Reviews from

in the past


Obviously a remastered version. See my review on the game from the original.

pretty fucking terrible port for the switch that feels worse than it did on the wii remaster my ass smh

This reminded me a little of The Terminator: Resistance game that I played through last year in that your enjoyment of the game is completely dependent on your love of the franchise.

If you take Ghostbusters out of it then this is a 5/10 game at best. The shooting mechanics are pretty average and the levels are frequently generic and repetitive, leading me to be confused if I was going the right way or tracking back on myself.

It's strength, and it's a big one, is that it is essentially the third Ghostbusters movie we all wanted. From a story written by Dan Aykroyd and the now sadly departed Harold Ramis, all the main cast and a few supporting members return (Rick Moranis and Sigourney Weaver being the notable exceptions), and they all slip back in to their roles perfectly. You take on the role of a new recruit on his first day on the job, unfortunately he is a completely generic looking silent protagonist but it's a small issue when you are surrounded by the classic team.

It's definitely worth playing for Ghostbusters fans, even if I did find the actual gameplay a bit of a chore at times.

my dad gifted me this game for christmas and I fucking hated it, he did too, hes a good dad.

A good game, its more or less a ghostbuster simulator, but its still fun blasting through everything as a ghostbuster. i will say bill muray's voice acting is ok, but not the best, never the less however, its pretty fun


Es el mejor juego que tenemos de la saga y eso se demuestra en su guión. El juego es un poco irregular en sus graficos y gameplay, pero si te dejas llevar, es bastante divertido (hasta el momento en el que cazar fantasmas te lleva mas de diez minutos por fantasma...)

Ghostbusters is one of the few franchises out there that doesn’t get enough attention. With Ghostbusters 3 floating around for decades, most fans gave up hope completely. Then, what turned out to be the script for the third movie pretty much turned into what we have today. With all the original cast coming back to voice the game it was like a dream come true. While not the best game ever, it was incredibly faithful to the franchise and made every Ghostbuster fan happy, including myself. This was one of my favorite movies growing up as a kid and to play as a Ghostbuster was just awesome.

Here, we have a remastered version of the 2009 game instead of a fourth game, but this is great as it will spark new interest in the franchise. I highly recommend watching the two movies before diving into this game, because there are a lot of references to those movies that won’t make sense unless you have watched them as they aren’t explained including many easter eggs. You play as a rookie Ghostbuster who just recently got hired, the fifth Ghostbuster, and fight alongside the original four voiced in their original glory. It’s just amazing and gets my fanboys juices flowing hearing the original cast together. While the game isn’t exactly a movie it feels like a larger evolution of the mythos and lore of Ghostbusters taking you from the ghostly issues of New York to a global scale and bringing us into the ghost realm which most people expected in the third movie.

The game has many locales from the movies such as the Ghostbusters headquarters, Sedgewick Hotel, and the Public Library. Ghosts from the movies and news ones made it in and it’s a blast to see. You really feel like an actual Ghostbuster in this game. You have your pack strapped on with all it’s fictional science tech flashing and buzzing and you can shoot your stream at ghosts to whittle down health and finally capture them and bring them into the box just like in the movies. It looks and sounds exactly how it should and it’s pretty awesome. That is, for the first level then it does start getting old. That’s the major issue with this game is that repetition sets in early and there’s no change in gameplay outside of a few scripted events which I think there should have been more of.

Fighting and capturing ghosts aren’t’ the only enemies as there are smaller ones that can get blasted away, then you have a boss fight at the end of each level. Of course, my favorite level in the whole game is when you fight the Stay Puft, but as you progress more in the game and get to more original content it just isn’t as memorable or exciting as the first half of the game that used more stuff from the movies. Locations feel generic, the ghosts aren’t interesting to look at, and there are far less scripted events. The game even gets downright punishing thanks to the constant need to revive teammates every 5 seconds. I spent more time reviving everyone than I did capture ghosts. Once everyone is down and you go down its game over. I felt this was one of the worst parts of the entire game and brought it down a bit. It doesn’t help that shooting ghosts has zero feedback outside of a circular health bar getting smaller. There’s not hit feedback or anything and it’s not very satisfying.

