; usar a Donkey en este título no tiene casi nada de utilidad, mas que matar a uno que otro enemigo y palmear el piso para un mondongo de bananas.
Llegamos a un punto donde el juego no posee nada interesante en los niveles; solo son zonas donde se repiten los mismos retos y aventuras. Hasta me da risa como llegamos a un punto en donde la mitad de los niveles se reducen a cuevas.
Para finalizar, solo quiero aclarar que los jefes son bullshit; predecibles, sosos y con progresiones de patrones tan simples que no rebasa del "más rapidez" o "se puso más agresivo"; el único agradable sería King K. Rool.

Actually pretty bad in retrospect. I enjoyed it as a kid. The mine cart stages in particular kinda suck.

Hands down, in my opinion, the best platformer ever made.

Aquatic Ambience is one of the greatest pieces of music ever composed.

in need of replay but its woke as fuck


Silicon Graphics Computers.
This review has been brought to you by George Wood.

It's a decent platformer, but it doesn't hold up as well as Super Mario World in most regards. Revolutionary graphics for the time now look uglier than most other SNES games. This is especially the case in stages with heavy foreground effects like snow or fog levels.

Controls are extremely tight and responsive, so I never felt like any platforming deaths were any fault but my own; however, enemy placement often felt extremely unfair and gave you little time to react.

Soundtrack is good, but honestly after the first world very little of the music really stood out to me more than being just good ambient music. Which is a shame because the first stage in the game has such a classic, catchy tune.

Save States at beginning of levels only

It was my first finished game. I love this franchise! <3 I love the characters, the gameplay and the soundtrack is amazing! 😁