Reviews from

in the past


oozes charm from start to finish. some of the sections are weaker than others, but incredible overall.

One of my favorite titles from Lucas Arts with some small bits of comedy that remind me of Day of the Tentacle and Full Throttle. This game has a great story with some small lore based on Dia De Los Muertos (clearly) also by art style. The game is fun and has a good plot to keep you engaged.

A guaranteed classic that's not to be missed! Noir inspired storyline, excellent voice work and snappy dialogues.

would be 5 stars but god damn a couple of the puzzles in this game are hot aids like i know point and click games often arent the most intuitive but like goddamn some of these


Amazing adventure game. Played this for the first time well past it's initial release and it still had a huge impact on me.

Quite literally shaped me into the person I am today, a bag of bones who loves big band music and noir stories.

"Let's make a cartoon with a great setting, lovable characters, and amazing writing"
"But sir, we're a video game company"
"Shit, I guess throw some obtuse puzzles in between"

Normally I'm not a fan of "video games should be games" arguments, but many point and click/adventure games work much better than this. This is one of the few games I think should be definitively not have been a game.

That being said, please make a Grim Fandango Netflix series

An epic in every sense of the word.

Un esqueleto buscando una vida mejor.

it shone, pale as bone,
as i stood there, alone,
and thought to myself,
how the moon
that night, cast its light
on my heart's true delight
and the reef
where her body
was strewn.

playing without a guide open seems dangerous and ahistorical to me. amazing, iconic game, one of the all-time greats. can't stress enough, though, that you should be looking up the puzzle solutions whenever you're stuck for more than two minutes. that's how it's meant to be played!

four stars for the atmosphere alone

The game has a great aesthetic and the narrative is compelling but there are so many things that there's hardly any way I could figure out without a guide I had to dock it a little bit.

pack it up 'other games' because the big dog is here

Grim Fandango is a cool, creative game, but jesus the moon logic in play here really stands out. Puzzles are especially obtuse, and there is a tonal dissonance that games like Monkey Island don't have. The moon logic feels at home in the wacky cartoon pirate-land that Guybrush Threepwood inhabits, but not here.

Su universo, que combina el folclore mexicano con una atmósfera noir, es una gozada; su trama es atrapante, sus personajes son memorables, su sentido del humor es el esperable de una de las mejores obras de LucasArts y la dificultad de sus puzzles es bastante correcta en su mayor parte.

(La versión que he jugado es la remasterizada, pero aplico esta reseña y valoración a las dos versiones porque los aspectos técnicos, que tampoco cambian tanto, me la traen un poco al pairo.)

Charming and timeless in terms of the writing and design of this eccentric adventure. Some of the puzzles and ways of progressing are INSANE though.

great point & click. funny as hell

Good god I am not smart enough for this game. Absolutely oozes charm tho

Probably my all-time favorite game that I preface with "please just use a walkthrough" whenever I recommend it.

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Absolutely stellar characters, setting, humor, and everything. The puzzles will drive you mad, but they're so rewarding to complete if you don't throw your PC out the window. Ingenious and surrealist art honestly.

Seemed like a nice adventure game, but the puzzles are unbearably stupid.

O primeiro jogo que joguei dublado em PT-BR, bom demais.


Esqueleto canalha a procura da webnamorada, realmente épico!

os diálogos desse jogo são incríveis

The vibes are immaculate, I have to give it that. The narrative and aesthetic are pretty enjoyable despite the rushed ending. But the main problem I have with this is just the meander feeling that this game has. While I love how expressive the character's dialogue can be, it tends to mask a lot of hints or just takes its place entirely, making me just be completely lost super easily and a lot of puzzles involving a lot of running around get confusing really quick because of this. A lot of the puzzles make sense on paper, which is rare for an adventure game like this, but the way it's executed just kinda leaves a lot of matches really hazy. This game needed a bit more for me, but I'm sure it's clear by now that I'm a dumbass and most people have a lot more fun with this game, so definitely take it on if you're up for it, you'll at least enjoy the visuals and the fun story, guaranteed.

It's a funny story with great characters with amazing art direction but the puzzles implore weird logic at times which kills pacing and makes it easy to put down.