Due to no cover system you run around shooting at these guns aimlessly and once you bring them down into the box it’s on to the next scene. I loved hearing the banter between the original cast, but sadly Bill Murray phoned the whole thing in as his voice acting is terrible and is a huge contrast to Harold Ramis, Dan Akroyd, and Ernie Hudsen’s excellent work. It’s still great to hear them cracking jokes and sarcasm to each other, and it breaks up the monotony of running around linear hallways shooting ghosts.

With that said, the game has aged well and is really only suited for fans of the movies, but there are things that could have been fixed like better hit feedback, the need to constantly revive everyone, and the boring later levels. I would have liked to have driven the Ecto-1 at some point, I would have like to explore more of the Ghostbuster’s personal life as these are established well-known characters that everyone loves. I don’t just want to go from scene A to Z with nothing in between. Even though there is a decent epic plot that involves the realms of reality and the afterlife colliding together, I wanted more and Ghostbusters missed that opportunity. The visual enhancements are nice, and the game runs decently on Switch with only occasional slowdown, but what this feels like is Ghostbusters fast food and not a steak dinner.

There are some things about this game I could nitpick, but as a huge Ghostbusters fan it's all I could ever hope for. Great graphics; solid gameplay that, pardon the cliche, makes you really feel like a Ghostbuster; awesome writing and perfect performances from the original cast. This is the true Ghostbusters 3, and any shit movie that comes after this is not canon to me. RIP Harold Ramis, Godspeed.

This is the real third movie.
The dialogue was absolutely worth the couple of hours I spend with the game.

I'm on a big ghostbusters kick and this was pretty nice!

I really enjoyed playing this game and i would really say play it if you havent so then you can jump into number 2, no missable trophies but i could be wrong (sorry if i am).

Gameplay - 7
Trilha Sonora - 9
Gráficos - 8
História/Campanha - 7

Nota - 7.75

I own 8 copies of this game, I don't know why.

Currently playing through this on ps4. I was annoyed that I couldn't get the platinum on ps3 due to multi player having been shut down. It's like an itch that I can't scratch when it's impossible to Plat a game. So not even 5 minutes into the first level I notice really bad glitches. NPCs will run into the walls and get stuck. That never happened to me once on ps3. But the facial animations and graphics are way better. Feels like the character moves more smoothly and the lips actually match the words this time around. I had a horrible audio delay during my ps3 run but maybe that's just my set up. Regardless it feels way better here on remastered version. Also the frame rate is better. So I guess it's a wash. A few more bugs for way better graphics and an obtainable Plat. Feels like it deserves the same rating as original game. Also I forgot to mention in my initial review that along with surprisingly good physics it also had a surprising amount of destructibility for a game from 2009. It was incredibly innovative and I'm still impressed by this game. Give Ghostbusters a go if you haven't yet.

With its excellent presentation, fun destruction fueled by a great physics engine and the returning cast, this game captures the Ghostbusters spirit (heh) admirably but too much of the gameplay oscillates between far too easy and a frustrating mess where you are costantly being hit from all sides by one-hit kill attacks, knocked to the floor and babysitting your teammates who need to be revived every few seconds, replaying 15-20 minutes-long checkpoints if you fail to do so. It needed more polish: good fanservice alone does not make a good videogame.

God I miss Harold Ramis.

This plays like what it is: a very 2009 over the shoulder shooter with a 2019 coat of paint on it. Pretty fun for what it is for better or worse, and also the closest we'll ever come to a true Ghostbusters 3 for better or worse (although if you're the kind of person who thinks the 2016 movie "destroyed your childhood" or whatever I think you're a huge dipshit).

Anyway, lemme know when 50 Cent: Blood On The Sand gets remastered.

RIP Harold Ramis

An amazing way to experience something close to a direct sequel to the first two movies thanks to Harold Ramis(God bless him) and Dan Aykroyd's writing taken from a scrapped script of Ghostbusters III. The dialogue, characters, and story are on point, though Bill Murray seemed to have less of a presence most likely with his own personal stuff but showed more of Ernie Hudson because of it.

Gameplay actually feels pretty nice for a 2009 game. The satisfying sounds of a proton pack and the mesmerizing waves of a particle stream is just how I pictured it to be. Wearing down the ghost may seem a bit tedious or slow, but actually feels thrilling especially when there's 3 other ways of wearing them down. Once you capture a ghost with the particle stream, you can wear them down even further by slamming them into walls once your slam meter builds up from latching on to them and may even slam them directly into the trap which traps them instantly with one of the upgrades. You may even just directly tether a ghost into a trap without having to wear them down.
Because of how much I love the gameplay, it's sad that they didn't include the multiplayer modes in the remaster which would've been a great experience actually playing with other people and it seems Saber isn't going to be updating the game at all for it.

Speaking of the remaster, there are apparently some video settings missing from the original PC version like a borderless or windowed option making fullscreen the only setting present. Settings will also automatically reset to default once you boot up the game, forcing you to switch the settings everytime you start it if you wanted anything to change. And while you have the option for 60FPS with the 60Hz settings, the character animations still play out in 30FPS most likely due to missing some parts of the original game which they can't change without it or not wanting to bother with it.
Cutscenes constantly have a difference in quality too. Some will have been pre-rendered with really nice lighting while others are low quality videos of what seems to be in-game. Not exactly sure why they couldn't have been actual in-game instead of the low quality videos they put but I assume they lost some stuff from the archive.

And one thing I do have to nag on a bit is the soundtrack. It's great that the music is straight from the movies themselves which help make the experience feel like a genuine Ghostbusters moment, but it starts to get old when a song has been reused multiple times for tension in each chapter. It would've been nice to at least have a few new tracks to bring something fresh after two movies.

Overall, the game is still pretty solid over 10 years later as well as its story. Definitely play if you're waiting for Afterlife to come out

Game was pretty good for what it was. It's an above average movie game. Kinda feels like a GB3 we never got. I wish the game had more humor in it though. It was pretty devoid of it. But if you like GB lore then this game is all for you. Also I thought the surogate newcomer character worked surprisingly well. The act of catching ghosts was pretty fun too.

Platinum #139

Temp retire, figured I wasn't going to finish it by Halloween at the rate I was going.

I practically beat this game in one sitting. No regrets.

This game is pretty much Luigi's mansion 1 but slightly harder. while the cutscene transitions can be awkward. This truly is the 3rd Ghostbusters movie.

This game is great fun for fans of the movies with good performances from (almost) all of the original cast.

I feel like this game was purposely made for #1 fans of the Ghostbusters movies, unfortunately, I'm not the #1 fan of the Ghostbusters movies. Nonetheless, I still enjoyed the game.


Felt like a true sequel to the original film, more so than the actual sequel. Voiced by the original cast, you join the Ghostbusters as a no-name Rookie to combat ghosts, gain some closure and dive deeper into the lore of Gozer. It's full of fan service, and as a fan, I loved every second of it. The audio wasn't great though, sounding like a lower quality than the game deserved but you do sort of get used to it after a while. The AI of the actual squad is quite bad though, there were a few fights I spent more time reviving than combating ghosts. I was pleasantly surprised at how spooky it was and wish there were more games like this.

Its a video game movie that feels like it could be an actual sequel but man this game plays like crap and doesn't look that great either. It also doesn't save your changes when you save your settings so every time you load it up you have to put in your changes again. It could have been good if it was at least fun to play but it isn't.

This is the real third movie. Afterlife is fine, but this is still better and captures the original films spirit much more. It also has Harold Ramis's direct involvement, as he plays Egon, alongside all the other cast members playing their roles, and he co wrote it with Dan Aykroyd. This is a must play for any fan of Ghostbusters.

Top 50 Favorites: #26 (Original)

The fact that this even exists is a miracle - the closest we'll ever get to a true Ghostbusters III (especially considering that it was written by Dan Aykroyd and Harold Ramis, with some scrapped elements from the original third script). I actually find the remastered version to be slightly inferior to the original, ditching the online mode and cinematic loading screens that teach you about new weapons/enemies in favor of generic .jpeg logos in their place. But it's still sensational. All four main actors as well as classic supporting actors from the movies reprise their roles, the combat is righteous and varied, the sense of destruction feels just unreal, the levels are amazing, the weapons are amazing, the enemies are amazing, the atmosphere is amazing, the music is amazing, and it's just loaded up high with detail. Can't gush enough about how great this is. Truly feels like heart, soul, and honest-to-God love for the franchise was poured into this.